//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPos;
//   float4 DepthPlanes;
//   sampler2D Depth_RT;
//   sampler2D Diffuse_RT;
//   float4 DirVector;
//   float4 FixedLightColor;
//   float4 FixedLightColorC;
//   float4 FresnelEdge;
//   float4 FresnelInner;
//   float4 FresnelMult;
//   float4 Levels;
//   float4 LightColor;
//   sampler2D LightMapSampler;
//   float4 LightPos;
//   float4 LightRange;
//   sampler2D Normal_RT;
//   float4 ProjUV;
//   sampler2D ScatteringMapSampler;
//   sampler2D SelfShadow_RT;
//   sampler2D ShadowMapNoiseSampler;
//   sampler2D ShadowMapSampler;
//   row_major float4x4 ShadowMap_MatSplit[4];
//   float4 ShadowMap_Params;
//   float4 ShadowMap_Size;
//   float4 ShadowMap_SplitDist;
//   sampler2D Specular_RT;
//   row_major float4x4 SpotLight_MatProjector;
//   row_major float4x4 matViewProjectionInv;
//
//
// Registers:
//
//   Name                   Reg   Size
//   ---------------------- ----- ----
//   ShadowMap_MatSplit     c0      12
//   matViewProjectionInv   c12      4
//   SpotLight_MatProjector c16      4
//   ProjUV                 c20      1
//   FresnelInner           c21      1
//   FresnelEdge            c22      1
//   FresnelMult            c23      1
//   CameraPos              c24      1
//   DepthPlanes            c25      1
//   LightPos               c26      1
//   LightRange             c27      1
//   Levels                 c28      1
//   LightColor             c29      1
//   DirVector              c30      1
//   FixedLightColor        c31      1
//   FixedLightColorC       c32      1
//   ShadowMap_Size         c33      1
//   ShadowMap_Params       c34      1
//   ShadowMap_SplitDist    c35      1
//   Depth_RT               s0       1
//   Normal_RT              s1       1
//   Diffuse_RT             s2       1
//   Specular_RT            s3       1
//   ScatteringMapSampler   s4       1
//   SelfShadow_RT          s5       1
//   LightMapSampler        s7       1
//   ShadowMapSampler       s10      1
//   ShadowMapNoiseSampler  s11      1
//

    ps_3_0
    def c36, 0.5, 0.500100017, 0.499900013, 1
    def c37, 2, 1, 0, 0.333333343
    def c38, 10, 5, 0, -1
    def c39, 0.25, 1.99608612, 2, -1
    def c40, 1.99999995e-005, 0.330000013, 0, 0
    def c41, -1, 1, 0, -0
def c220, 0, 0, 0.0625, 0
dcl_2d s13

    dcl_texcoord2 v0.xyw
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3
    dcl_2d s4
    dcl_2d s5
    dcl_2d s7
    dcl_2d s10
    dcl_2d s11
    rcp r0.x, v0.w
    mul r0.xy, r0.x, v0
    mad r1.xy, r0, c36.x, c36.yzzw
    add r1.z, -r1.y, c36.w
    texld r2, r1.xzzw, s0
    mul r3, r0.y, c13
    mad r0, r0.x, c12, r3
    mad r0, r2.x, c14, r0
    add r0, r0, c15


mov r11,r0
rcp r11.w, r11.w
mul r11, r11, r11.w
mul r10, r11.y, c151
mad r10, r11.x, c150, r10
mad r10, r11.z, c152, r10
add r10, r10, c153
texldl r20, c220.z, s13
add r20.y, r10.w, -r20.y
mul r20.x, r20.x, r20.y
add r10.x, r10.x, -r20.x
rcp r11.w, r10.w
mul r10, r10, r11.w
mul r11, r10.y, c155
mad r11, r10.x, c154, r11
mad r11, r10.z, c156, r11
add r11, r11, c157
rcp r10.w, r11.w
mul r11, r11, r10.w
mul r11, r11, r0.w
mov r0, r11
    rcp r0.w, r0.w

    mul r3.xyz, r0.w, r0
    mad r2.yzw, r0.xxyz, -r0.w, c26.xxyz
    abs r1.y, c30.w
    cmp r2.yzw, -r1.y, r2, c30.xxyz
    texld_pp r4, r1.xzzw, s5
    add r1.y, -r2.x, c25.z
    rcp r1.y, r1.y
    mul r1.w, r1.y, c25.w
    add r2.x, -c27.x, c27.y
    rcp r2.x, r2.x
    mul r2.x, r2.x, r4.w
    mov r4.w, c25.w
    mad r4.yz, r4.w, -r1.y, c35
    cmp r4.z, r4.z, c37.x, c37.y
    cmp r4.y, r4.y, r4.z, c37.z
    mov r4.z, c34.z
    add r4.z, -r4.z, c35.x
    mad r1.y, c25.w, r1.y, -r4.z
    rcp r4.z, c34.z
    mul_sat r1.y, r1.y, r4.z
    add r5.xyz, r4.y, -c37.zyxw
    mov r6.yz, c37
    cmp r7, -r5_abs.x, c0, r6.z
    cmp r8, -r5_abs.x, c1, r6.z
    cmp r9, -r5_abs.x, c2, r6.z
    cmp r10, -r5_abs.x, c3, r6.z
    cmp r7, -r5_abs.y, c4, r7
    cmp r8, -r5_abs.y, c5, r8
    cmp r9, -r5_abs.y, c6, r9
    cmp r10, -r5_abs.y, c7, r10
    cmp r7, -r5_abs.z, c8, r7
    cmp r8, -r5_abs.z, c9, r8
    cmp r9, -r5_abs.z, c10, r9
    cmp r5, -r5_abs.z, c11, r10
    mov r3.w, c36.w
    mov r10.x, r7.x
    mov r10.y, r8.x
    mov r10.z, r9.x
    mov r10.w, r5.x
    dp4 r10.x, r3, r10
    mov r11.x, r7.y
    mov r11.y, r8.y
    mov r11.z, r9.y
    mov r11.w, r5.y
    dp4 r10.y, r3, r11
    mov r11.x, r7.z
    mov r11.y, r8.z
    mov r11.z, r9.z
    mov r11.w, r5.z
    dp4 r4.z, r3, r11
    mov r5.x, r7.w
    mov r5.y, r8.w
    mov r5.z, r9.w
    dp4 r3.w, r3, r5
    mul r5.xy, r10, c36.x
    rcp r3.w, r3.w
    mad r5.xy, r5, r3.w, c36.x
    mul r4.w, r5.y, c37.w
    mad r4.y, r4.y, c37.w, r4.w
    add r5.z, -r4.y, c36.w
    mad r2.x, r2.x, c34.y, c34.x
    mad r2.x, r4.z, r3.w, -r2.x
    mul r4.yz, r1.xxzw, c38.xxyw
    texld_pp r7, r4.yzzw, s11
    add_pp r4.yz, r7.xxyw, -c36.x
    mul r4.yz, r4, c33.xzww
    mad r4.yz, r4, c36.x, r5.xxzw
    mul r5.xy, r4.yzzw, c33
    frc r5.xy, r5
    texld_pp r7, r4.yzzw, s10
    mad r6, c33.zzzw, r6.yzzy, r4.yzyz
    texld_pp r8, r6, s10
    texld_pp r6, r6.zwzw, s10
    add r5.zw, r4.xyyz, c33
    texld_pp r9, r5.zwzw, s10
    add r5.zw, r4.xyyz, -c33
    texld_pp r10, r5.zwzw, s10
    mov r5.zw, c33
    mad r11, r5.zwzz, c38.zwwz, r4.yzyz
    texld_pp r12, r11, s10
    texld_pp r11, r11.zwzw, s10
    mad r13, r5.zwzw, c41.xyyx, r4.yzyz
    texld_pp r14, r13, s10
    texld_pp r13, r13.zwzw, s10
    mov_pp r7.y, r7.x
    mov_pp r7.x, r6.x
    mov_pp r7.z, r10.x
    mov_pp r7.w, r11.x
    add r6, -r2.x, r7.yxzw
    cmp_pp r10, r6, c37.y, c37.z
    mov_pp r8.y, r9.x
    mov_pp r8.z, r12.x
    mov_pp r8.w, r7.y
    add r9, -r2.x, r8
    cmp_pp r9, r9, c37.y, c37.z
    cmp_pp r6, r6, -c37.y, -c37.z
    add r6, r6, r9
    mad_pp r6, r5.x, r6, r10
    mov_pp r9.xz, r14.x
    mov_pp r9.yw, r8.z
    add r8, -r2.x, r9
    mov_pp r7.y, r13.x
    add r4.yz, -r2.x, r7.xxyw
    cmp_pp r4.yz, r4, c37.y, c37.z
    cmp_pp r7, r8, c41.yyxx, c41.zzww
    add r4.yz, r4, r7.xzww
    mad_pp r7.xz, r5.x, r4.zyyw, r7.yyxw
    mov_pp r8.xyz, r6.xzww
    mov_pp r8.w, r7.x
    mov_pp r7.xyw, r6.ywzx
    lrp_pp r6, r5.y, r7, r8
    dp4_pp r2.x, r6, c39.x
    add_pp r1.y, r1.y, r2.x
    max_pp r2.x, r1.y, c37.z
    add_sat_pp r1.y, r2.x, c34.w
    mul_pp r1.y, r4.x, r1.y
    texld_pp r4, r1.xzzw, s2
    add_pp r4.xyz, r4, r4
    mul_pp r2.x, r4.w, c39.y
    frc_pp r2.x, r2.x
    mad r5.yw, r4.w, c39.y, -r2.x
    texld_pp r6, r1.xzzw, s1
    mad_pp r6.xyz, r6, c39.z, c39.w
    nrm_pp r7.xyz, r6
    mad r0.xyz, r0, -r0.w, c24
    dp3 r0.w, r0, r0
    rsq r0.w, r0.w
    mul_pp r6.xyz, r0.w, r0
    texld_pp r8, r1.xzzw, s3
    nrm_pp r9.xyz, r2.yzww
    mad_pp r0.xyz, r0, r0.w, r9
    nrm_pp r2.xyz, r0
    dp3_pp r0.x, r7, r9
    dp3_sat_pp r6.x, r6, r7
    mov r6.y, c21.w
    texld r9, r6, s4
    mul_pp r0.yzw, r9.z, c21.xxyz
    add r6.x, -r6.x, c36.w
    mov r6.y, c22.w
    texld r9, r6, s4
    mul_pp r6.xyz, r9.z, c22
    add_pp r5.xz, -r5.w, c36.w
    mul_pp r9, r5, c23
    add_pp r1.xz, r9.yyww, r9
    mul_pp r5.xyz, r1.z, r6
    mad_pp r0.yzw, r0, r1.x, r5.xxyz
    mad_pp r0.yzw, r4.xxyz, r0, r4.xxyz
    mad_pp r4.x, r0.x, c36.x, c36.x
    mov_pp r4.y, r6.w
    texld_pp r6, r4, s4
    add_sat_pp r0.x, -r6.y, r6.x
    dp3_sat_pp r1.x, r7, r2
    mul r1.z, r8.w, c28.z
    pow_sat_pp r2.x, r1.x, r1.z
    mul r2.yzw, r3.y, c17.xxyw
    mad r2.yzw, r3.x, c16.xxyw, r2
    mad r2.yzw, r3.z, c18.xxyw, r2
    add r2.yzw, r2, c19.xxyw
    add r1.x, r2.w, r2.w
    rcp r1.x, r1.x
    mul r1.xz, r1.x, r2.yyzw
    mad r1.xz, r1, c20.zyww, c20.xyyw
    frc r1.xz, r1
    texld_pp r3, r1.xzzw, s7
    mul_sat r1.x, r1.w, c40.x
    add r1.x, -r1.x, c36.w
    mad r1.x, r1.x, -r3.x, c36.w
    mul_pp r1.x, r1.x, r1.y
    mul_pp r1.yzw, r8.xxyz, r2.x
    mul_pp r1.yzw, r1, c28.w
    mad_pp r2.xyz, r0.x, r0.yzww, r1.yzww
    mul_pp r2.xyz, r1.x, r2
    mul r2.xyz, r2, c29
    mul_sat r3.xy, r4.w, c28.yxzw
    add r3.xy, -r3, c36.w
    mov r4.xyz, c32
    mad_pp r4.xyz, r4, r5.w, c31
    mul_pp r0.xyz, r0.yzww, r4
    mul r0.xyz, r3.y, r0
    mad_pp r0.xyz, r2, r3.x, r0
    dp3 r0.w, r0, c36.w
    cmp r2, -r0_abs.w, -c37.y, -c37.z
    texkill r2
    dp3_pp oC0.w, r1.yzww, c40.y
    mov_pp oC0.xyz, r0

// approximately 203 instruction slots used (19 texture, 184 arithmetic)
 
