//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPos;
//   sampler2D Depth_RT;
//   sampler2D Diffuse_RT;
//   float4 DirVector;
//   float4 EnvDiffuseColor;
//   samplerCUBE EnvDiffuseMapSampler;
//   float4 EnvMult;
//   float4 EnvSpecularColor;
//   samplerCUBE EnvSpecularMapSampler;
//   float4 FresnelEdge;
//   float4 FresnelInner;
//   float4 FresnelMult;
//   float4 Levels;
//   float4 LightAtt;
//   float4 LightColor;
//   row_major float4x4 LightMTr;
//   samplerCUBE LightMapSampler;
//   float4 LightPos;
//   float4 LightRange;
//   sampler2D Normal_RT;
//   sampler2D ScatteringMapSampler;
//   sampler2D SelfShadow_RT;
//   sampler2D ShadowMapNoiseSampler;
//   sampler2D ShadowMapSampler;
//   row_major float4x4 ShadowMap_Mat;
//   float4 ShadowMap_Params;
//   float4 ShadowMap_Size;
//   sampler2D Specular_RT;
//   row_major float4x4 matViewProjectionInv;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   matViewProjectionInv  c0       4
//   LightMTr              c4       4
//   ShadowMap_Mat         c8       4
//   EnvDiffuseColor       c12      1
//   EnvSpecularColor      c13      1
//   EnvMult               c14      1
//   FresnelInner          c15      1
//   FresnelEdge           c16      1
//   FresnelMult           c17      1
//   CameraPos             c18      1
//   LightPos              c19      1
//   LightRange            c20      1
//   Levels                c21      1
//   LightColor            c22      1
//   DirVector             c23      1
//   LightAtt              c24      1
//   ShadowMap_Size        c25      1
//   ShadowMap_Params      c26      1
//   Depth_RT              s0       1
//   Normal_RT             s1       1
//   Diffuse_RT            s2       1
//   Specular_RT           s3       1
//   ScatteringMapSampler  s4       1
//   SelfShadow_RT         s5       1
//   LightMapSampler       s7       1
//   EnvDiffuseMapSampler  s8       1
//   EnvSpecularMapSampler s9       1
//   ShadowMapSampler      s10      1
//   ShadowMapNoiseSampler s11      1
//

    ps_3_0
    def c27, 0.5, 0.500100017, 0.499900013, 1
    def c28, 1.00000095, 1, -0, 0
    def c29, 10, 5, -1, 1
    def c30, 0.25, 0, 0.5, -0.800000012
    def c31, 1.99608612, 2, -1, 0.330000013
    def c32, 1, -1, 0, -0
def c220, 0, 0, 0.0625, 0
dcl_2d s13

    dcl_texcoord2 v0.xyw
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3
    dcl_2d s4
    dcl_2d s5
    dcl_cube s7
    dcl_cube s8
    dcl_cube s9
    dcl_2d s10
    dcl_2d s11
    rcp r0.x, v0.w
    mul r0.xy, r0.x, v0
    mad r1.xy, r0, c27.x, c27.yzzw
    add r1.z, -r1.y, c27.w
    texld r2, r1.xzzw, s0
    mul r3, r0.y, c1
    mad r0, r0.x, c0, r3
    mad r0, r2.x, c2, r0
    add r0, r0, c3


mov r11,r0
rcp r11.w, r11.w
mul r11, r11, r11.w
mul r10, r11.y, c151
mad r10, r11.x, c150, r10
mad r10, r11.z, c152, r10
add r10, r10, c153
texldl r20, c220.z, s13
add r20.y, r10.w, -r20.y
mul r20.x, r20.x, r20.y
add r10.x, r10.x, -r20.x
rcp r11.w, r10.w
mul r10, r10, r11.w
mul r11, r10.y, c155
mad r11, r10.x, c154, r11
mad r11, r10.z, c156, r11
add r11, r11, c157
rcp r10.w, r11.w
mul r11, r11, r10.w
mul r11, r11, r0.w
mov r0, r11
    rcp r0.w, r0.w

    mul r2.xyz, r0.w, r0
    mad r3.xyz, r0, -r0.w, c19
    dp3 r1.y, r3, r3
    rsq r1.y, r1.y
    rcp r1.y, r1.y
    mov r4.y, c20.y
    mad r1.y, r4.y, -c24.y, r1.y
    mov r4, c28
    add r5.xy, r4, -c24.yxzw
    mul r1.w, r5.x, c20.y
    cmp r1.y, r1.y, -r1.y, c28.z
    mad r1.y, c20.y, r5.x, r1.y
    rcp r1.w, r1.w
    mul_pp r6, r1.w, r1.y
    texkill r6
    abs r1.y, c23.w
    cmp r3.xyz, -r1.y, r3, c23
    texld_pp r7, r1.xzzw, s5
    add r1.y, -c20.x, c20.y
    rcp r1.y, r1.y
    mul r1.y, r1.y, r7.w
    mul r8, r2.y, c9
    mad r8, r2.x, c8, r8
    mad r8, r2.z, c10, r8
    add r8, r8, c11
    mul r5.xz, r8.xyyw, c27.x
    rcp r1.w, r8.w
    mul r6.x, r1.w, r5.x
    mad r9.xy, r5.xzzw, r1.w, c27.x
    mad r1.y, r1.y, c26.y, c26.x
    mad r1.y, r8.z, r1.w, -r1.y
    mul r5.xw, r1.xyzz, c29.xyzy
    texld_pp r10, r5.xwzw, s11
    add_pp r5.xw, r10.xyzy, -c27.x
    mul r5.xw, r5, c25.zyzw
    add r9.z, -r9.y, c27.w
    mad r5.xw, r5, c27.x, r9.xyzz
    mul r7.yz, r5.xxww, c25.xxyw
    frc r7.yz, r7
    texld_pp r9, r5.xwzw, s10
    mad r10, c25.zzzw, r4.ywwy, r5.xwxw
    texld_pp r11, r10, s10
    texld_pp r10, r10.zwzw, s10
    add r4.xw, r5, c25.zyzw
    texld_pp r12, r4.xwzw, s10
    add r4.xw, r5, -c25.zyzw
    texld_pp r13, r4.xwzw, s10
    mad r4, c25.zwzz, -r4.zyyz, r5.xwxw
    texld_pp r14, r4, s10
    texld_pp r4, r4.zwzw, s10
    mov r4.zw, c25
    mad r15, r4.zwzw, c29.zwwz, r5.xwxw
    texld_pp r16, r15, s10
    texld_pp r15, r15.zwzw, s10
    mov_pp r9.y, r9.x
    mov_pp r9.x, r10.x
    mov_pp r9.z, r13.x
    mov_pp r9.w, r4.x
    add r4, -r1.y, r9.yxzw
    cmp_pp r10, r4, c28.y, c28.w
    mov_pp r11.y, r12.x
    mov_pp r11.z, r14.x
    mov_pp r11.w, r9.y
    add r12, -r1.y, r11
    cmp_pp r12, r12, c28.y, c28.w
    cmp_pp r4, r4, -c28.y, -c28.w
    add r4, r4, r12
    mad_pp r4, r7.y, r4, r10
    mov_pp r10.xz, r16.x
    mov_pp r10.yw, r11.z
    add r10, -r1.y, r10
    mov_pp r9.y, r15.x
    add r5.xw, -r1.y, r9.xyzy
    cmp_pp r5.xw, r5, c28.y, c28.w
    cmp_pp r9, r10, c32.xxyy, c32.zzww
    add r5.xw, r5, r9.zyzw
    mad_pp r9.xz, r7.y, r5.wyxw, r9.yyxw
    mov_pp r10.xyz, r4.xzww
    mov_pp r10.w, r9.x
    mov_pp r9.xyw, r4.ywzx
    lrp_pp r4, r7.z, r9, r10
    dp4_pp r1.y, r4, c30.x
    mad r6.z, r5.z, -r1.w, -c27.x
    add r4.xy, r6.xzzw, c30.yzzw
    add_pp r4.xy, r4_abs, r4_abs
    max_sat_pp r1.w, r4.x, r4.y
    cmp r2.w, -r8.z, c28.w, c28.y
    cmp r3.w, r8.z, -c28.w, -c28.y
    add r2.w, r2.w, r3.w
    max r3.w, -r2.w, c28.w
    add_pp r1.w, r1.w, c30.w
    mul r2.w, r1.w, c29.y
    cmp r1.w, r1.w, r2.w, c28.w
    add r1.y, r1.w, r1.y
    add_sat_pp r1.y, r1.y, r3.w
    max_pp r2.w, c24.x, r1.y
    add_sat_pp r1.y, r2.w, c26.w
    mul_pp r1.y, r7.x, r1.y
    mul_pp r1.y, r1.y, r6.w
    texld_pp r4, r1.xzzw, s2
    add_pp r4.xyz, r4, r4
    mul_pp r1.w, r4.w, c31.x
    frc_pp r1.w, r1.w
    mad r6.yw, r4.w, c31.x, -r1.w
    texld_pp r7, r1.xzzw, s1
    mad_pp r5.xzw, r7.xyyz, c31.y, c31.z
    nrm_pp r7.xyz, r5.xzww
    mad r0.xyz, r0, -r0.w, c18
    dp3 r0.w, r0, r0
    rsq r0.w, r0.w
    mul_pp r5.xzw, r0.w, r0.xyyz
    texld_pp r8, r1.xzzw, s3
    nrm_pp r9.xyz, r3
    mad_pp r0.xyz, r0, r0.w, r9
    nrm_pp r3.xyz, r0
    dp3_pp r0.x, r7, r9
    dp3 r0.y, -r5.xzww, r7
    add r0.y, r0.y, r0.y
    mad r0.yzw, r7.xxyz, -r0.y, -r5.xxzw
    texld r9, r7, s8
    mul_pp r1.xzw, r9.xyyz, c12.xyyz
    texld r9, r0.yzww, s9
    mul_pp r0.yzw, r9.xxyz, c13.xxyz
    add r6.xz, -r6.w, c27.w
    mul_pp r9, r6.zwzw, c14
    add_pp r9.xy, r9.ywzw, r9.xzzw
    mul_pp r0.yzw, r0, r9.y
    mad_pp r0.yzw, r1.xxzw, r9.x, r0
    mad_pp r0.yzw, r4.xxyz, r0, r4.xxyz
    dp3_sat_pp r4.x, r5.xzww, r7
    mov r4.y, c15.w
    texld r9, r4, s4
    mul_pp r1.xzw, r9.z, c15.xyyz
    add r4.x, -r4.x, c27.w
    mov r4.y, c16.w
    texld r9, r4, s4
    mul_pp r4.xyz, r9.z, c16
    mul_pp r6, r6, c17
    add_pp r5.xz, r6.yyww, r6
    mul_pp r4.xyz, r4, r5.z
    mad_pp r1.xzw, r1, r5.x, r4.xyyz
    mad_pp r0.yzw, r0, r1.xxzw, r0
    mad_pp r4.x, r0.x, c27.x, c27.x
    mov_pp r4.y, r7.w
    texld_pp r6, r4, s4
    add_pp r0.x, -r6.y, r6.x
    mad_sat_pp r0.x, r0.x, r5.y, c24.x
    dp3_sat_pp r1.x, r7, r3
    mul r1.z, r8.w, c21.z
    pow_sat_pp r2.w, r1.x, r1.z
    mul_pp r1.xzw, r8.xyyz, r2.w
    mul_pp r1.xzw, r1, c21.w
    mad_pp r0.xyz, r0.x, r0.yzww, r1.xzww
    mul_pp r0.xyz, r1.y, r0
    mul r0.xyz, r0, c22
    mul_sat r0.w, r4.w, c21.y
    add r0.w, -r0.w, c27.w
    mul_pp r0.xyz, r0.w, r0
    mul r3.xyz, r2.y, c5
    mad r2.xyw, r2.x, c4.xyzz, r3.xyzz
    mad r2.xyz, r2.z, c6, r2.xyww
    add r2.xyz, r2, c7
    mov r2.xyz, -r2
    texld_pp r2, r2, s7
    mul_pp r0.xyz, r0, r2
    dp3 r0.w, r0, c27.w
    cmp r2, -r0_abs.w, -c28.y, -c28.w
    texkill r2
    dp3_pp oC0.w, r1.xzww, c31.w
    mov_pp oC0.xyz, r0

// approximately 188 instruction slots used (21 texture, 167 arithmetic)
 
