//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 AmbientDirVector;
//   float4 AmbientLightAtt;
//   float4 AmbientLightColor;
//   float4 CameraPos;
//   float4 DepthPlanes;
//   sampler2D Depth_RT;
//   sampler2D Diffuse_RT;
//   float4 DirVector;
//   float4 EnvDiffuseColor;
//   samplerCUBE EnvDiffuseMapSampler;
//   float4 EnvMult;
//   float4 EnvSpecularColor;
//   samplerCUBE EnvSpecularMapSampler;
//   float4 FixedLightColor;
//   float4 FixedLightColorC;
//   float4 FresnelEdge;
//   float4 FresnelInner;
//   float4 FresnelMult;
//   float4 Levels;
//   float4 LightColor;
//   float4 LightPos;
//   float4 LightRange;
//   sampler2D Normal_RT;
//   sampler2D ScatteringMapSampler;
//   sampler2D SelfShadow_RT;
//   sampler2D ShadowMapNoiseSampler;
//   sampler2D ShadowMapSampler;
//   row_major float4x4 ShadowMap_MatSplit[4];
//   float4 ShadowMap_Params;
//   float4 ShadowMap_Size;
//   float4 ShadowMap_SplitDist;
//   sampler2D Specular_RT;
//   row_major float4x4 matViewProjectionInv;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ShadowMap_MatSplit    c0      12
//   matViewProjectionInv  c12      4
//   EnvDiffuseColor       c16      1
//   EnvSpecularColor      c17      1
//   EnvMult               c18      1
//   FresnelInner          c19      1
//   FresnelEdge           c20      1
//   FresnelMult           c21      1
//   CameraPos             c22      1
//   DepthPlanes           c23      1
//   LightPos              c24      1
//   LightRange            c25      1
//   Levels                c26      1
//   LightColor            c27      1
//   DirVector             c28      1
//   AmbientDirVector      c29      1
//   AmbientLightAtt       c30      1
//   AmbientLightColor     c31      1
//   FixedLightColor       c32      1
//   FixedLightColorC      c33      1
//   ShadowMap_Size        c34      1
//   ShadowMap_Params      c35      1
//   ShadowMap_SplitDist   c36      1
//   Depth_RT              s0       1
//   Normal_RT             s1       1
//   Diffuse_RT            s2       1
//   Specular_RT           s3       1
//   ScatteringMapSampler  s4       1
//   SelfShadow_RT         s5       1
//   EnvDiffuseMapSampler  s8       1
//   EnvSpecularMapSampler s9       1
//   ShadowMapSampler      s10      1
//   ShadowMapNoiseSampler s11      1
//

    ps_3_0
    def c37, 0.5, 0.500100017, 0.499900013, 1
    def c38, 2, 1, 0, 0.333333343
    def c39, 10, 5, 0, -1
    def c40, 0.25, 1.99608612, 2, -1
    def c41, 0.330000013, 0, 0, 0
    def c42, -1, 1, 0, -0
def c220, 0, 0, 0.0625, 0
dcl_2d s13

    dcl_texcoord2 v0.xyw
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3
    dcl_2d s4
    dcl_2d s5
    dcl_cube s8
    dcl_cube s9
    dcl_2d s10
    dcl_2d s11
    rcp r0.x, v0.w
    mul r0.xy, r0.x, v0
    mad r1.xy, r0, c37.x, c37.yzzw
    add r1.z, -r1.y, c37.w
    texld r2, r1.xzzw, s0
    mul r3, r0.y, c13
    mad r0, r0.x, c12, r3
    mad r0, r2.x, c14, r0
    add r0, r0, c15


mov r11,r0
rcp r11.w, r11.w
mul r11, r11, r11.w
mul r10, r11.y, c151
mad r10, r11.x, c150, r10
mad r10, r11.z, c152, r10
add r10, r10, c153
texldl r20, c220.z, s13
add r20.y, r10.w, -r20.y
mul r20.x, r20.x, r20.y
add r10.x, r10.x, -r20.x
rcp r11.w, r10.w
mul r10, r10, r11.w
mul r11, r10.y, c155
mad r11, r10.x, c154, r11
mad r11, r10.z, c156, r11
add r11, r11, c157
rcp r10.w, r11.w
mul r11, r11, r10.w
mul r11, r11, r0.w
mov r0, r11
    rcp r0.w, r0.w

    mul r3.xyz, r0.w, r0
    mad r2.yzw, r0.xxyz, -r0.w, c24.xxyz
    abs r1.y, c28.w
    cmp r2.yzw, -r1.y, r2, c28.xxyz
    texld_pp r4, r1.xzzw, s5
    add r1.y, -r2.x, c23.z
    rcp r1.y, r1.y
    add r1.w, -c25.x, c25.y
    rcp r1.w, r1.w
    mul r1.w, r1.w, r4.w
    mov r4.w, c23.w
    mad r4.yz, r4.w, -r1.y, c36
    cmp r2.x, r4.z, c38.x, c38.y
    cmp r2.x, r4.y, r2.x, c38.z
    mov r4.z, c35.z
    add r4.y, -r4.z, c36.x
    mad r1.y, c23.w, r1.y, -r4.y
    rcp r4.y, c35.z
    mul_sat r1.y, r1.y, r4.y
    add r4.yzw, r2.x, -c38.xzyx
    mov r5.yz, c38
    cmp r6, -r4_abs.y, c0, r5.z
    cmp r7, -r4_abs.y, c1, r5.z
    cmp r8, -r4_abs.y, c2, r5.z
    cmp r9, -r4_abs.y, c3, r5.z
    cmp r6, -r4_abs.z, c4, r6
    cmp r7, -r4_abs.z, c5, r7
    cmp r8, -r4_abs.z, c6, r8
    cmp r9, -r4_abs.z, c7, r9
    cmp r6, -r4_abs.w, c8, r6
    cmp r7, -r4_abs.w, c9, r7
    cmp r8, -r4_abs.w, c10, r8
    cmp r9, -r4_abs.w, c11, r9
    mov r3.w, c37.w
    mov r10.x, r6.x
    mov r10.y, r7.x
    mov r10.z, r8.x
    mov r10.w, r9.x
    dp4 r10.x, r3, r10
    mov r11.x, r6.y
    mov r11.y, r7.y
    mov r11.z, r8.y
    mov r11.w, r9.y
    dp4 r10.y, r3, r11
    mov r11.x, r6.z
    mov r11.y, r7.z
    mov r11.z, r8.z
    mov r11.w, r9.z
    dp4 r4.y, r3, r11
    mov r9.x, r6.w
    mov r9.y, r7.w
    mov r9.z, r8.w
    dp4 r3.x, r3, r9
    mul r3.yz, r10.xxyw, c37.x
    rcp r3.x, r3.x
    mad r6.xy, r3.yzzw, r3.x, c37.x
    mul r3.y, r6.y, c38.w
    mad r2.x, r2.x, c38.w, r3.y
    add r6.z, -r2.x, c37.w
    mad r1.w, r1.w, c35.y, c35.x
    mad r1.w, r4.y, r3.x, -r1.w
    mul r3.xy, r1.xzzw, c39
    texld_pp r3, r3, s11
    add_pp r3.xy, r3, -c37.x
    mul r3.xy, r3, c34.zwzw
    mad r3.xy, r3, c37.x, r6.xzzw
    mul r3.zw, r3.xyxy, c34.xyxy
    frc r3.zw, r3
    texld_pp r6, r3, s10
    mad r5, c34.zzzw, r5.yzzy, r3.xyxy
    texld_pp r7, r5, s10
    texld_pp r5, r5.zwzw, s10
    add r4.yz, r3.xxyw, c34.xzww
    texld_pp r8, r4.yzzw, s10
    add r4.yz, r3.xxyw, -c34.xzww
    texld_pp r9, r4.yzzw, s10
    mov r4.zw, c34
    mad r10, r4.zwzz, c39.zwwz, r3.xyxy
    texld_pp r11, r10, s10
    texld_pp r10, r10.zwzw, s10
    mad r12, r4.zwzw, c42.xyyx, r3.xyxy
    texld_pp r13, r12, s10
    texld_pp r12, r12.zwzw, s10
    mov_pp r6.y, r6.x
    mov_pp r6.x, r5.x
    mov_pp r6.z, r9.x
    mov_pp r6.w, r10.x
    add r5, -r1.w, r6.yxzw
    cmp_pp r9, r5, c38.y, c38.z
    mov_pp r7.y, r8.x
    mov_pp r7.z, r11.x
    mov_pp r7.w, r6.y
    add r8, -r1.w, r7
    cmp_pp r8, r8, c38.y, c38.z
    cmp_pp r5, r5, -c38.y, -c38.z
    add r5, r5, r8
    mad_pp r5, r3.z, r5, r9
    mov_pp r8.xz, r13.x
    mov_pp r8.yw, r7.z
    add r7, -r1.w, r8
    mov_pp r6.y, r12.x
    add r3.xy, -r1.w, r6
    cmp_pp r3.xy, r3, c38.y, c38.z
    cmp_pp r6, r7, c42.yyxx, c42.zzww
    add r3.xy, r3, r6.zwzw
    mad_pp r6.xz, r3.z, r3.yyxw, r6.yyxw
    mov_pp r7.xyz, r5.xzww
    mov_pp r7.w, r6.x
    mov_pp r6.xyw, r5.ywzx
    lrp_pp r5, r3.w, r6, r7
    dp4_pp r1.w, r5, c40.x
    add_pp r1.y, -r1.y, r1.w
    max_pp r2.x, r1.y, c38.z
    add_sat_pp r1.y, r2.x, c35.w
    mul_pp r1.y, r4.x, r1.y
    texld_pp r3, r1.xzzw, s2
    add_pp r3.xyz, r3, r3
    mul_pp r1.w, r3.w, c40.y
    frc_pp r1.w, r1.w
    mad r4.yw, r3.w, c40.y, -r1.w
    texld_pp r5, r1.xzzw, s1
    mad_pp r5.xyz, r5, c40.z, c40.w
    nrm_pp r6.xyz, r5
    mad r0.xyz, r0, -r0.w, c22
    dp3 r0.w, r0, r0
    rsq r0.w, r0.w
    mul_pp r5.xyz, r0.w, r0
    texld_pp r7, r1.xzzw, s3
    nrm_pp r8.xyz, r2.yzww
    mad_pp r0.xyz, r0, r0.w, r8
    nrm_pp r2.xyz, r0
    dp3_pp r0.x, r6, r8
    dp3 r0.y, -r5, r6
    add r0.y, r0.y, r0.y
    mad r0.yzw, r6.xxyz, -r0.y, -r5.xxyz
    texld r8, r6, s8
    mul_pp r1.xzw, r8.xyyz, c16.xyyz
    texld r8, r0.yzww, s9
    mul_pp r0.yzw, r8.xxyz, c17.xxyz
    add r4.xz, -r4.w, c37.w
    mul_pp r8, r4.zwzw, c18
    add_pp r8.xy, r8.ywzw, r8.xzzw
    mul_pp r0.yzw, r0, r8.y
    mad_pp r0.yzw, r1.xxzw, r8.x, r0
    mad_pp r0.yzw, r3.xxyz, r0, r3.xxyz
    dp3_sat_pp r3.x, r5, r6
    mov r3.y, c19.w
    texld r8, r3, s4
    mul_pp r1.xzw, r8.z, c19.xyyz
    add r3.x, -r3.x, c37.w
    mov r3.y, c20.w
    texld r8, r3, s4
    mul_pp r3.xyz, r8.z, c20
    mul_pp r8, r4, c21
    add_pp r4.xy, r8.ywzw, r8.xzzw
    mul_pp r3.xyz, r3, r4.y
    mad_pp r1.xzw, r1, r4.x, r3.xyyz
    mad_pp r0.yzw, r0, r1.xxzw, r0
    mad_pp r3.x, r0.x, c37.x, c37.x
    mov_pp r3.y, r5.w
    texld_pp r5, r3, s4
    add_sat_pp r0.x, -r5.y, r5.x
    dp3_sat_pp r1.x, r6, r2
    mul r1.z, r7.w, c26.z
    pow_sat_pp r2.x, r1.x, r1.z
    mul_pp r1.xzw, r7.xyyz, r2.x
    mul_pp r1.xzw, r1, c26.w
    mad_pp r2.xyz, r0.x, r0.yzww, r1.xzww
    mul_pp r2.xyz, r1.y, r2
    mul r2.xyz, r2, c27
    mul_sat r3.xy, r3.w, c26.yxzw
    add r3.xy, -r3, c37.w
    mov r4.xyz, c33
    mad_pp r4.xyz, r4, r4.w, c32
    dp3_pp r0.x, r6, c29
    mov r2.w, c37.w
    lrp_sat_pp r1.y, r0.x, r2.w, c30.x
    mad_pp r4.xyz, r1.y, c31, r4
    mul_pp r0.xyz, r0.yzww, r4
    mul r0.xyz, r3.y, r0
    mad_pp r0.xyz, r2, r3.x, r0
    dp3 r0.w, r0, c37.w
    cmp r2, -r0_abs.w, -c38.y, -c38.z
    texkill r2
    dp3_pp oC0.w, r1.xzww, c41.x
    mov_pp oC0.xyz, r0

// approximately 204 instruction slots used (20 texture, 184 arithmetic)
 
