Geometry Applications: Angles
Geometry Applications: Angles
[Music]
[Music]
HIMEJI CASTLE HOLDS A SPECIAL PLACE
IN JAPAN'S HISTORY.
BUILT IN THE MIDDLE AGES, IT HAS SURVIVED
CIVIL WARS AND WORLD WARS.
NOT BAD FOR A WOODEN STRUCTURE.
BUT IT IS THE TIMELESS GEOMETRY OF THIS CASTLE
THAT MAKES IT MOST IMPRESSIVE.
IT IS A CASE STUDY IN THE CREATIVE USE OF ANGLES.
HIMEJI CASTLE SERVED AS A FORTRESS
WHERE SAMURAI ARMIES COULD DEFEND THEMSELVES
FROM AN ATTACKING ARMY.
SO HIMEJI CASTLE WAS BUILT TO MAKE IT DIFFICULT
FOR AN ARMY TO INVADE AND EASIER FOR THOSE
INSIDE THE CASTLE TO DEFEND THEMSELVES.
LET'S LOOK AT HOW ANGLES PLAY A KEY ROLE
IN HIMEJI CASTLE'S DEFENSES.
LET'S FIRST START WITH ITS ALTITUDE.
LIKE MANY CASTLES AND FORTRESSES, HIMEJI IS A
TALL STRUCTURE AND MADE ALL THE MORE TALLER
BECAUSE IT IS SITUATED ON A HILL.
THE TOTAL HEIGHT OF HIMEJI CASTLE IS 92 METERS
OR ABOUT THE LENGTH OF A FOOTBALL FLD.
THE ADVANTAGE OF A TALL STRUCTURE IS THAT
IT INCREASES THE LINE OF SIGHT TO THE HORIZON.
THIS MAKES IT MUCH EASIER TO SEE AN INVADING ARMY
FROM FARTHER AWAY,
ALLOWING THOSE IN THE CASTLE TO PREPARE DEFENSES.
THIS IS HOW LINE OF SIGHT WORKS.
IMAGINE A STRUCTURE SITTING ON THE EARTH'S SURFACE
WHICH IS DRAWN AS A CIRCLE.
DRAW A LINE FROM THE TOP OF THE STRUCTURE
TO A POINT ON THE CIRCLE.
A LINE THAT INTERSECTS A CIRCLE AT ONE POINT
IS TANGENT TO THE CIRCLE.
NOW, IMAGINE A TALLER STRUCTURE.
WE DRAW ANOTHER LINE FROM THE TOP OF THIS STRUCTURE
TO A POINT TANGENT TO THE CIRCLE.
COMPARING THE FIRST LINE OF SITE DIAGRAM TO THE SECOND
YOU'LL SEE THAT AS THE STRUCTURE'S HEIGHT INCREASES
THE MORE OF THE EARTH'S SURFACE IT CAN SEE.
THE LINE OF SIGHT IMPROVES FOR TALLER BUILDINGS.
LET'S EXPLORE THE ANGLES GENERATED FROM LINE OF SIGHT
ON THE TI-NSPIRE.
TURN ON THE TI-NSPIRE.
CREATE A NEW DOCUMENT.
YOU MAY NEED TO SAVE A PREVIOUS DOCUMENT.
CREATE A GRAPHS AND GEOMETRY WINDOW.
CREATE A CIRCLE.
PRESS MENU AND UNDER SHAPES SELECT CIRCLE.
MOVE THE POINTER TO THE MIDDLE OF THE SCREEN AND
PRESS ENTER TO DEFINE THE CENTER OF THE CIRCLE.
NEXT, MOVE THE POINTER AWAY FROM THE CENTER
TO DEFINE THE SIZE OF THE RADIUS.
PRESS ENTER AGAIN.
CONSTRUCT THE TANGENT TO THE CIRCLE.
PRESS MENU AND UNDER "POINTS AND LINES"
SELECT TANGENT.
MOVE THE POINTER TO THE CIRCLE NEAR THE POINT
THAT WOULD CORRESPOND TO 1 O'CLOCK
IF THE CIRCLE WERE A CLOCK FACE.
PRESS ENTER.
TRY TO GET YOUR SCREEN TO LOOK LIKE THIS.
IF YOU NEED TO MOVE THE POINT, SIMPLY HIGHLIGHT IT
AND USE THE NAV PAD TO MOVE THE POINT ALONG THE CIRCLE.
YOU NOW HAVE A LINE TANGENT TO THE CIRCLE.
YOU'LL NOW CONSTRUCT A LINE SEGMENT FROM THE
CENTER OF THE CIRCLE TO A POINT ON THE TANGENT LINE.
PRESS MENU AND UNDER "POINTS AND LINES"
SELECT SEGMENT.
MOVE THE POINTER TO THE CENTER OF THE CIRCLE.
THE POINTER SHOULD CHANGE TO A HAND.
PRESS ENTER.
MOVE THE POINTER STRAIGHT UP
UNTIL IT INTERSECTS THE TANGENT LINE.
YOU SHOULD SEE A TEXT MESSAGE NEXT TO THE POINTER
SAYING "POINT ON".
PRESS ENTER.
REPEAT THIS TO CREATE A SEGMENT
FROM THE CENTER OF THE CIRCLE TO THE POINT
WHERE THE TANGENT LINE INTERSECTS THE CIRCLE.
YOU SHOULD NOW HAVE A TRIANGLE
WITH VERTICES AT THE CENTER OF THE CIRCLE,
ON THE CIRCLE ITSELF, AND ON THE TANGENT LINE.
THIS IS A MODEL OF THE LINE OF SIGHT.
THE PORTION OF THE SEGMENT ABOVE THE CIRCLE
REPRESENTS HIMEJI CASTLE.
THE LINE OF SIGHT IS ONE OF THE SIDES OF THE TRIANGLE.
LET'S NOW EXPLORE THE ANGLE MEASURES INVOLVED.
USE THE ANGLE MEASURE TOOL.
PRESS MENU, AND UNDER MEASUREMENT SELECT ANGLE.
WITH THE ANGLE MEASURE TOOL YOU NEED TO DEFINE
THE THREE POINTS THAT MAKE UP THE TRIANGLE.
YOU WILL BE USING THE VERTICES OF THE TRIANGLE.
TAKE TURNS MARKING THE THREE POINTS
THAT MAKE UP EACH OF THE ANGLES
OF THE TRIANGLE YOU HAVE CONSTRUCTED.
PRESS ENTER EACH TIME YOU HAVE HIGHLIGHTED
ONE OF THE POINTS.
TRY TO GET YOUR SCREEN TO LOOK LIKE THIS.
WHEN YOU ARE DONE PRESS THE ESCAPE KEY.
FIRST NOTICE THAT THE ANGLE FORMED BY
THE TANGENT AND THE RADIUS IS 90 DEGREES.
EVEN IF YOU MANIPULATE THE VERTEX
THE ANGLE REMAINS 90 DEGREES.
AND IN FACT THIS IS A PROPERTY OF ALL
TANGENTS TO CIRCLES: THEY ARE PERPENDICULAR
TO THE RADIUS AT THE POINT OF INTERSECTION.
THIS MEANS THAT THE LINE OF SIGHT ANGLE IS AN
ACUTE ANGLE OR AN ANGLE LESS THAN 90 DEGREES.
LET'S CHANGE THE HEIGHT OF A TOWER
TO SEE HOW THE LINE OF SIGHT CHANGES.
MOVE THE POINTER TO THE POINT ON THE TANGENT LINE.
SELECT THE POINT BY PRESSING AND HOLDING THE CLICK KEY.
MOVE THE POINT UPWARD.
NOTICE HOW THE HEIGHT INCREASES.
BECAUSE THE POINT IS ON THE TANGENT LINE,
THE POINT WILL MOVE UP AND TO THE LEFT.
GO TO THE POINT ON THE CIRCLE AND MOVE IT CLOCKWISE
UNTIL THE LINE REPRESENTING HIMEJI CASTLE IS VERTICAL.
THIS MOVEMENT OF THE POINT OF THE CIRCLE
REPRESENTS THE INCREASE IN THE LINE OF SIGHT.
NOTICE ALSO THAT AS THE HEIGHT OF THE STRUCTURE
INCREASES, THE ACUTE ANGLE DECREASES IN SIZE.
HIMEJI CASTLE RISES HIGH IN THE AIR SO THAT IT HAS
A LONG LINE OF SIGHT TO THE HORIZON SO THAT
IT CAN IDENTIFY ATTACKERS FROM A LONG DISTANCE.
THE LINE OF SIGHT FORMS A LINE TANGENT TO THE
ARC OF THE EARTH'S CIRCULAR SHAPE.
WHAT IS THE LENGTH OF THIS LINE OF SIGHT
AND HOW CAN WE USE IT?
BECAUSE THE TANGENT AND THE RADIUS FORM A RIGHT ANGLE
THE TRIANGLE THAT YOU CREATED EARLIER
IS A RIGHT TRIANGLE.
SO THE LINE OF SIGHT DISTANCE
IS ONE OF THE LEGS OF A RIGHT TRIANGLE.
ALSO, THE RADIUS OF THE CIRCLE IS ACTUALLY
THE RADIUS OF THE EARTH.
WE CAN CREATE AN EQUATION TO SOLVE.
LET'S USE VARIABLE H FROM THE HEIGHT OF THE CASTLE.
R FOR THE RADIUS OF THE EARTH
AND L AS THE LINE OF SIGHT DISTANCE.
USING THE PYTHAGOREAN THEOREM
WE GET THE EQUATION L SQUARED PLUS R SQUARED
EQUALS THE QUANTITY H + R SQUARED.
SOLVING FOR L WE GET THE EXPRESSION
THE SQUARE ROOT OF THE QUANTITY H SQUARED +2 HR.
WE KNOW THAT H, THE HEIGHT OF
THE HIMEJI CASTLE IS 92 METERS.
THE RADIUS OF THE EARTH IS ROUGHLY
6.4X10 TO THE 6TH METERS.
PLUGGING THESE VALUES INTO THE FORMULA FOR FINDING L
WE'D GET THAT THE LINE OF SIGHT DISTANCE
IS ABOUT 34,316 METERS, OR ABOUT 21 MILES.
GIVEN THAT AN INVADING ARMY TRAVELS AT A FAIRLY
SLOW SPEED, THE LOOKOUTS ON HIMEJI CASTLE
WITH THEIR COMMANDING VIEW OF THE COUNTRYSIDE
COULD PREPARE FOR IMMINENT INVASION WITH HOURS TO SPARE.
AND WHAT WOULD BE IN STORE FOR THE INVADERS
WOULD BE MORE HOSTILE GEOMETRY.
THE GROUNDS SURROUNDING THE CASTLE ARE VAST
AND THERE ARE PLENTY OF OBSTACLES
ON THE WAY TO THE MAIN TOWER.
FIRST, LIKE MANY CASTLES, HIMEJI HAS A MOAT
SURROUNDING THE CASTLE GROUNDS.
SECOND, THERE IS A HIGH WALL BEHIND THE MOAT
ENCLOSING THE CASTLE GROUNDS.
THERE IS A BRIDGE NEAR THE MAIN ENTRANCE
AND AN INVADING FORCE WOULD MOVE IN THIS DIRECTION.
BUT ONCE INSIDE AND PAST THE MAIN GATE
THE GROUNDS BECOME A HUGE MAZE WITH VARIOUS PATHWAYS
LEADING TO DEAD ENDS.
THE LONG WINDING PATH THROUGH THIS MAZE
IS ACTUALLY A SPIRAL PATH TO THE MAIN TOWER.
MOVING ALONG A SPIRAL PATH MEANS THAT YOU
TURN 360 DEGREES OR ONE FULL CIRCUIT
FROM YOUR INITIAL POSITION.
YOU CAN SEE THIS ON THE NSPIRE.
ACTIVATE THE SEGMENT TOOL.
CONSTRUCT AN ANGLE.
FIRST CREATE ONE SIDE OF THE ANGLE,
PRESSING ENTER FOR EACH END POINT.
THEN PRESS ENTER ONCE AGAIN OVER ONE OF THE ENDPOINTS.
CREATE A SECOND SEGMENT
IN THE PROCESS CREATING THE ANGLE.
NOW MEASURE THE ANGLE.
PRESS MENU AND UNDER MEASUREMENT SELECT ANGLE.
AFTER YOU HAVE MEASURED THE ANGLE
PRESS ESCAPE AND MOVE THE POINTER
TO ONE OF THE ENDPOINTS AS SHOWN.
HOLD THE CLICK KEY UNTIL YOU SELECT THE POINT.
MOVE THE POINT SO THAT THE ANGLE MEASURE IS 0 DEGREES.
NEXT, MOVE THE POINT UNTIL THE MEASURE IS 180 DEGREES.
WHAT DO YOU NOTICE?
IT'S A STRAIGHT LINE.
SO IF YOU WERE TO CONTINUE ROTATING THE POINT
SO THAT IT IS BACK TO WHERE YOU STARTED
THIS WOULD RESULT IN ANOTHER 180 DEGREES
FOR A TOTAL OF 360 DEGREES.
AN INVADING ARMY WOULD NOT REALIZE THAT IT IS GOING
IN CIRCLES SINCE THE SPIRAL PATH IS GRADUALLY CIRCULAR.
IN ADDITION, ON ITS WAY THROUGH THE MAZE
THE PATH GRADUALLY BECOMES STEEPER.
THAT PATH HAS A SLOPE OF ABOUT TWO DEGREES.
THIS IS AN ACUTE ANGLE SINCE IT IS LESS THAN 90 DEGREES.
TRY TO MODEL A TWO DEGREE ANGLE ON THE NSPIRE.
AS YOU CAN SEE, SUCH A SLOPE IS GRADUAL ENOUGH
THAT AN ARMY WOULD NEED TO TRAVEL FARTHER AND
EXERT ITSELF MORE TO REACH THE BASE OF THE TOWER.
FINALLY UPON REACHING THE BASE OF THE TOWER
THE ARMY WOULD BE STARING AT THIS IMPOSING STRUCTURE.
SEEN FROM THE SIDE, THE MAIN TOWER
MAKES AN OBTUSE ANGLE WITH THE GROUND
OR AN ANGLE GREATER THAN 90 DEGREES.
ALSO NOTICE THAT THE LINE OF SIGHT FROM GROUND LEVEL
PREVENTS AN ATTACKER FROM GETTING A VIEW OF
THE TOP OF THE TOWER GIVING THE CASTLE'S DEFENDERS
STILL ONE MORE ELEMENT OF SURPRISE
IN ATTACKING THE ARMY AT THE BASE OF THE TOWER.
HIMEJI CASTLE'S DEFENSES OWE A GREAT DEAL TO THE WAY
IN WHICH ANGLES ARE USED, FROM THE SLOPING PATHS
WHERE INVADERS ARE SLOWED DOWN,
TO THE BLIND CORNERS OF ITS BYZANTINE MAZE
WHERE DEFENDERS COULD AMBUSH THE INVADERS,
TO THE INSURMOUNTABLE WALLS OF THE MAIN TOWER.
THE PROPERTIES OF ANGLES ARE USED FOR
DEFENSIVE PURPOSES AND YET HIMEJI REMAINS
AN ELEGANT PCE OF ARCHITECTURE THAT ADDS
MAJESTY AND SERENITY TO ITS SURROUNDINGS.