//HUD text
    vs_3_0
  def c253, 0.98, 0, 0.0625, 1
  def c252, 0.75, -0.6, 0, 0
   dcl_2d s0
    dcl_position v0
    dcl_texcoord v1
    dcl_position o0
    dcl_texcoord o1
    dp4 r1.x, v0, c0
    dp4 r1.y, v0, c1
    dp4 r1.z, v0, c2
    dp4 r1.w, v0, c3
    mov o1, v1
 texldl r11, c253.z, s0
 mov r10.y, c250.y
 if_eq r10.y, c253.w //sniper preset
  if_gt r1.x, c252.x
  if_lt r1.y, c252.y
   mov r11.x, c252.w
  endif
  endif
  mul r11.x, r11.x, c253.x
  add r1.x, r1.x, r11.x
 endif
    mov o0, r1

// approximately 5 instruction slots used
 