//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.15.779.0000
//
// Parameters:
//
//   float4 CameraPosition;
//   float3 DecalLocalBinormal;
//   float3 DecalLocation;
//   float2 DecalOffset;
//   float2 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4x4 LocalToView;
//   float4x4 LocalToWorld;
//   float4 TessellationDistanceScale;
//   float4x4 ViewProjectionMatrix;
//   float4x4 WorldToDecal;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPosition                c4       1
//   LocalToWorld                  c10      4
//   LocalToView                   c14      4
//   WorldToDecal                  c18      4
//   DecalLocation                 c22      1
//   DecalOffset                   c23      1
//   DecalLocalBinormal            c24      1
//   InvMaxTesselationLevel_ZScale c25      1
//   InvTerrainSize_SectionBase    c26      1
//   TessellationDistanceScale     c27      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 0, -1, 256, -32768
    def c6, 16384, 16384, 0.5, 0
    def c7, 8192, 8192, 0, 0
    def c8, 4096, 4096, 0, 0
    def c9, 0, 4096, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_blendweight v1
    dcl_tangent v2
    dcl_normal v3
    dcl_binormal v4
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1.xy
    dcl_texcoord2 o2
    dcl_position o3
    dcl_texcoord5 o4
    dcl_texcoord6 o5.xyz
    mad r0.w, v0.w, c5.z, v0.z
    add r0.w, r0.w, c5.w
    mul r2.xy, c25.x, v0
    mul r0.w, r0.w, c25.y
    mul r0.z, r2.y, c15.z
    mad r0.y, c14.z, r2.x, r0.z
    frc r0.z, v3.x
    mad r0.y, c16.z, r0.w, r0.y
    add r0.z, -r0.z, v3.x
    add r2.w, r0.y, c17.z
    mova a0.w, r0.z
    mov r3.w, c5[a0.w].x
    mad r0.z, r2.w, c27.x, -r3.w
    rcp r0.y, c5[a0.w].y
    mul_sat r2.z, r0.z, r0.y
    mul r0.xy, r2.z, v4
    add r1.w, -r2.z, -c5.y
    mad r0.xy, v2, r1.w, r0
    mov r1.xy, -c5.yxzw
    mul r1.z, r0.x, c25.y
    mul r0.z, r0.y, c25.y
    dp3 r0.y, r1, r1
    rsq r1.y, r0.y
    mov r0.xy, -c5
    mul r1.x, r1.z, r1.y
    dp3 r0.y, r0, r0
    rsq r3.x, r0.y
    mad r0.y, v3.w, c5.z, v3.z
    mul r3.y, r0.z, r3.x
    add r0.z, r0.y, c5.w
    mul r0.xy, r1, r3
    mul r1.z, r0.z, c25.y
    mul r0.z, r1.y, r3.x
    mul r1.z, r2.z, r1.z
    mov r0.xy, -r0
    mad r2.z, r0.w, r1.w, r1.z
    mad r1.xyz, r0, v1.x, r2
    mul r0, r1.y, c11
    mad r0, c10, r1.x, r0
    mov r1.w, c25.x
    mad o0.xy, v0, r1.w, c26.zwzw
    mad r0, c12, r1.z, r0
    add r0, r0, c13
    mov r1.xy, c5
    mad r1, c22.xyzx, r1.yyyx, r1.xxxy
    mov o0.z, r2.z
    add r1, r0, r1
    mad r2.z, r2.w, c27.x, -r3.w
    rcp r2.y, c5[a0.w].y
    mul r3.xy, r1.y, c19
    mul_sat r1.y, r2.z, r2.y
    add r2.z, -r1.y, -c5.y
    mul r2.xy, r1.y, v4
    mad r1.xy, c18, r1.x, r3
    mad r2.xy, v2, r2.z, r2
    mul r3.z, r2.x, c25.y
    mul r2.z, r2.y, c25.y
    mov r3.xy, -c5.yxzw
    mov r2.xy, -c5
    dp3 r3.y, r3, r3
    dp3 r2.y, r2, r2
    rsq r4.x, r3.y
    rsq r2.y, r2.y
    mul r4.z, r3.z, r4.x
    mul r2.z, r2.z, r2.y
    mad r1.xy, c20, r1.z, r1
    mul r3.xz, r4, r2.zyyw
    mov r3.xz, -r3
    mul r3.y, r4.x, r2.y
    mad r1.xy, c21, r1.w, r1
    dp3 r1.w, c24.yzxw, r3
    add r1.xy, -r1, c23
    mad r5.xyz, r1.w, -r3.zxyw, c24
    add o1.xy, r1, c6.z
    nrm r1.xyz, r5
    mad r1.w, r2.w, c27.x, -r3.w
    mul r5.xyz, r3, r1.zxyw
    mad r3.xyz, r1.yzxw, r3.yzxw, -r5
    mov r4.y, c5.x
    rcp r2.w, c5[a0.w].y
    dp3 r3.w, r4, r3
    dp3 r2.x, r4, r1
    mov o2.x, -r3.w
    mov o2.y, -r2.x
    mov r2.x, c5.x
    dp3 r3.w, r2, r3
    dp3 r1.z, r2, r1
    mov o2.z, -r3.w
    mul_sat r1.y, r1.w, r2.w
    add r1.w, -r1.y, -c5.y
    mul r1.xy, r1.y, v4
    mov o2.w, -r1.z
    mad r1.xy, v2, r1.w, r1
    mul r3.z, r1.x, c25.y
    mov r3.xy, -c5.yxzw
    mul r1.z, r1.y, c25.y
    dp3 r1.w, r3, r3
    rsq r4.x, r1.w
    mad r2.xyz, r0, -c4.w, c4
    mul r4.z, r3.z, r4.x
    dp3 r3.x, r2, c10
    dp3 r3.y, r2, c11
    mov r1.xy, -c5
    dp3 r3.z, r2, c12
    dp3 r1.w, r1, r1
    mov r4.y, c5.x
    rsq r5.y, r1.w
    mul r5.z, r1.z, r5.y
    mov r5.x, c5.x
    dp3 o5.x, r4, r3
    dp3 o5.y, r5, r3
    mul r2.xy, r4.zxzw, r5.yzzw
    mul r1, r0.y, c1
    mul r2.z, r4.x, r5.y
    mad r1, c0, r0.x, r1
    mov r2.xy, -r2
    mad r1, c2, r0.z, r1
    dp3 o5.z, r2, r3
    mad r0, c3, r0.w, r1
    mov o3, r0
    mov r12, r0
 texldl r11, c253.z, s0
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 mov o4, r12

// approximately 123 instruction slots used
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