//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.15.779.0000
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float3 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ViewProjectionMatrix  c0       4
//   CameraPosition        c4       1
//   FogInScattering       c5       4
//   LocalToWorld          c9       4
//   WorldToLocal          c13      3
//   FogDistanceScale      c16      1
//   FogExtinctionDistance c17      1
//   FogStartDistance      c18      1
//   FogMinHeight          c19      1
//   FogMaxHeight          c20      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c21, 0.00100000005, 0, -1, 0.00784313772
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color1 v3
    dcl_color o0
    dcl_position o1
    dcl_texcoord5 o2
    dcl_texcoord6 o3.xyz
    dcl_texcoord7 o4
    mul r0, c10, v0.y
    mad r0, c9, v0.x, r0
    mad r0, c11, v0.z, r0
    mad r0, c12, v0.w, r0
    add r2.xyz, r0, -c4
    sge r2.w, c21.x, r2_abs.z
    mov r4.y, c4.z
    add r1, -r4.y, c19
    lrp r3.w, r2.w, c21.x, r2.z
    dp3 r2.z, r2, r2
    rcp r2.w, r3.w
    mul_sat r3, r1, r2.w
    rsq r2.z, r2.z
    add r1, -r4.y, c20
    rcp r4.w, r2.z
    mul_sat r2, r2.w, r1
    add r1, r4.w, -c18
    add r2, -r3, r2
    max r1, r1, c21.y
    mul r1, r2_abs, r1
    mul r2, r1, c16
    slt r1, r1, c17
    exp r3.x, r2.x
    exp r3.y, r2.y
    exp r3.z, r2.z
    exp r3.w, r2.w
    mad r2, r1, r3, c21.z
    mul r3, r1, r3
    mul r1.xyz, r2.x, c5
    mov r1.w, r3.x
    mul r1, r3.y, r1
    mad r1.xyz, r2.y, c6, r1
    mul r1, r3.z, r1
    mad r1.xyz, r2.z, c7, r1
    mul r1, r3.w, r1
    mad r3.xyz, r0, -c4.w, c4
    mad o4.xyz, r2.w, c8, r1
    mul r1.xyz, r3.y, c14
    mov o4.w, r1.w
    mad r4.xyz, c13, r3.x, r1
    mad r1.xyz, v1, c21.w, c21.z
    mad r2, v2, c21.w, c21.z
    mad r4.xyz, c15, r3.z, r4
    mul r3.xyz, r1.yzxw, r2.zxyw
    dp3 o3.x, r1, r4
    mad r1.xyz, r2.yzxw, r1.zxyw, -r3
    mul r3.xyz, r2.w, r1
    mul r1, r0.y, c1
    dp3 o3.z, r2, r4
    mad r1, c0, r0.x, r1
    dp3 o3.y, r3, r4
    mad r1, c2, r0.z, r1
    mov o0, v3
    mad r0, c3, r0.w, r1
    mov o1, r0
    mov r12, r0
 texldl r11, c253.z, s0
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 mov o2, r12

// approximately 56 instruction slots used
 

