//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.15.779.0000
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float3 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float3 LightMapScale[3];
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ViewProjectionMatrix  c0       4
//   CameraPosition        c4       1
//   LocalToWorld          c5       4
//   FogInScattering       c9       4
//   WorldToLocal          c13      3
//   LightMapScale         c16      3
//   FogDistanceScale      c19      1
//   FogExtinctionDistance c20      1
//   FogStartDistance      c21      1
//   FogMinHeight          c22      1
//   FogMaxHeight          c23      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c24, 0.00784313772, -1, 0.00100000005, -0
    def c25, 2.20000005, 0, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color1 v3
    dcl_texcoord v4
    dcl_texcoord5 v5
    dcl_texcoord6 v6
    dcl_texcoord7 v7
    dcl_position o0
    dcl_color o1
    dcl_texcoord o2
    dcl_texcoord2 o3
    dcl_texcoord3 o4
    dcl_texcoord4 o5
    dcl_texcoord5 o6
    dcl_texcoord6 o7
    mul r0, c6, v0.y
    mad r0, c5, v0.x, r0
    mad r0, c7, v0.z, r0
    mad r1, c8, v0.w, r0
    mad r0.xyz, r1, -c4.w, c4
    mul r2.xyz, r0.y, c14
    mad r2.xyz, c13, r0.x, r2
    mad r3.xyz, c15, r0.z, r2
    mad r2.xyz, v1, c24.x, c24.y
    mad r0, v2, c24.x, c24.y
    dp3 o7.x, r2, r3
    mul r4.xyz, r2.yzxw, r0.zxyw
    mad r2.xyz, r0.yzxw, r2.zxyw, -r4
    log r4.x, v5.x
    log r4.y, v5.y
    log r4.z, v5.z
    mul r2.xyz, r0.w, r2
    mul r4.xyz, r4, c25.x
    dp3 o7.z, r0, r3
    exp r0.x, r4.x
    exp r0.y, r4.y
    exp r0.z, r4.z
    dp3 o7.y, r2, r3
    mul o3.xyz, r0, c16
    log r2.x, v6.x
    log r2.y, v6.y
    log r2.z, v6.z
    log r0.x, v7.x
    log r0.y, v7.y
    log r0.z, v7.z
    mul r2.xyz, r2, c25.x
    mul r0.xyz, r0, c25.x
    exp r2.x, r2.x
    exp r2.y, r2.y
    exp r2.z, r2.z
    exp r0.x, r0.x
    exp r0.y, r0.y
    exp r0.z, r0.z
    mul o4.xyz, r2, c17
    mul o5.xyz, r0, c18
    mul r0, r1.y, c1
    add r3.xyz, r1, -c4
    mad r2, c0, r1.x, r0
    sge r1.y, c24.z, r3_abs.z
    lrp r0.w, r1.y, c24.z, r3.z
    dp3 r1.y, r3, r3
    rcp r1.x, r0.w
    mov r3.y, c4.z
    add r0, -r3.y, c22
    mul_sat r4, r1.x, r0
    rsq r1.y, r1.y
    add r0, -r3.y, c23
    rcp r1.y, r1.y
    mul_sat r3, r1.x, r0
    add r0, r1.y, -c21
    add r3, -r4, r3
    max r0, r0, c24.w
    mad r2, c2, r1.z, r2
    mul r0, r3_abs, r0
    mad r3, c3, r1.w, r2
    mul r1, r0, c19
    slt r0, r0, c20
    exp r2.x, r1.x
    exp r2.y, r1.y
    exp r2.z, r1.z
    exp r2.w, r1.w
    mad r1, r0, r2, c24.y
    mul r2, r0, r2
    mul r0.xyz, r1.x, c9
    mov r0.w, r2.x
    mov o0, r3
    mul r0, r2.y, r0
    mad r0.xyz, r1.y, c10, r0
    mov r12, r3
    mul r0, r2.z, r0
    mad r0.xyz, r1.z, c11, r0
    mov o1, v3
    mul r0, r2.w, r0
    mul o2, -c24.yyww, v4.xyxx
    mad r0.xyz, r1.w, c12, r0
    mov o7.w, r0.w
    mov o3.w, r0.x
    mov o4.w, r0.y
    mov o5.w, r0.z
 texldl r11, c253.z, s0
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 mov o6, r12

// approximately 84 instruction slots used
 

