//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.15.779.0000
//
// Parameters:
//
//   float4 CameraPosition;
//   float3 DecalLocalBinormal;
//   float3 DecalLocation;
//   float2 DecalOffset;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float3 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float2 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4x4 LocalToView;
//   float4x4 LocalToWorld;
//   float4 TessellationDistanceScale;
//   float4x4 ViewProjectionMatrix;
//   float4x4 WorldToDecal;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPosition                c4       1
//   LocalToWorld                  c10      4
//   LocalToView                   c14      4
//   WorldToDecal                  c18      4
//   FogInScattering               c22      4
//   DecalLocation                 c26      1
//   DecalOffset                   c27      1
//   DecalLocalBinormal            c28      1
//   InvMaxTesselationLevel_ZScale c29      1
//   InvTerrainSize_SectionBase    c30      1
//   TessellationDistanceScale     c31      1
//   FogDistanceScale              c32      1
//   FogExtinctionDistance         c33      1
//   FogStartDistance              c34      1
//   FogMinHeight                  c35      1
//   FogMaxHeight                  c36      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 0, -1, 256, -32768
    def c6, 16384, 16384, 0.5, 0.00100000005
    def c7, 8192, 8192, 0, 0
    def c8, 4096, 4096, 0, 0
    def c9, 0, 4096, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_blendweight v1
    dcl_tangent v2
    dcl_normal v3
    dcl_position o0
    dcl_texcoord o1.xyz
    dcl_texcoord1 o2.xy
    dcl_texcoord2 o3
    dcl_texcoord4 o4
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    mad r0.w, v0.w, c5.z, v0.z
    add r0.w, r0.w, c5.w
    mul r2.xy, c29.x, v0
    mul r3.w, r0.w, c29.y
    mul r0.w, r2.y, c15.z
    mad r0.w, c14.z, r2.x, r0.w
    frc r0.z, v3.x
    mad r0.w, c16.z, r3.w, r0.w
    add r0.z, -r0.z, v3.x
    add r0.w, r0.w, c17.z
    mova a0.w, r0.z
    mov r0.z, c5[a0.w].x
    mad r0.w, r0.w, c31.x, -r0.z
    mad r0.z, v3.w, c5.z, v3.z
    rcp r0.y, c5[a0.w].y
    add r0.z, r0.z, c5.w
    mul_sat r0.w, r0.w, r0.y
    mul r1.w, r0.z, c29.y
    mov r1.xy, -c5.yxzw
    mul r1.z, c29.y, v2.x
    mov r0.xy, -c5
    mul r0.z, c29.y, v2.y
    dp3 r1.y, r1, r1
    dp3 r0.y, r0, r0
    rsq r4.x, r1.y
    rsq r7.y, r0.y
    mul r4.z, r1.z, r4.x
    mul r7.z, r0.z, r7.y
    lrp r2.z, r0.w, r1.w, r3.w
    mul r5.xy, r4.zxzw, r7.yzzw
    mov r5.xy, -r5
    mul r5.z, r4.x, r7.y
    mad r1.xyz, r5, v1.x, r2
    mul r0, r1.y, c11
    mad r0, c10, r1.x, r0
    mov r1.w, c29.x
    mad o1.xy, v0, r1.w, c30.zwzw
    mad r0, c12, r1.z, r0
    mov r1.xy, c5
    mad r1, c26.xyzx, r1.yyyx, r1.xxxy
    add r0, r0, c13
    mov o1.z, r2.z
    add r1, r1, r0
    mul r2.xy, r1.y, c19
    dp3 r2.w, c28, r5
    mad r1.xy, c18, r1.x, r2
    mad r2.xyz, r2.w, -r5, c28
    mad r3.xy, c20, r1.z, r1
    nrm r1.xyz, r2
    mad r3.xy, c21, r1.w, r3
    mul r2.xyz, r5.yzxw, r1.zxyw
    mad r2.xyz, r1.yzxw, r5.zxyw, -r2
    mov r4.y, c5.x
    add r3.xy, -r3, c27
    dp3 r1.w, r4, r2
    add o2.xy, r3, c6.z
    mov o3.x, -r1.w
    dp3 r1.w, r4, r1
    mov r7.x, c5.x
    mov o3.y, -r1.w
    dp3 r1.w, r7, r2
    mov o3.z, -r1.w
    dp3 r1.w, r7, r1
    mov o3.w, -r1.w
    mad r8.xyz, r0, -c4.w, c4
    dp3 r6.x, r8, c10
    add r1.xyz, r0, -c4
    dp3 r6.y, r8, c11
    sge r1.w, c6.w, r1_abs.z
    lrp r2.w, r1.w, c6.w, r1.z
    dp3 r2.z, r1, r1
    rcp r2.w, r2.w
    mov r2.y, c4.z
    add r1, -r2.y, c35
    mul_sat r3, r2.w, r1
    rsq r2.z, r2.z
    add r1, -r2.y, c36
    rcp r4.w, r2.z
    mul_sat r2, r2.w, r1
    add r1, r4.w, -c34
    add r2, -r3, r2
    max r1, r1, c5.x
    dp3 r6.z, r8, c12
    mul r1, r2_abs, r1
    dp3 o6.x, r4, r6
    mul r2, r1, c32
    slt r1, r1, c33
    exp r2.x, r2.x
    exp r2.y, r2.y
    exp r2.z, r2.z
    exp r2.w, r2.w
    mad r3, r1, r2, c5.y
    mul r4, r1, r2
    mul r1.xyz, r3.x, c22
    mov r1.w, r4.x
    dp3 o6.y, r7, r6
    mul r1, r4.y, r1
    mad r1.xyz, r3.y, c23, r1
    dp3 o6.z, r5, r6
    mul r1, r4.z, r1
    mad r1.xyz, r3.z, c24, r1
    mul r2, r0.y, c1
    mad r2, c0, r0.x, r2
    mul r1, r4.w, r1
    mad r2, c2, r0.z, r2
    mad o4.xyz, r3.w, c25, r1
    mad r0, c3, r0.w, r2
    mov o4.w, r1.w
    mov o0, r0
    mov r12, r0
    mov o6.w, c5.x
 texldl r11, c253.z, s0
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 mov o5, r12

// approximately 113 instruction slots used
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