//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   samplerCUBE CubeMap_0;
//   float DepthScale_6;
//   float Depthbias_5;
//   float4 Layer0Color01_1;
//   float4 Layer0Color02_2;
//   sampler2D Layer0Diffuse_1;
//   sampler2D Layer0NormalMap_0;
//   float SpecFactor_27;
//   float SpecPower_28;
//   float4 g_AmbientCube[6];
//   sampler2D g_CloudShadowSampler;
//   float4 g_CloudUVScaleOffset;
//   sampler2D g_DepthSampler;
//   float4 g_EyePosition;
//   float4 g_FogColor;
//   float4 g_FogParams;
//   float4 g_LayeredSkyUserColor4;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//
//   } g_OmniLights[4];
//   
//   float4 g_ProjShadowParams[2];
//   float4 g_ProjWorldToLight[8];
//   sampler2D g_ProjectorCookies[2];
//   sampler2D g_ProjectorShadow;
//   float4 g_ReverseProjectionParams;
//   float4 g_ShadowCascadesRangesMax;
//   float4 g_ShadowCascadesRangesMin;
//   float4 g_ShadowFadeParams;
//   float4 g_ShadowMapSize;
//   sampler2D g_ShadowNoiseSampler;
//   float4 g_ShadowNoiseScale;
//   float4 g_ShadowOffsetsW;
//   float4 g_ShadowOffsetsX;
//   float4 g_ShadowOffsetsY;
//   float4 g_ShadowOffsetsZ;
//   sampler2D g_ShadowSampler;
//   float4 g_ShadowScalesW;
//   float4 g_ShadowScalesX;
//   float4 g_ShadowScalesY;
//   float4 g_ShadowScalesZ;
//   
//   struct
//   {
//       float3 m_Direction;
//       float3 m_Color;
//       float3 m_SpecularDirection;
//
//   } g_ShadowedDirect;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//       float3 m_Direction;
//       float4 m_ConeAngles;
//
//   } g_SpotLights[2];
//   
//   bool g_UseDepthTextureShadows;
//   float4 g_VPosToUV;
//   sampler2D g_WorldLightMapSampler;
//   float4 g_WorldLightmapParameters;
//   float4 g_WorldLightmapUVParameters;
//   float4 g_WorldLightmapZOffsetParameters;
//   float4x4 g_WorldToView;
//
//
// Registers:
//
//   Name                             Reg   Size
//   -------------------------------- ----- ----
//   g_UseDepthTextureShadows         b15      1
//   g_ReverseProjectionParams        c0       1
//   g_WorldToView                    c6       3
//   g_EyePosition                    c12      1
//   g_FogColor                       c16      1
//   g_FogParams                      c17      1
//   g_AmbientCube                    c24      6
//   g_OmniLights                     c32      2
//   g_SpotLights                     c44      4
//   g_ShadowedDirect                 c52      2
//   g_ProjWorldToLight               c55      4
//   g_ShadowCascadesRangesMin        c64      1
//   g_ShadowCascadesRangesMax        c65      1
//   g_ShadowFadeParams               c74      1
//   g_ShadowNoiseScale               c77      1
//   g_ShadowScalesW                  c78      1
//   g_ShadowOffsetsW                 c79      1
//   g_ShadowScalesZ                  c80      1
//   g_ShadowOffsetsZ                 c81      1
//   g_ShadowScalesX                  c82      1
//   g_ShadowScalesY                  c83      1
//   g_ShadowOffsetsX                 c84      1
//   g_ShadowOffsetsY                 c85      1
//   g_ShadowMapSize                  c86      1
//   g_WorldLightmapParameters        c87      1
//   g_WorldLightmapUVParameters      c88      1
//   g_WorldLightmapZOffsetParameters c89      1
//   g_VPosToUV                       c100     1
//   g_LayeredSkyUserColor4           c104     1
//   g_CloudUVScaleOffset             c115     1
//   g_ProjShadowParams               c119     1
//   Layer0Color01_1                  c128     1
//   Layer0Color02_2                  c129     1
//   Depthbias_5                      c130     1
//   DepthScale_6                     c131     1
//   SpecFactor_27                    c132     1
//   SpecPower_28                     c133     1
//   Layer0NormalMap_0                s0       1
//   Layer0Diffuse_1                  s1       1
//   CubeMap_0                        s2       1
//   g_ShadowNoiseSampler             s6       1
//   g_DepthSampler                   s8       1
//   g_ProjectorCookies               s9       1
//   g_ProjectorShadow                s11      1
//   g_WorldLightMapSampler           s12      1
//   g_CloudShadowSampler             s14      1
//   g_ShadowSampler                  s15      1
//

    ps_3_0
    def c1, 0.25, 0.5, 0.75, 0.015625
    def c2, 1, -1, 0, -0
    def c3, 0.5, -0.5, 1, 0
    def c4, -1.20522094, 1.9759326, -0.335031986, 0.160125375
    def c5, -0.124001235, 0.389027983, 1.2991153, -0.504198194
    def c6, 1.2991153, -0.124001235, 0, 0
    def c7, -0.504198194, 0.389027983, 0, 0
    def c9, -0.335031986, -1.20522094, 0, 0
    def c10, 0.160125375, 1.9759326, 0, 0
    dcl_texcoord v0.xy
    dcl_color v1.xzw
    dcl_color1 v2.xy
    dcl_texcoord1 v3
    dcl_texcoord2 v4.xyz
    dcl_texcoord3 v5.xyz
    dcl_texcoord4 v6.xyz
    dcl_texcoord5 v7.xyz
    dcl vPos.xy
    dcl_2d s0
    dcl_2d s1
    dcl_cube s2
    dcl_2d s6
    dcl_2d s8
    dcl_2d s9
    dcl_2d s11
    dcl_2d s12
    dcl_2d s14
    dcl_2d s15
    add r0.xy, c3.x, vPos
    mul r0.zw, r0.xyxy, c100.xyxy
    mov r1, v3.w
    texkill r1
    texld r1, v0, s0
    mul r1.x, r1.w, r1.x
    add r1.xy, r1, c3.y
    add r1.xy, r1, r1
    dp2add r1.z, r1, -r1, c3.z
    rsq r1.z, r1.z
    rcp r1.z, r1.z
    nrm r2.xyz, v4
    nrm r3.xyz, v5
    nrm r4.xyz, v6
    mul r3.xyz, r1.y, r3
    mad r1.xyw, r1.x, r2.xyzz, r3.xyzz
    mad r1.xyz, r1.z, r4, r1.xyww
    nrm r2.xyz, r1
    add r1.xyz, c12, -v3
    texld r3, v0, s1
    mov r5.xyz, c128
    add r5.xyz, -r5, c129
    mad r5.xyz, r3.w, r5, c128
    mul r3.xyz, r3, r5
    texld r5, r0.zwzw, s8
    add r0.z, r5.x, c0.z
    rcp r0.z, r0.z
    mad r5, v3.xyzx, c3.zzzw, c3.wwwz
    dp4 r0.w, r5, c8
    mad r0.z, c0.w, -r0.z, r0.w
    mul r0.z, r0.z, c131.x
    mad_sat r0.z, r0.z, v2.x, c130.x
    mul r3.xyz, r0.z, r3
    add r3.xyz, r3, r3
    mov r5.xzw, c3
    mad r6, v3.xyzx, -r5.zzzw, c12
    dp4 r0.z, r6, r6
    rsq r0.z, r0.z
    mul r6.xyz, r0.z, r6.xzyw
    dp3 r0.z, r6.xzyw, r4
    add r0.z, r0.z, r0.z
    mad r6.xyz, r4.xzyw, -r0.z, r6
    texld r6, r6, s2
    pow r0.z, v2_abs.y, c133.x
    mul r0.z, r0.z, c132.x
    mul r6.xyz, r0.z, r6
    mov r7.xyz, c82
    mad r7.xyz, v7, r7, c84
    mov r8.xyz, c83
    mad r8.xyz, v7, r8, c85
    mov r9.xyz, c80
    mad r9.xyz, v7, r9, c81
    mov r10.xyz, c78
    mad r10.xyz, v7, r10, c79
    add r0.z, -r8.y, r8.x
    add r0.w, -r9.y, r9.x
    add r1.w, -r10.y, r10.x
    cmp r11.xy, r0.z, r8.yxzw, r8
    cmp r12.xy, r0.w, r9.yxzw, r9
    cmp r0.zw, r1.w, r10.xyyx, r10.xyxy
    mov r11.z, r12.x
    mov r11.w, r0.z
    add r11.xzw, r11, -c64.yyzw
    mov r12.z, r11.y
    mov r12.w, r0.w
    add r12.xyz, -r12.zyww, c65.yzww
    cmp r12.xyz, r12, c3.z, c3.w
    cmp r11.xyz, r11.xzww, r12, c3.w
    add r11.xyz, r11, -c3.z
    mad r8.w, r8.x, c1.x, c1.x
    mul r7.w, r7.x, c1.x
    cmp r7.xyz, r11.x, r8.wyzw, r7.wyzw
    mad r9.w, r9.x, c1.x, c1.y
    cmp r7.xyz, r11.y, r9.wyzw, r7
    mad r10.w, r10.x, c1.x, c1.z
    cmp r7.xyz, r11.z, r10.wyzw, r7
    mul r0.xy, r0, c1.w
    texld r0, r0, s6
    add r0.xy, r0.yxzw, c3.y
    mul r0.zw, r0.x, c5.xyxy
    mad r8.xy, r0.y, c5.zwzw, -r0.zwzw
    dp2add r8.z, r0, c6, c6.z
    mul r0.zw, r8.xyxz, c77.x
    rcp r9.x, c86.x
    rcp r9.y, c86.y
    mad r10.xy, r0.zwzw, r9, r7
    if b15
      mul r10.zw, r7.z, c3
      texldl r11, r10, s15
    else
      texld r10, r10, s15
      add r0.z, -r7.z, r10.x
      cmp r11.x, r0.z, c3.z, c3.w
    endif
    dp2add r8.w, r0, c7, c7.z
    mul r0.zw, r8.xyyw, c77.x
    mad r8.xy, r0.zwzw, r9, r7
    if b15
      mul r8.zw, r7.z, c3
      texldl r10, r8, s15
    else
      texld r8, r8, s15
      add r0.z, -r7.z, r8.x
      cmp r10.x, r0.z, c3.z, c3.w
    endif
    add r0.z, r10.x, r11.x
    mul r5.yw, r0.x, c4.xxzy
    mad r8.xy, r0.y, c4.zwzw, -r5.ywzw
    dp2add r8.z, r0, c9, c9.z
    mul r5.yw, r8.xxzz, c77.x
    mad r10.xy, r5.ywzw, r9, r7
    if b15
      mul r10.zw, r7.z, c3
      texldl r11, r10, s15
    else
      texld r10, r10, s15
      add r0.w, -r7.z, r10.x
      cmp r11.x, r0.w, c3.z, c3.w
    endif
    add r0.z, r0.z, r11.x
    dp2add r8.w, r0, c10, c10.z
    mul r0.xy, r8.ywzw, c77.x
    mad r8.xy, r0, r9, r7
    if b15
      mul r8.zw, r7.z, c3
      texldl r9, r8, s15
    else
      texld r8, r8, s15
      add r0.x, -r7.z, r8.x
      cmp r9.x, r0.x, c3.z, c3.w
    endif
    add r0.x, r0.z, r9.x
    add r0.yzw, -c12.xxyz, v3.xxyz
    dp3 r0.y, r0.yzww, r0.yzww
    mad_sat r0.y, r0.y, c74.x, c74.y
    mad_sat r0.x, r0.x, c1.x, r0.y
    mad r0.yz, v3.xxyw, c115.xxyw, c115.xzww
    texld r7, r0.yzzw, s14
    mul r0.x, r0.x, r7.x
    dp3_sat r0.y, r2, c52
    mul r0.yzw, r0.y, c53.xxyz
    mul r0.xyz, r0.x, r0.yzww
    mul r0.xyz, r0, r3
    add r7.xyz, c32, -v3
    dp3 r0.w, r7, r7
    add r1.w, -r0.w, c32.w
    mul_sat r1.w, r1.w, c33.w
    if_lt -r1.w, c3.w
      rsq r0.w, r0.w
      mul r7.xyz, r0.w, r7
      dp3_sat r0.w, r2, r7
      mul r7.xyz, r0.w, c33
      mul r8.xyz, r3, r1.w
      mad r0.xyz, r8, r7, r0
    endif
    add r7.xyz, c44, -v3
    dp3 r0.w, r7, r7
    add r1.w, -r0.w, c44.w
    mul_sat r1.w, r1.w, c45.w
    rsq r0.w, r0.w
    mul r7.xyz, r0.w, r7
    dp3 r0.w, r7, c46
    add r0.w, -r0.w, c47.x
    mul_sat r0.w, r0.w, c47.y
    mul r0.w, r0.w, r1.w
    mad r4.xyz, r4, c119.y, v3
    mul r8, r4.y, c56
    mad r8, r4.x, c55, r8
    mad r4, r4.z, c57, r8
    add r4, r4, c58
    texldp r8, r4, s9
    rcp r1.w, r4.w
    mul_sat r4.xyz, r1.w, r4
    rcp r9.y, c86.w
    mul r1.w, r9.y, c86.z
    frc r2.w, r1.w
    add r3.w, r1.w, -r2.w
    cmp r2.w, -r2.w, c3.w, c3.z
    cmp r1.w, r1.w, c3.w, r2.w
    add r1.w, r1.w, r3.w
    rcp r1.w, r1.w
    mad r10.x, r4.x, r1.w, c119.x
    add r10.y, -r4.y, c3.z
    add_sat r4.z, r4.z, c119.z
    rcp r9.x, c86.z
    //if b15
    //  mad r4.xy, r9, c3.x, r10
    //  mov r4.w, c3.w
    //  texldl r11, r4, s11
    //else
      mad r4.xy, r9, c3.x, r10
      mad r5.yw, r9.xxzy, c3.y, r4.xxzy
      texld r10, r5.ywzw, s11
      add r1.w, -r4.z, r10.x
      mad r5.yw, r9.xxzy, c3.xxzy, r4.xxzy
      texld r10, r5.ywzw, s11
      add r2.w, -r4.z, r10.x
      cmp r2.w, r2.w, c3.z, c3.w
      mad r5.yw, r9.xxzy, c3.xyzx, r4.xxzy
      texld r10, r5.ywzw, s11
      add r3.w, -r4.z, r10.x
      mad r5.yw, r9.xxzy, c3.x, r4.xxzy
      texld r9, r5.ywzw, s11
      add r4.z, -r4.z, r9.x
      cmp r4.z, r4.z, c3.z, c3.w
      mul r4.xy, r4, c86.zwzw
      frc r4.xy, r4
      cmp r5.yw, r1.w, c2.xxzy, c2.xzzw
      add r1.w, r2.w, r5.w
      mad r1.w, r4.x, r1.w, r5.y
      cmp r5.yw, r3.w, c2.xxzy, c2.xzzw
      add r2.w, r4.z, r5.w
      mad r2.w, r4.x, r2.w, r5.y
      lrp r11.x, r4.y, r2.w, r1.w
    //endif
    mul r4.xyz, r8, r11.x
    dp3_sat r1.w, r2, r7
    mul r7.xyz, r1.w, c45
    mul r4.xyz, r4, r7
    mul r7.xyz, r3, r0.w
    mad r4.xyz, r7, r4, r0
    cmp r0.xyz, -r0.w, r0, r4
    mul r3.xyz, r3, v1.x
    mul r4.xyz, r2, r2
    cmp r7.xyz, r2, c3.z, c3.w
    cmp r8.xyz, -r2, c3.z, c3.w
    mul r9, r4.x, c24
    mul r10, r4.x, c25
    mul r10, r8.x, r10
    mad r9, r9, r7.x, r10
    mul r10, r4.y, c26
    mad r9, r10, r7.y, r9
    mul r10, r4.y, c27
    mad r9, r10, r8.y, r9
    mul r10, r4.z, c28
    mad r7, r10, r7.z, r9
    mul r4, r4.z, c29
    mad r4, r4, r8.z, r7
    mul r4.xyz, r4.w, r4
    mul r4.xyz, r3, r4
    mad r2.xy, r2, c87.x, v3
    mad r2.xy, r2, c88.zwzw, r5.x
    dp3 r0.w, r1, r1
    rsq r0.w, r0.w
    rcp r0.w, r0.w
    add r1.x, r0.w, -c89.x
    rcp r1.y, c89.y
    mul_sat r2.w, r1.y, r1.x
    mov r2.z, c3.w
    texldl r1, r2, s12
    mul r1.xyz, r1, c88.x
    mad r1.w, r1.w, c87.w, c87.y
    add r1.w, r1.w, -v3.z
    mad_sat r1.w, r1_abs.w, -c87.z, r5.z
    mul r1.xyz, r1.w, r1
    mul r2.xyz, r3, r1
    dp3_sat r1.w, r2, c88.y
    mad r1.xyz, r1, r3, -r4
    mad r1.xyz, r1.w, r1, r4
    add r0.xyz, r0, r1
    mad_sat r0.xyz, c104, r6, r0
    add r0.w, r0.w, -c17.x
    mul_sat r0.w, r0.w, c17.y
    mul r0.w, r0.w, c17.z
    add r1.xyz, -r0, c16
    mad oC0.xyz, r0.w, r1, r0
    rcp r0.x, v1.w
    mul oC1.xyz, r0.x, v1.z
    mov oC0.w, c3.z
    mov oC1.w, c3.z

// approximately 303 instruction slots used (27 texture, 276 arithmetic)
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