//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CubemapLOD_13;
//   sampler2D Layer0Diffuse_1;
//   sampler2D Layer0Normal_0;
//   float4 MaskVertexB_1;
//   float4 SpecColor_6;
//   float SpecFactor_11;
//   float SpecFresnel_12;
//   float SpecPower_10;
//   float4 SpecularLOD_7;
//   float4 g_AmbientCube[6];
//   
//   struct
//   {
//       float3 m_Direction;
//       float3 m_Color;
//
//   } g_DirectLights[2];
//   
//   float4 g_EyePosition;
//   float4 g_FogColor;
//   float4 g_FogParams;
//   float4 g_LayeredSkyUserColor4;
//   float4 g_NormalScale;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//
//   } g_OmniLights[4];
//   
//   float4 g_ProjShadowParams[2];
//   float4 g_ProjWorldToLight[8];
//   sampler2D g_ProjectorCookies[2];
//   sampler2D g_ProjectorShadow;
//   float4 g_ShadowMapSize;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//       float3 m_Direction;
//       float4 m_ConeAngles;
//
//   } g_SpotLights[2];
//   
//   bool g_UseDepthTextureShadows;
//   sampler2D g_WorldLightMapSampler;
//   float4 g_WorldLightmapParameters;
//   float4 g_WorldLightmapUVParameters;
//   float4 g_WorldLightmapZOffsetParameters;
//
//
// Registers:
//
//   Name                             Reg   Size
//   -------------------------------- ----- ----
//   g_UseDepthTextureShadows         b15      1
//   g_EyePosition                    c12      1
//   g_FogColor                       c16      1
//   g_FogParams                      c17      1
//   g_AmbientCube                    c24      6
//   g_OmniLights                     c32      2
//   g_DirectLights                   c40      2
//   g_SpotLights                     c44      4
//   g_ProjWorldToLight               c55      4
//   g_ShadowMapSize                  c86      1
//   g_WorldLightmapParameters        c87      1
//   g_WorldLightmapUVParameters      c88      1
//   g_WorldLightmapZOffsetParameters c89      1
//   g_NormalScale                    c94      1
//   g_LayeredSkyUserColor4           c104     1
//   g_ProjShadowParams               c119     1
//   MaskVertexB_1                    c128     1
//   SpecColor_6                      c129     1
//   SpecularLOD_7                    c130     1
//   SpecPower_10                     c131     1
//   SpecFactor_11                    c132     1
//   SpecFresnel_12                   c133     1
//   CubemapLOD_13                    c134     1
//   Layer0Normal_0                   s0       1
//   Layer0Diffuse_1                  s1       1
//   g_ProjectorCookies               s9       1
//   g_ProjectorShadow                s11      1
//   g_WorldLightMapSampler           s12      1
//

    ps_3_0
    def c0, 1, -1, -0.5, 0.049999997
    def c1, 49.9999962, 0, 1, 0
    def c2, 0.5, -0.5, 0, 0
    def c3, 1, -1, 0, -0
    dcl_texcoord v0.xy
    dcl_color v1.xzw
    dcl_texcoord1 v2
    dcl_texcoord2 v3.xyz
    dcl_texcoord3 v4.xyz
    dcl_texcoord4 v5.xyz
    dcl vFace
    dcl_2d s0
    dcl_2d s1
    dcl_2d s9
    dcl_2d s11
    dcl_2d s12
    cmp r0.x, vFace, c0.x, c0.y
    mov r1, v2.w
    texkill r1
    texld r1, v0, s0
    mul r1.x, r1.w, r1.x
    add r0.yz, r1.xxyw, c0.z
    add r0.yz, r0, r0
    dp2add r0.w, r0.yzzw, -r0.yzzw, c0.x
    rsq r0.w, r0.w
    rcp r0.w, r0.w
    nrm r1.xyz, v3
    nrm r2.xyz, v4
    nrm r3.xyz, v5
    mul r2.xyz, r0.z, r2
    mad r1.xyz, r0.y, r1, r2
    mad r0.yzw, r0.w, r3.xxyz, r1.xxyz
    nrm r1.xyz, r0.yzww
    mul r0.yzw, r1.xxyz, -c94.x
    mul r2.xyz, r3, -c94.x
    cmp r0.yzw, -r0.x, r1.xxyz, r0
    cmp r1.xyz, -r0.x, r3, r2
    add r2.xyz, c12, -v2
    texld r3, v0, s1
    mul r3.xyz, r3, c128
    add r3.xyz, r3, r3
    mov r4.xyz, c129
    mul r4.xyz, r4, c130
    mov r5.xyz, c134
    mul r5.xyz, r5, c104
    dp3_sat r0.x, r0.yzww, c40
    mul r6.xyz, r0.x, c41
    dp3 r0.x, r1, c40
    add r0.x, r0.x, c0.w
    mul_sat r0.x, r0.x, c1.x
    dp3 r1.w, -c40, r0.yzww
    add r1.w, r1.w, r1.w
    mad r7.xyz, r0.yzww, -r1.w, -c40
    dp3 r1.w, r2, r2
    rsq r1.w, r1.w
    mul r2.xyz, r1.w, r2
    dp3_sat r2.w, r7, r2
    pow r4.w, r2.w, c131.x
    mul r2.w, r4.w, c132.x
    mov r7.xz, c0
    dp3 r4.w, r2, r0.yzww
    add r4.w, -r4.w, c0.x
    mul r5.w, r4_abs.w, r4_abs.w
    mul r5.w, r5.w, r5.w
    mul r4.w, r4_abs.w, r5.w
    lrp r5.w, r4.w, r7.x, c133.x
    mul r2.w, r2.w, r5.w
    mul r8.xyz, r4, c41
    mul r8.xyz, r2.w, r8
    mul r8.xyz, r0.x, r8
    mad r6.xyz, r3, r6, r8
    add r8.xyz, c32, -v2
    dp3 r0.x, r8, r8
    add r2.w, -r0.x, c32.w
    mul_sat r2.w, r2.w, c33.w
    if_lt -r2.w, c1.y
      rsq r0.x, r0.x
      mul r8.xyz, r0.x, r8
      dp3_sat r0.x, r0.yzww, r8
      mul r9.xyz, r0.x, c33
      mul r10.xyz, r3, r2.w
      dp3 r0.x, r1, r8
      add r0.x, r0.x, c0.w
      mul_sat r0.x, r0.x, c1.x
      dp3 r4.w, -r8, r0.yzww
      add r4.w, r4.w, r4.w
      mad r8.xyz, r0.yzww, -r4.w, -r8
      dp3_sat r4.w, r8, r2
      pow r6.w, r4.w, c131.x
      mul r4.w, r6.w, c132.x
      mul r4.w, r5.w, r4.w
      mul r8.xyz, r4, c33
      mul r8.xyz, r4.w, r8
      mul r8.xyz, r2.w, r8
      mul r8.xyz, r0.x, r8
      mad r8.xyz, r10, r9, r8
      add r6.xyz, r6, r8
    endif
    add r8.xyz, c44, -v2
    dp3 r0.x, r8, r8
    add r2.w, -r0.x, c44.w
    mul_sat r2.w, r2.w, c45.w
    rsq r0.x, r0.x
    mul r8.xyz, r0.x, r8
    dp3 r0.x, r8, c46
    add r0.x, -r0.x, c47.x
    mul_sat r0.x, r0.x, c47.y
    mul r0.x, r0.x, r2.w
    mad r9.xyz, r1, c119.w, v2
    mul r10, r9.y, c56
    mad r10, r9.x, c55, r10
    mad r9, r9.z, c57, r10
    add r9, r9, c58
    texldp r10, r9, s9
    rcp r2.w, r9.w
    mul_sat r9.xyz, r2.w, r9
    rcp r11.y, c86.w
    mul r2.w, r11.y, c86.z
    frc r4.w, r2.w
    add r6.w, r2.w, -r4.w
    cmp r4.w, -r4.w, c1.y, c1.z
    cmp r2.w, r2.w, c1.y, r4.w
    add r2.w, r2.w, r6.w
    rcp r2.w, r2.w
    mad r12.x, r9.x, r2.w, c119.x
    add r12.y, -r9.y, c0.x
    rcp r11.x, c86.z
    //if b15
    //  mad r13.xy, r11, -c0.z, r12
    //  mul r13.zw, r9.z, c1.xyzy
    //  texldl r13, r13, s11
    //else
      mad r7.yw, r11.xxzy, -c0.z, r12.xxzy
      mad r9.xy, r11, c0.z, r7.ywzw
      texld r12, r9, s11
      add r2.w, -r9.z, r12.x
      mad r9.xy, r11, c2, r7.ywzw
      texld r12, r9, s11
      add r4.w, -r9.z, r12.x
      cmp r4.w, r4.w, c1.z, c1.y
      mad r9.xy, r11, c2.yxzw, r7.ywzw
      texld r12, r9, s11
      add r6.w, -r9.z, r12.x
      mad r9.xy, r11, -c0.z, r7.ywzw
      texld r11, r9, s11
      add r8.w, -r9.z, r11.x
      cmp r8.w, r8.w, c1.z, c1.y
      mul r7.yw, r7, c86.xzzw
      frc r7.yw, r7
      cmp r9.xy, r2.w, c3, c3.zwzw
      add r2.w, r4.w, r9.y
      mad r2.w, r7.y, r2.w, r9.x
      cmp r9.xy, r6.w, c3, c3.zwzw
      add r4.w, r8.w, r9.y
      mad r4.w, r7.y, r4.w, r9.x
      lrp r13.x, r7.w, r4.w, r2.w
    //endif
    mul r9.xyz, r10, r13.x
    dp3_sat r2.w, r0.yzww, r8
    mul r10.xyz, r2.w, c45
    mul r10.xyz, r9, r10
    mul r11.xyz, r3, r0.x
    dp3 r1.x, r1, r8
    add r1.x, r1.x, c0.w
    mul_sat r1.x, r1.x, c1.x
    dp3 r1.y, -r8, r0.yzww
    add r1.y, r1.y, r1.y
    mad r8.xyz, r0.yzww, -r1.y, -r8
    dp3_sat r1.y, r8, r2
    pow r2.x, r1.y, c131.x
    mul r1.y, r2.x, c132.x
    mul r1.y, r5.w, r1.y
    mul r2.xyz, r4, c45
    mul r2.xyz, r1.y, r2
    mul r2.xyz, r0.x, r2
    mul r1.xyz, r1.x, r2
    mul r1.xyz, r9, r1
    mad r1.xyz, r11, r10, r1
    add r1.xyz, r1, r6
    cmp r1.xyz, -r0.x, r6, r1
    mul r2.xyz, r3, v1.x
    nrm r3.xyz, r0.yzww
    mul r4.xyz, r3, r3
    cmp r6.xyz, r3, c1.z, c1.y
    cmp r3.xyz, -r3, c1.z, c1.y
    mul r8, r4.x, c24
    mul r9, r4.x, c25
    mul r9, r3.x, r9
    mad r8, r8, r6.x, r9
    mul r9, r4.y, c26
    mad r8, r9, r6.y, r8
    mul r9, r4.y, c27
    mad r8, r9, r3.y, r8
    mul r9, r4.z, c28
    mad r6, r9, r6.z, r8
    mul r4, r4.z, c29
    mad r4, r4, r3.z, r6
    mul r3.xyz, r4.w, r4
    mul r3.xyz, r2, r3
    mad r0.xy, r0.yzzw, c87.x, v2
    mad r0.xy, r0, c88.zwzw, -r7.z
    rcp r1.w, r1.w
    add r2.w, r1.w, -c89.x
    rcp r4.x, c89.y
    mul_sat r0.w, r2.w, r4.x
    mov r0.z, c1.y
    texldl r0, r0, s12
    mul r0.xyz, r0, c88.x
    mad r0.w, r0.w, c87.w, c87.y
    add r0.w, r0.w, -v2.z
    mad_sat r0.w, r0_abs.w, -c87.z, r7.x
    mul r0.xyz, r0.w, r0
    mul r4.xyz, r2, r0
    dp3_sat r0.w, r4, c88.y
    mad r0.xyz, r0, r2, -r3
    mad r0.xyz, r0.w, r0, r3
    add r0.xyz, r0, r1
    mad_sat r0.xyz, r5, r0, r0
    add r0.w, r1.w, -c17.x
    mul_sat r0.w, r0.w, c17.y
    mul r0.w, r0.w, c17.z
    add r1.xyz, -r0, c16
    mad oC0.xyz, r0.w, r1, r0
    rcp r0.x, v1.w
    mul oC1.xyz, r0.x, v1.z
    mov oC0.w, r3.w
    mov oC1.w, r3.w

// approximately 234 instruction slots used (11 texture, 223 arithmetic)
 