//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 Layer0Color_7;
//   sampler2D Layer0Diffuse_1;
//   sampler2D Layer0Normal_0;
//   float UseVertexColorForAnimation_2;
//   float4 g_AmbientCube[6];
//   
//   struct
//   {
//       float3 m_Direction;
//       float3 m_Color;
//
//   } g_DirectLights[2];
//   
//   float4 g_EyePosition;
//   float4 g_FogColor;
//   float4 g_FogParams;
//   float4 g_NormalScale;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//
//   } g_OmniLights[4];
//   
//   float4 g_ProjShadowParams[2];
//   float4 g_ProjWorldToLight[8];
//   sampler2D g_ProjectorCookies[2];
//   sampler2D g_ProjectorShadow;
//   float4 g_ShadowMapSize;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//       float3 m_Direction;
//       float4 m_ConeAngles;
//
//   } g_SpotLights[2];
//   
//   bool g_UseDepthTextureShadows;
//   sampler2D g_WorldLightMapSampler;
//   float4 g_WorldLightmapParameters;
//   float4 g_WorldLightmapUVParameters;
//   float4 g_WorldLightmapZOffsetParameters;
//
//
// Registers:
//
//   Name                             Reg   Size
//   -------------------------------- ----- ----
//   g_UseDepthTextureShadows         b15      1
//   g_EyePosition                    c12      1
//   g_FogColor                       c16      1
//   g_FogParams                      c17      1
//   g_AmbientCube                    c24      6
//   g_OmniLights                     c32      2
//   g_DirectLights                   c40      2
//   g_SpotLights                     c44      4
//   g_ProjWorldToLight               c55      4
//   g_ShadowMapSize                  c86      1
//   g_WorldLightmapParameters        c87      1
//   g_WorldLightmapUVParameters      c88      1
//   g_WorldLightmapZOffsetParameters c89      1
//   g_NormalScale                    c94      1
//   g_ProjShadowParams               c119     1
//   UseVertexColorForAnimation_2     c128     1
//   Layer0Color_7                    c129     1
//   Layer0Normal_0                   s0       1
//   Layer0Diffuse_1                  s1       1
//   g_ProjectorCookies               s9       1
//   g_ProjectorShadow                s11      1
//   g_WorldLightMapSampler           s12      1
//

    ps_3_0
    def c0, 0, 1, 2, 0
    def c1, 1, -1, -0.5, 0
    def c2, 1, -1, 0, -0
    def c3, 0.5, -0.5, 0, 0
    dcl_texcoord v0.xy
    dcl_color v1.xzw
    dcl_color1 v2
    dcl_texcoord1 v3
    dcl_texcoord2 v4.xyz
    dcl_texcoord3 v5.xyz
    dcl_texcoord4 v6.xyz
    dcl vFace
    dcl_2d s0
    dcl_2d s1
    dcl_2d s9
    dcl_2d s11
    dcl_2d s12
    cmp r0.x, vFace, c1.x, c1.y
    mov r1, v3.w
    texkill r1
    texld r1, v0, s0
    mul r1.x, r1.w, r1.x
    add r0.yz, r1.xxyw, c1.z
    add r0.yz, r0, r0
    dp2add r0.w, r0.yzzw, -r0.yzzw, c1.x
    rsq r0.w, r0.w
    rcp r0.w, r0.w
    nrm r1.xyz, v4
    nrm r2.xyz, v5
    nrm r3.xyz, v6
    mul r2.xyz, r0.z, r2
    mad r1.xyz, r0.y, r1, r2
    mad r0.yzw, r0.w, r3.xxyz, r1.xxyz
    nrm r1.xyz, r0.yzww
    mul r0.yzw, r1.xxyz, -c94.x
    mul r2.xyz, r3, -c94.x
    cmp r0.yzw, -r0.x, r1.xxyz, r0
    cmp r1.xyz, -r0.x, r3, r2
    add r2.xyz, c12, -v3
    texld r3, v0, s1
    mov r4.xzw, c1
    mad r5, c128.x, -r4.xxxw, v2
    mul r6, r4.xxxw, c128.x
    cmp r5, r5.wxyz, v2.wxyz, r6.wxyz
    mul r5.yzw, r5, c129.xxyz
    mul r6.xyz, r3, r5.yzww
    mul r6.w, r5.x, c129.w
    mad r3, r3.w, c0.xxxy, c0.zzzx
    mul r3, r6, r3
    mul r0.x, r3.w, v2.w
    dp3_sat r1.w, r0.yzww, c40
    mul r5.xyz, r1.w, c41
    mul r5.xyz, r3, r5
    add r6.xyz, c32, -v3
    dp3 r1.w, r6, r6
    add r2.w, -r1.w, c32.w
    mul_sat r2.w, r2.w, c33.w
    if_lt -r2.w, c1.w
      rsq r1.w, r1.w
      mul r6.xyz, r1.w, r6
      dp3_sat r1.w, r0.yzww, r6
      mul r6.xyz, r1.w, c33
      mul r7.xyz, r3, r2.w
      mad r5.xyz, r7, r6, r5
    endif
    add r6.xyz, c44, -v3
    dp3 r1.w, r6, r6
    add r2.w, -r1.w, c44.w
    mul_sat r2.w, r2.w, c45.w
    rsq r1.w, r1.w
    mul r6.xyz, r1.w, r6
    dp3 r1.w, r6, c46
    add r1.w, -r1.w, c47.x
    mul_sat r1.w, r1.w, c47.y
    mul r1.w, r1.w, r2.w
    mad r1.xyz, r1, c119.w, v3
    mul r7, r1.y, c56
    mad r7, r1.x, c55, r7
    mad r7, r1.z, c57, r7
    add r7, r7, c58
    texldp r8, r7, s9
    rcp r1.x, r7.w
    mul_sat r1.xyz, r1.x, r7
    rcp r7.y, c86.w
    mul r2.w, r7.y, c86.z
    frc r3.w, r2.w
    add r4.y, r2.w, -r3.w
    cmp r3.w, -r3.w, c1.w, c1.x
    cmp r2.w, r2.w, c1.w, r3.w
    add r2.w, r2.w, r4.y
    rcp r2.w, r2.w
    mad r9.x, r1.x, r2.w, c119.x
    add r9.y, -r1.y, c1.x
    rcp r7.x, c86.z
    //if b15
    ///  mad r10.xy, r7, -c1.z, r9
    //  mul r10.zw, r1.z, c1.xyxw
    //  texldl r10, r10, s11
    //else
      mad r1.xy, r7, -c1.z, r9
      mad r4.yw, r7.xxzy, c1.z, r1.xxzy
      texld r9, r4.ywzw, s11
      add r2.w, -r1.z, r9.x
      mad r4.yw, r7.xxzy, c3.xxzy, r1.xxzy
      texld r9, r4.ywzw, s11
      add r3.w, -r1.z, r9.x
      cmp r3.w, r3.w, c1.x, c1.w
      mad r4.yw, r7.xxzy, c3.xyzx, r1.xxzy
      texld r9, r4.ywzw, s11
      add r4.y, -r1.z, r9.x
      mad r7.xy, r7, -c1.z, r1
      texld r7, r7, s11
      add r1.z, -r1.z, r7.x
      cmp r1.z, r1.z, c1.x, c1.w
      mul r1.xy, r1, c86.zwzw
      frc r1.xy, r1
      cmp r7.xy, r2.w, c2, c2.zwzw
      add r2.w, r3.w, r7.y
      mad r2.w, r1.x, r2.w, r7.x
      cmp r4.yw, r4.y, c2.xxzy, c2.xzzw
      add r1.z, r1.z, r4.w
      mad r1.x, r1.x, r1.z, r4.y
      lrp r10.x, r1.y, r1.x, r2.w
    //endif
    mul r1.xyz, r8, r10.x
    dp3_sat r2.w, r0.yzww, r6
    mul r6.xyz, r2.w, c45
    mul r1.xyz, r1, r6
    mul r6.xyz, r3, r1.w
    mad r1.xyz, r6, r1, r5
    cmp r1.xyz, -r1.w, r5, r1
    mul r3.xyz, r3, v1.x
    nrm r5.xyz, r0.yzww
    mul r6.xyz, r5, r5
    cmp r7.xyz, r5, c1.x, c1.w
    cmp r5.xyz, -r5, c1.x, c1.w
    mul r8, r6.x, c24
    mul r9, r6.x, c25
    mul r9, r5.x, r9
    mad r8, r8, r7.x, r9
    mul r9, r6.y, c26
    mad r8, r9, r7.y, r8
    mul r9, r6.y, c27
    mad r8, r9, r5.y, r8
    mul r9, r6.z, c28
    mad r7, r9, r7.z, r8
    mul r6, r6.z, c29
    mad r5, r6, r5.z, r7
    mul r5.xyz, r5.w, r5
    mul r5.xyz, r3, r5
    mad r0.yz, r0, c87.x, v3.xxyw
    mad r6.xy, r0.yzzw, c88.zwzw, -r4.z
    dp3 r0.y, r2, r2
    rsq r0.y, r0.y
    rcp r0.y, r0.y
    add r0.z, r0.y, -c89.x
    rcp r0.w, c89.y
    mul_sat r6.w, r0.w, r0.z
    mov r6.z, c1.w
    texldl r2, r6, s12
    mul r2.xyz, r2, c88.x
    mad r0.z, r2.w, c87.w, c87.y
    add r0.z, r0.z, -v3.z
    mad_sat r0.z, r0_abs.z, -c87.z, r4.x
    mul r2.xyz, r0.z, r2
    mul r4.xyz, r3, r2
    dp3_sat r0.z, r4, c88.y
    mad r2.xyz, r2, r3, -r5
    mad r2.xyz, r0.z, r2, r5
    add_sat r1.xyz, r1, r2
    add r0.y, r0.y, -c17.x
    mul_sat r0.y, r0.y, c17.y
    mul r0.y, r0.y, c17.z
    add r2.xyz, -r1, c16
    mad oC0.xyz, r0.y, r2, r1
    rcp r0.y, v1.w
    mul oC1.xyz, r0.y, v1.z
    mov oC0.w, r0.x
    mov oC1.w, r0.x

// approximately 179 instruction slots used (11 texture, 168 arithmetic)
 