//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   samplerCUBE CubeMap_0;
//   float DiffuseSaturationFX_17;
//   float4 Layer0Color_8;
//   sampler2D Layer0DiffuseTileMap_1;
//   sampler2D Layer0Diffuse_2;
//   sampler2D Layer0Normal_0;
//   float4 MaskVertexB_11;
//   float4 MaskVertexG_10;
//   float4 MaskVertexR_9;
//   float4 SpecColor_26;
//   float SpecFactor_27;
//   float4 UVscale_1;
//   float4 g_AmbientCube[6];
//   sampler2D g_CloudShadowSampler;
//   float4 g_CloudUVScaleOffset;
//   float4 g_EyePosition;
//   float4 g_FogColor;
//   float4 g_FogParams;
//   float4 g_LODBlendFactor;
//   float4 g_LayeredSkyUserColor4;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//
//   } g_OmniLights[4];
//   
//   float4 g_ProjShadowParams[2];
//   float4 g_ProjWorldToLight[8];
//   sampler2D g_ProjectorCookies[2];
//   sampler2D g_ProjectorShadow;
//   float4 g_ShadowCascadesRangesMax;
//   float4 g_ShadowCascadesRangesMin;
//   float4 g_ShadowFadeParams;
//   float4 g_ShadowMapSize;
//   sampler2D g_ShadowNoiseSampler;
//   float4 g_ShadowNoiseScale;
//   float4 g_ShadowOffsetsW;
//   float4 g_ShadowOffsetsX;
//   float4 g_ShadowOffsetsY;
//   float4 g_ShadowOffsetsZ;
//   sampler2D g_ShadowSampler;
//   float4 g_ShadowScalesW;
//   float4 g_ShadowScalesX;
//   float4 g_ShadowScalesY;
//   float4 g_ShadowScalesZ;
//   
//   struct
//   {
//       float3 m_Direction;
//       float3 m_Color;
//       float3 m_SpecularDirection;
//
//   } g_ShadowedDirect;
//   
//   struct
//   {
//       float4 m_PositionFar;
//       float4 m_ColorFade;
//       float3 m_Direction;
//       float4 m_ConeAngles;
//
//   } g_SpotLights[2];
//   
//   bool g_UseDepthTextureShadows;
//   sampler2D g_WorldLightMapSampler;
//   float4 g_WorldLightmapParameters;
//   float4 g_WorldLightmapUVParameters;
//   float4 g_WorldLightmapZOffsetParameters;
//
//
// Registers:
//
//   Name                             Reg   Size
//   -------------------------------- ----- ----
//   g_UseDepthTextureShadows         b15      1
//   g_EyePosition                    c12      1
//   g_FogColor                       c16      1
//   g_FogParams                      c17      1
//   g_AmbientCube                    c24      6
//   g_LODBlendFactor                 c30      1
//   g_OmniLights                     c32      2
//   g_SpotLights                     c44      4
//   g_ShadowedDirect                 c52      2
//   g_ProjWorldToLight               c55      4
//   g_ShadowCascadesRangesMin        c64      1
//   g_ShadowCascadesRangesMax        c65      1
//   g_ShadowFadeParams               c74      1
//   g_ShadowNoiseScale               c77      1
//   g_ShadowScalesW                  c78      1
//   g_ShadowOffsetsW                 c79      1
//   g_ShadowScalesZ                  c80      1
//   g_ShadowOffsetsZ                 c81      1
//   g_ShadowScalesX                  c82      1
//   g_ShadowScalesY                  c83      1
//   g_ShadowOffsetsX                 c84      1
//   g_ShadowOffsetsY                 c85      1
//   g_ShadowMapSize                  c86      1
//   g_WorldLightmapParameters        c87      1
//   g_WorldLightmapUVParameters      c88      1
//   g_WorldLightmapZOffsetParameters c89      1
//   g_LayeredSkyUserColor4           c104     1
//   g_CloudUVScaleOffset             c115     1
//   g_ProjShadowParams               c119     1
//   UVscale_1                        c128     1
//   Layer0Color_8                    c129     1
//   MaskVertexR_9                    c130     1
//   MaskVertexG_10                   c131     1
//   MaskVertexB_11                   c132     1
//   DiffuseSaturationFX_17           c133     1
//   SpecColor_26                     c134     1
//   SpecFactor_27                    c135     1
//   Layer0Normal_0                   s0       1
//   Layer0DiffuseTileMap_1           s1       1
//   Layer0Diffuse_2                  s2       1
//   CubeMap_0                        s3       1
//   g_ShadowNoiseSampler             s6       1
//   g_ProjectorCookies               s9       1
//   g_ProjectorShadow                s11      1
//   g_WorldLightMapSampler           s12      1
//   g_CloudShadowSampler             s14      1
//   g_ShadowSampler                  s15      1
//

    ps_3_0
    def c0, 0.298999995, 0.586999953, 0.113999993, 0.25
    def c1, 0.25, 0.5, 0.75, 0.015625
    def c2, 1, -1, 0, -0
    def c3, 0.5, -0.5, 1, 0
    def c4, -1.20522094, 1.9759326, -0.335031986, 0.160125375
    def c5, -0.124001235, 0.389027983, 1.2991153, -0.504198194
    def c6, 1.2991153, -0.124001235, 0, 0
    def c7, -0.504198194, 0.389027983, 0, 0
    def c8, -0.335031986, -1.20522094, 0, 0
    def c9, 0.160125375, 1.9759326, 0, 0
    dcl_texcoord v0.xy
    dcl_color v1.xzw
    dcl_color1 v2
    dcl_texcoord1 v3
    dcl_texcoord2 v4.xyz
    dcl_texcoord3 v5.xyz
    dcl_texcoord4 v6.xyz
    dcl_texcoord5 v7.xyz
    dcl vPos.xy
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_cube s3
    dcl_2d s6
    dcl_2d s9
    dcl_2d s11
    dcl_2d s12
    dcl_2d s14
    dcl_2d s15
    add r0.xy, c3.x, vPos
    mov r1, v3.w
    texkill r1
    texld r1, v0, s0
    mul r1.x, r1.w, r1.x
    add r0.zw, r1.xyxy, c3.y
    add r0.zw, r0, r0
    dp2add r1.x, r0.zwzw, -r0.zwzw, c3.z
    rsq r1.x, r1.x
    rcp r1.x, r1.x
    nrm r2.xyz, v4
    nrm r3.xyz, v5
    nrm r4.xyz, v6
    mul r1.yzw, r0.w, r3.xxyz
    mad r1.yzw, r0.z, r2.xxyz, r1
    mad r1.xyz, r1.x, r4, r1.yzww
    nrm r2.xyz, r1
    add r1.xyz, c12, -v3
    mul r0.zw, c128.xyxy, v0.xyxy
    mul r0.zw, r0, v2.w
    texld r3, r0.zwzw, s1
    mov r5.xyz, c129
    add r5.xyz, -r5, c130
    mad r5.xyz, v2.x, r5, c129
    lrp r6.xyz, v2.y, c131, r5
    lrp r5.xyz, v2.z, c132, r6
    texld r6, v0, s2
    mul r7.xyz, r5, r6
    dp3 r0.z, c0, r7
    mad r5.xyz, r5, r6, -r0.z
    mad r5.xyz, c133.x, r5, r0.z
    add r3.xyz, r3, r5
    add r3.xyz, r3, c3.y
    add r3.xyz, r3, r3
    add r5.xyz, -c12.xzyw, v3.xzyw
    dp3 r0.z, r5, r5
    rsq r0.w, r0.z
    mul r5.xyz, r0.w, r5
    dp3 r0.w, r5.xzyw, r2
    add r0.w, r0.w, r0.w
    mad r5.xyz, r2.xzyw, -r0.w, r5
    texld r5, r5, s3
    mul r0.w, r5.y, r5.y
    mul r0.w, r0.w, c104.w
    mul r0.w, r0.w, c135.x
    mul r5.xyz, r0.w, c134
    mul r5.xyz, r5, c104
    mul r5.xyz, r5, c30.x
    mov r6.xyz, c82
    mad r7.xyz, v7, r6, c84
    mov r6.xyz, c83
    mad r8.xyz, v7, r6, c85
    mov r6.xyz, c80
    mad r9.xyz, v7, r6, c81
    mov r6.xyz, c78
    mad r10.xyz, v7, r6, c79
    add r0.w, -r8.y, r8.x
    add r1.w, -r9.y, r9.x
    add r2.w, -r10.y, r10.x
    cmp r11.xy, r0.w, r8.yxzw, r8
    cmp r12.xy, r1.w, r9.yxzw, r9
    cmp r6.xy, r2.w, r10.yxzw, r10
    mov r11.z, r12.x
    mov r11.w, r6.x
    add r11.xzw, r11, -c64.yyzw
    mov r12.z, r11.y
    mov r12.w, r6.y
    add r6.xyz, -r12.zyww, c65.yzww
    cmp r6.xyz, r6, c3.z, c3.w
    cmp r6.xyz, r11.xzww, r6, c3.w
    add r6.xyz, r6, -c3.z
    mad r8.w, r8.x, c0.w, c0.w
    mul r7.w, r7.x, c0.w
    cmp r7.xyz, r6.x, r8.wyzw, r7.wyzw
    mad r9.w, r9.x, c1.x, c1.y
    cmp r7.xyz, r6.y, r9.wyzw, r7
    mad r10.w, r10.x, c1.x, c1.z
    cmp r6.xyz, r6.z, r10.wyzw, r7
    mul r0.xy, r0, c1.w
    texld r7, r0, s6
    add r0.xy, r7.yxzw, c3.y
    mul r7.xy, r0.x, c5
    mad r7.xy, r0.y, c5.zwzw, -r7
    dp2add r7.z, r0, c6, c6.z
    mul r7.xz, r7, c77.x
    rcp r8.x, c86.x
    rcp r8.y, c86.y
    mad r9.xy, r7.xzzw, r8, r6
    if b15
      mul r9.zw, r6.z, c3
      texldl r10, r9, s15
    else
      texld r9, r9, s15
      add r0.w, -r6.z, r9.x
      cmp r10.x, r0.w, c3.z, c3.w
    endif
    dp2add r7.w, r0, c7, c7.z
    mul r7.xy, r7.ywzw, c77.x
    mad r7.xy, r7, r8, r6
    if b15
      mul r7.zw, r6.z, c3
      texldl r9, r7, s15
    else
      texld r7, r7, s15
      add r0.w, -r6.z, r7.x
      cmp r9.x, r0.w, c3.z, c3.w
    endif
    add r0.w, r9.x, r10.x
    mul r7.xy, r0.x, c4
    mad r7.xy, r0.y, c4.zwzw, -r7
    dp2add r7.z, r0, c8, c8.z
    mul r7.xz, r7, c77.x
    mad r9.xy, r7.xzzw, r8, r6
    if b15
      mul r9.zw, r6.z, c3
      texldl r10, r9, s15
    else
      texld r9, r9, s15
      add r1.w, -r6.z, r9.x
      cmp r10.x, r1.w, c3.z, c3.w
    endif
    add r0.w, r0.w, r10.x
    dp2add r7.w, r0, c9, c9.z
    mul r0.xy, r7.ywzw, c77.x
    mad r7.xy, r0, r8, r6
    if b15
      mul r7.zw, r6.z, c3
      texldl r8, r7, s15
    else
      texld r7, r7, s15
      add r0.x, -r6.z, r7.x
      cmp r8.x, r0.x, c3.z, c3.w
    endif
    add r0.x, r0.w, r8.x
    mad_sat r0.y, r0.z, c74.x, c74.y
    mad_sat r0.x, r0.x, c0.w, r0.y
    mad r0.yz, v3.xxyw, c115.xxyw, c115.xzww
    texld r7, r0.yzzw, s14
    mul r0.x, r0.x, r7.x
    dp3_sat r0.y, r2, c52
    mul r0.yzw, r0.y, c53.xxyz
    mul r0.xyz, r0.x, r0.yzww
    mul r0.xyz, r0, r3
    add r6.xyz, c32, -v3
    dp3 r0.w, r6, r6
    add r1.w, -r0.w, c32.w
    mul_sat r1.w, r1.w, c33.w
    if_lt -r1.w, c3.w
      rsq r0.w, r0.w
      mul r6.xyz, r0.w, r6
      dp3_sat r0.w, r2, r6
      mul r6.xyz, r0.w, c33
      mul r7.xyz, r3, r1.w
      mad r0.xyz, r7, r6, r0
    endif
    add r6.xyz, c44, -v3
    dp3 r0.w, r6, r6
    add r1.w, -r0.w, c44.w
    mul_sat r1.w, r1.w, c45.w
    rsq r0.w, r0.w
    mul r6.xyz, r0.w, r6
    dp3 r0.w, r6, c46
    add r0.w, -r0.w, c47.x
    mul_sat r0.w, r0.w, c47.y
    mul r0.w, r0.w, r1.w
    mad r4.xyz, r4, c119.y, v3
    mul r7, r4.y, c56
    mad r7, r4.x, c55, r7
    mad r4, r4.z, c57, r7
    add r4, r4, c58
    texldp r7, r4, s9
    rcp r1.w, r4.w
    mul_sat r4.xyz, r1.w, r4
    rcp r8.y, c86.w
    mul r1.w, r8.y, c86.z
    frc r2.w, r1.w
    add r3.w, r1.w, -r2.w
    cmp r2.w, -r2.w, c3.w, c3.z
    cmp r1.w, r1.w, c3.w, r2.w
    add r1.w, r1.w, r3.w
    rcp r1.w, r1.w
    mad r9.x, r4.x, r1.w, c119.x
    add r9.y, -r4.y, c3.z
    add_sat r4.z, r4.z, c119.z
    rcp r8.x, c86.z
    //if b15
    //  mad r4.xy, r8, c3.x, r9
    //  mov r4.w, c3.w
    //  texldl r10, r4, s11
    //else
      mad r4.xy, r8, c3.x, r9
      mad r8.zw, r8.xyxy, c3.y, r4.xyxy
      texld r9, r8.zwzw, s11
      add r1.w, -r4.z, r9.x
      mad r8.zw, r8.xyxy, c3.xyxy, r4.xyxy
      texld r9, r8.zwzw, s11
      add r2.w, -r4.z, r9.x
      cmp r2.w, r2.w, c3.z, c3.w
      mad r8.zw, r8.xyxy, c3.xyyx, r4.xyxy
      texld r9, r8.zwzw, s11
      add r3.w, -r4.z, r9.x
      mad r8.xy, r8, c3.x, r4
      texld r8, r8, s11
      add r4.z, -r4.z, r8.x
      cmp r4.z, r4.z, c3.z, c3.w
      mul r4.xy, r4, c86.zwzw
      frc r4.xy, r4
      cmp r8.xy, r1.w, c2, c2.zwzw
      add r1.w, r2.w, r8.y
      mad r1.w, r4.x, r1.w, r8.x
      cmp r8.xy, r3.w, c2, c2.zwzw
      add r2.w, r4.z, r8.y
      mad r2.w, r4.x, r2.w, r8.x
      lrp r10.x, r4.y, r2.w, r1.w
    //endif
    mul r4.xyz, r7, r10.x
    dp3_sat r1.w, r2, r6
    mul r6.xyz, r1.w, c45
    mul r4.xyz, r4, r6
    mul r6.xyz, r3, r0.w
    mad r4.xyz, r6, r4, r0
    cmp r0.xyz, -r0.w, r0, r4
    mul r3.xyz, r3, v1.x
    mul r4.xyz, r2, r2
    cmp r6.xyz, r2, c3.z, c3.w
    cmp r7.xyz, -r2, c3.z, c3.w
    mul r8, r4.x, c24
    mul r9, r4.x, c25
    mul r9, r7.x, r9
    mad r8, r8, r6.x, r9
    mul r9, r4.y, c26
    mad r8, r9, r6.y, r8
    mul r9, r4.y, c27
    mad r8, r9, r7.y, r8
    mul r9, r4.z, c28
    mad r8, r9, r6.z, r8
    mul r4, r4.z, c29
    mad r4, r4, r7.z, r8
    mul r4.xyz, r4.w, r4
    mul r4.xyz, r3, r4
    mad r2.xy, r2, c87.x, v3
    mov r6.xz, c3
    mad r2.xy, r2, c88.zwzw, r6.x
    dp3 r0.w, r1, r1
    rsq r0.w, r0.w
    rcp r0.w, r0.w
    add r1.x, r0.w, -c89.x
    rcp r1.y, c89.y
    mul_sat r2.w, r1.y, r1.x
    mov r2.z, c3.w
    texldl r1, r2, s12
    mul r1.xyz, r1, c88.x
    mad r1.w, r1.w, c87.w, c87.y
    add r1.w, r1.w, -v3.z
    mad_sat r1.w, r1_abs.w, -c87.z, r6.z
    mul r1.xyz, r1.w, r1
    mul r2.xyz, r3, r1
    dp3_sat r1.w, r2, c88.y
    mad r1.xyz, r1, r3, -r4
    mad r1.xyz, r1.w, r1, r4
    add r0.xyz, r0, r1
    mad_sat r0.xyz, r5, r0, r0
    add r0.w, r0.w, -c17.x
    mul_sat r0.w, r0.w, c17.y
    mul r0.w, r0.w, c17.z
    add r1.xyz, -r0, c16
    mad oC0.xyz, r0.w, r1, r0
    rcp r0.x, v1.w
    mul oC1.xyz, r0.x, v1.z
    mov oC0.w, r6.w
    mov oC1.w, r6.w

// approximately 302 instruction slots used (27 texture, 275 arithmetic)
 