//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 AmbientColorAndSkyFactor;
//   float4 DiffuseOverrideParameter;
//   float4 LightMapScale[2];
//   sampler2D LightMapTextures[2];
//   float3 LowerSkyColor;
//   float4 MinZ_MaxZRatio;
//   sampler2D PixelTexture2D_0;
//   sampler2D SceneColorTexture;
//   float4 ScreenPositionScaleBias;
//   float4 SpecularOverrideParameter;
//   float4 UniformPixelScalars_2;
//   float4 UniformPixelVector_0;
//   float4 UniformPixelVector_1;
//   float4 UniformPixelVector_2;
//   float4 UniformPixelVector_3;
//   float3 UpperSkyColor;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   UniformPixelVector_0      c0       1
//   ScreenPositionScaleBias   c1       1
//   MinZ_MaxZRatio            c2       1
//   DiffuseOverrideParameter  c4       1
//   SpecularOverrideParameter c5       1
//   LightMapScale             c8       2
//   UniformPixelVector_1      c10      1
//   UniformPixelVector_2      c11      1
//   UniformPixelVector_3      c12      1
//   UniformPixelScalars_2     c13      1
//   UpperSkyColor             c14      1
//   LowerSkyColor             c15      1
//   AmbientColorAndSkyFactor  c16      1
//   LightMapTextures          s0       2
//   SceneColorTexture         s2       1
//   PixelTexture2D_0          s3       1
//

    ps_3_0
    def c3, 1.5, 3, 0.75, 2
    def c6, 0.816496611, 0.577350259, 0, 0.333333343
    def c7, 0.5, -0.5, -9.99999997e-007, 1.20000005
    def c17, 0, 2, 1, 1.5
    def c18, -0.707106769, -0.408248305, 0.577350259, 0.707106769
    dcl_texcoord4 v0
    dcl_texcoord6 v1.xyz
    dcl_texcoord7 v2.xyz
    dcl_texcoord5 v3.xyw
    dcl_texcoord v4.xy
    dcl_texcoord1 v5.xy
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3

def c220, 0, 1, 0.0625, 0.5
dcl_2d s15

// Unreal Engine SceneColorTexture halo fix inserted with DarkStarSword's shadertool.py:
// shadertool.py -i --fix-unreal-halo-sct --only-autofixed --stereo-sampler-ps=s15 CRC32_78147495_1070.txt
mov r30, r30
texldl r31, c220.z, s15
add r31.w, r30.w, -r31.y
mad r30.x, r31.w, r31.x, r30.x

    rcp r0.x, r30.w
    mul r0.xy, r0.x, r30
    mad r0.xy, r0, c1, c1.wzzw
    mov r0.zw, c17.x
    texldl r0, r0, s2
    mov r1.zw, c17
    add r0.x, r1.z, -c2.y
    add r0.x, -r0.x, r0.w
    rcp r0.x, r0.x
    mad r0.x, -c2.x, r0.x, -r30.w
    rcp r0.y, c13.z
    mul_sat r0.x, r0.y, r0.x
    mad r0.yz, v5.xxyw, r1.w, c11.xxyw
    texld r2, r0.yzzw, s3
    mul r0.y, r2_abs.w, r2_abs.w
    mul r0.y, r0.y, r0.y
    mul r0.y, r0.y, r2_abs.w
    add r0.z, r2_abs.w, c7.z
    cmp r0.y, r0.z, r0.y, c17.x
    mov r3, c3
    mad r0.zw, v5.xyxy, r3, c12.xyxy
    texld r4, r0.zwzw, s3
    mul r0.z, r4_abs.w, r4_abs.w
    mul r0.z, r0.z, r0.z
    mul r0.z, r0.z, r4_abs.w
    add r0.w, r4_abs.w, c7.z
    add r1.xyw, r2.xyzz, r4.xyzz
    cmp r0.z, r0.w, r0.z, c17.x
    lrp r2.x, r0.y, r0.z, r0.y
    dp3 r0.y, v1, v1
    rsq r0.y, r0.y
    mad r0.z, v1.z, -r0.y, c17.z
    mul r2.yzw, r0.y, v1.xxyz
    cmp r0.y, r2.w, r0_abs.z, c17.z
    mad r2.yzw, r2.w, c17.xxxy, -r2
    add r0.z, r0.y, c7.z
    pow r3.z, r0.y, c7.w
    cmp r0.y, r0.z, r3.z, c17.x
    add r0.y, r0.y, c13.y
    mad r0.x, r0.y, r0.x, r2.x
    add r0.y, -r2_abs.y, c17.z
    mul_pp oC0.w, r0.y, r0.x
    dp2add_sat_pp r0.x, r2.zwzw, c6, c6.z
    dp3_sat_pp r0.y, r2.yzww, c18
    dp3_sat_pp r0.z, r2.zwyw, c18.yzww
    mul_pp r0.xyz, r0, r0
    mul_pp r0.xyz, r0, r0
    mul_pp r0.xyz, r0, r0
    mul_pp r0.xyz, r0, r0
    texld r2, v4, s1
    mul_pp r2.xyz, r2, c9
    dp3_pp r0.x, r2, r0
    dp3_pp r0.y, r2, c6.w
    texld r2, v4, s0
    mul_pp r2.xyz, r2, c8
    mul r4.xyz, r2, c5
    mul_pp r0.yzw, r0.y, r2.xxyz
    mul r2.xyz, r0.x, r4
    mad r3.xy, v5, r3, c10
    texld r3, r3, s3
    add r1.xyw, r1, r3.xyzz
    add r3.xyz, r1.z, -c0
    mul_pp r1.xyz, r1.xyww, r3
    mad_pp r1.xyz, r1, c4.w, c4
    mad_pp r0.xyz, r1, r0.yzww, r2
    add_pp r0.xyz, r0, c0
    dp3 r0.w, v2, v2
    rsq r0.w, r0.w
    mul r0.w, r0.w, v2.z
    mad r2.xy, r0.w, c7, c7.x
    mul r2.xy, r2, r2
    mul r2.yzw, r1.xxyz, r2.y
    mul r3.xyz, r1, r2.x
    mul r2.xyz, r2.yzww, c15
    mad r2.xyz, r3, c14, r2
    mad_pp r0.xyz, r2, c16.w, r0
    mad_pp r0.xyz, r1, c16, r0
    mad_pp oC0.xyz, r0, v0.w, v0

// approximately 82 instruction slots used (7 texture, 75 arithmetic)
