    vs_3_0
dcl_fog o9
    def c20, 1, 0.5, 0, 0
def c220, 0, 0, 0.0625, 0
dcl_2d s0
    dcl_position v0
    dcl_normal v1
    dcl_texcoord v2
	
dcl_position o10 //oPos
dcl_texcoord o0  //oT0
dcl_texcoord1 o1  //oT1
dcl_texcoord2 o2  //oT2	
dcl_texcoord3 o3  //oT3	
dcl_texcoord4 o4  //oT4

    mul r0.xyz, v1, c18.w
    dp3 r3.w, r0, c5
    dp3 r2.w, r0, c6
    dp3 r1.w, r0, c4
    mov r1.x, r3.w
    mov r1.y, r2.w
    mov r1.z, c20.x
    mul r0, r1.wxyy, r1.xyyw
    dp4 r2.z, r1.wxyz, c13
    dp4 r2.y, r1.wxyz, c12
    dp4 r2.x, r1.wxyz, c11
    dp4 r1.z, r0, c16
    dp4 r1.y, r0, c15
    dp4 r1.x, r0, c14
    mul r3.x, r3.w, r3.w
    mad r0.x, r1.w, r1.w, -r3
    add r3.xyz, r2, r1
    mul r2.xyz, r0.x, c17
    dp4 r0.w, v0, c3
    dp4 r0.z, v0, c2
    dp4 r0.x, v0, c0
    dp4 r0.y, v0, c1
	
mov r10, r0
texldl r24, c220.z, s0	
add r24.y, r0.w, -r24.y
mul r24.x, r24.x, r24.y
add r0.x, r0.x, r24.x

    mul r1.xyz, r0.xyww, c20.y
    mov o10, r10 // //r0
mov o9, r0.z
    mul r1.y, r1, c9.x
    mov o4.zw, r0
    dp4 r0.z, v0, c6
    dp4 r0.x, v0, c4
    dp4 r0.y, v0, c5
    add o2.xyz, r3, r2
    mad o4.xy, r1.z, c10.zwzw, r1
    mov o1.z, r2.w
    mov o1.y, r3.w
    mov o1.x, r1.w
    add o3.xyz, -r0, c8
    mad o0.xy, v2, c19, c19.zwzw

// approximately 36 instruction slots used
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