// green flames from horse
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4x4 gWorldViewProj;
//
//
// Registers:
//
//   Name           Reg   Size
//   -------------- ----- ----
//   gWorldViewProj c62      4
//

    vs_3_0
//def c100, 0, 0, 0, 0
def c247, 0, 0, 0.0625, 0
dcl_2d s0
    dcl_position v0
    dcl_normal v1
    dcl_tangent v2
    dcl_texcoord v3
    dcl_texcoord o0.xyz
    dcl_texcoord1 o1.xyz
    dcl_texcoord2 o2.xyz
    dcl_texcoord3 o3.xy
    dcl_texcoord4 o4
    dcl_position o5
    mov r0.xyz, v2
    mul r1.xyz, r0.zxyw, v1.yzxw
    mad r0.xyz, r0.yzxw, v1.zxyw, -r1
    mul o1.xyz, r0, v2.w
    mov o0.xyz, v2
    mov o2.xyz, v1
    mov o3.xy, v3
    dp4 r0.x, v0, c62
    dp4 r0.y, v0, c63
    dp4 r0.z, v0, c64
    dp4 r0.w, v0, c65
mov r10, r0
texldl r24, c247.z, s0	
add r24.y, r0.w, -r24.y
mul r24.x, r24.x, r24.y
add r0.x, r0.x, r24.x
    mov o4, r0
    mov o5, r10

// approximately 13 instruction slots used
 