//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.15.779.0000
//
// Parameters:
//
//   sampler2D DiffuseTexSampler;
//
//
// Registers:
//
//   Name              Reg   Size
//   ----------------- ----- ----
//   DiffuseTexSampler s0       1
//

    ps_1_1
    tex t0
    mul r0.w, t0.w, v0.w
  + mov r0.xyz, t0

// approximately 2 instruction slots used (1 texture, 1 arithmetic)
