This is the complete list of members for CYIShaderFactory, including all inherited members.
| CreateAsset(const std::shared_ptr< CYIAssetShaderObject > &pVertexShader, const std::shared_ptr< CYIAssetShaderObject > &pFragmentShader) | CYIShaderFactory | static |
| CreateAssetFromBinary(uint8_t *pVertexShaderData, int32_t nVertexShaderSize, uint8_t *pFragmentShaderData, int32_t nFragmentShaderSize) | CYIShaderFactory | static |
| CreateAssetFromFile(const CYIString &vertexShaderFile, const CYIString &fragmentShaderFile, CYIAssetShaderObject::CODE_TYPE eCodeType=CYIAssetShaderObject::UNCOMPILED_SOURCE) | CYIShaderFactory | static |
| CreateAssetFromPath(const CYIString &vertexShaderPath, const CYIString &fragmentShaderPath, CYIAssetShaderObject::CODE_TYPE eCodeType=CYIAssetShaderObject::UNCOMPILED_SOURCE) | CYIShaderFactory | static |
| CreateAssetFromSource(const CYIString &vertexShaderSource, const CYIString &fragmentShaderSource) | CYIShaderFactory | static |
| CreateShaderProgram() | CYIShaderFactory | static |