You.i Engine
CYISceneNodeProxy Member List

This is the complete list of members for CYISceneNodeProxy, including all inherited members.

CYIScriptableObject()CYIScriptableObject
CYIScriptableObject(const CYIScriptableObject &other)CYIScriptableObject
GetBindingImplementation() const CYIScriptableObject
GetRuntimeTypeInfoForScriptObject() const CYIScriptableObjectvirtual
Hide()CYISceneNodeProxy
m_pNodeCYISceneNodeProxy
operator=(const CYIScriptableObject &other)CYIScriptableObject
SetAnchorPoint(const glm::vec3 &ref)CYISceneNodeProxy
SetAnchorPoint(float fX, float fY, float fZ)CYISceneNodeProxy
SetAnchorPointX(float fX)CYISceneNodeProxy
SetAnchorPointY(float fY)CYISceneNodeProxy
SetAnchorPointZ(float fZ)CYISceneNodeProxy
SetBindingImplementation(CYIBindingImplementation *pBindingImplementation)CYIScriptableObject
SetInternalCustomTimelineValue(uint32_t uTrackID, const CYIVariant &value)CYISceneNodeProxy
SetOpacity(float fOpacity)CYISceneNodeProxy
SetOrientation(float fPitchDegrees, float fYawDegrees, float fRollDegrees)CYISceneNodeProxy
SetOrientation(const glm::quat &orient)CYISceneNodeProxy
SetPosition(const glm::vec3 &ref)CYISceneNodeProxy
SetPosition(float fX, float fY, float fZ)CYISceneNodeProxy
SetPositionX(float fX)CYISceneNodeProxy
SetPositionY(float fY)CYISceneNodeProxy
SetPositionZ(float fZ)CYISceneNodeProxy
SetRotation(const glm::vec3 &fEulerDegrees)CYISceneNodeProxy
SetRotation(float fPitchDegrees, float fYawDegrees, float fRollDegrees)CYISceneNodeProxy
SetRotationX(float fPitchDegrees)CYISceneNodeProxy
SetRotationY(float fYawDegrees)CYISceneNodeProxy
SetRotationZ(float fRollDegrees)CYISceneNodeProxy
SetScale(const glm::vec3 &fScaleFactors)CYISceneNodeProxy
SetScale(float fFactorX, float fFactorY, float fFactorZ)CYISceneNodeProxy
SetScaleX(float fFactor)CYISceneNodeProxy
SetScaleY(float fFactor)CYISceneNodeProxy
SetScaleZ(float fFactor)CYISceneNodeProxy
Show()CYISceneNodeProxy
~CYIScriptableObject()CYIScriptableObjectvirtual