You.i Engine
CYIAssetLoader Member List

This is the complete list of members for CYIAssetLoader, including all inherited members.

AbortAsyncLoad(int32_t nDecodeTaskID)CYIAssetLoader
AddDecoder(std::unique_ptr< CYIAssetDecoder > pDecoder)CYIAssetLoader
CYIAssetLoader()CYIAssetLoader
CYIDecoderThread classCYIAssetLoaderfriend
CYIScriptableObject()CYIScriptableObject
CYIScriptableObject(const CYIScriptableObject &other)CYIScriptableObject
CYISignalHandler()CYISignalHandler
CYISignalHandler(const CYISignalHandler &rSignalHandler)CYISignalHandler
Disconnect(CYISignalBase &rSignal)CYISignalHandler
DisconnectFromAllSignals()CYISignalHandler
GetAssetLocator()CYIAssetLoaderstatic
GetAsyncJobsCount()CYIAssetLoader
GetBindingImplementation() const CYIScriptableObject
GetDecoderCount()CYIAssetLoader
GetRuntimeTypeInfoForScriptObject() const CYIScriptableObjectvirtual
GetThreadAffinity() const CYISignalHandler
IsConnected() const CYISignalHandlervirtual
IsConnected(const CYISignalBase &rSignal) const CYISignalHandlervirtual
Listener()CYIThread::Listenerinline
Load(const CYIRuntimeTypeInfo &assetType, const CYIString &filename, CYIAssetLoadParams *pLoadParams=nullptr)CYIAssetLoader
Load(const CYIRuntimeTypeInfo &assetType, const uint8_t *pData, uint32_t nDataSize, CYIAssetLoadParams *pLoadParams=nullptr)CYIAssetLoader
LoadAsync(const CYIRuntimeTypeInfo &assetType, const CYIString &filename, CYIAssetLoadParams *pLoadParams, DecodeListener *pListener, void *pListenerPrivate)CYIAssetLoader
LoadAsync(const CYIRuntimeTypeInfo &assetType, const uint8_t *pData, uint32_t nDataSize, CYIAssetLoadParams *pLoadParams, DecodeListener *pListener, void *pListenerPrivate)CYIAssetLoader
LoadAsyncFromPath(const CYIRuntimeTypeInfo &assetType, const CYIString &path, CYIAssetLoadParams *pLoadParams, DecodeListener *pListener, void *pListenerPrivate)CYIAssetLoader
LoadAsyncFromPath(const CYIString &path, CYIAssetLoadParams *pLoadParams, DecodeListener *pListener, void *pListenerPrivate)CYIAssetLoader
LoadFromPath(const CYIRuntimeTypeInfo &assetType, const CYIString &path, CYIAssetLoadParams *pLoadParams=nullptr)CYIAssetLoader
LoadFromPath(const CYIString &path, CYIAssetLoadParams *pLoadParams=nullptr)CYIAssetLoader
LoadFromPath(const std::shared_ptr< CYIAsset > &pAsset)CYIAssetLoader
MoveToThread(CYIThread *pThread)CYISignalHandler
OnThreadFinished(CYIThread *)CYIThread::Listenerinlinevirtual
OnThreadStarted(CYIThread *)CYIThread::Listenerinlinevirtual
OnThreadTerminated(CYIThread *)CYIThread::Listenerinlinevirtual
CYISignalHandler::operator=(const CYISignalHandler &rSignalHandler)CYISignalHandler
CYIScriptableObject::operator=(const CYIScriptableObject &other)CYIScriptableObject
ProbeExtension(const CYIRuntimeTypeInfo &assetType, const uint8_t *pData, uint32_t nDataSize) const CYIAssetLoader
ProbeExtension(const uint8_t *pData, uint32_t nDataSize) const CYIAssetLoader
RemoveDecoder(const CYIAssetDecoder *pDecoder)CYIAssetLoader
SetAssetLocator(const CYIAssetLocator &rLocator)CYIAssetLoaderstatic
SetBindingImplementation(CYIBindingImplementation *pBindingImplementation)CYIScriptableObject
SetThreadAffinity(const CYIThreadHandle &rThreadAffinity)CYISignalHandler
~CYIAssetLoader()CYIAssetLoadervirtual
~CYIScriptableObject()CYIScriptableObjectvirtual
~CYISignalHandler()CYISignalHandlervirtual
~Listener()CYIThread::Listenerinlinevirtual