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You.i Engine
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Go to the documentation of this file. 2 #ifndef _YI_GL_PLACEHOLDER_DEFINES_H_ 3 #define _YI_GL_PLACEHOLDER_DEFINES_H_ 4 #if defined(YI_NO_DYNAMIC_LOADING) 7 #define glGetTexLevelParameteriv(w,x,y,z) YI_UNUSED(w); YI_UNUSED(x); YI_UNUSED(y); YI_UNUSED(z); 8 #define glGetStringi(x,y) ""; YI_UNUSED(x); YI_UNUSED(y); 10 #define GL_TEXTURE_WIDTH 0 11 #define GL_TEXTURE_HEIGHT 0 12 #define GL_STACK_OVERFLOW 0x0503 13 #define GL_STACK_UNDERFLOW 0x0504 14 #define GL_NUM_EXTENSIONS 0 15 #define GL_BGRA 0x80E1 16 #define GL_DEPTH_STENCIL 0x84F9 17 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 18 #define GL_DEPTH24_STENCIL8 0x88F0 19 #define GL_UNSIGNED_INT_24_8 0x84FA