 |
You.i Engine
|
|
Go to the documentation of this file. 7 #ifndef _YI_EGL_DEFINES_H_ 8 #error Do not include YiEGLDefinesGenerated.h directly. Include YiEGLDefines.h instead. 11 #ifndef _YI_EGL_DEFINES_GENERATED_H_ 12 #define _YI_EGL_DEFINES_GENERATED_H_ 13 #if defined(YI_OPENGL_ES2_RENDERING) && !defined(YI_IOS) && !defined(YI_TVOS) && !defined(YI_WEBOS) && !defined(YI_TIZEN_NACL) 16 #define EGL_ALPHA_FORMAT 0x3088 17 #define EGL_ALPHA_FORMAT_NONPRE 0x308B 18 #define EGL_ALPHA_FORMAT_PRE 0x308C 19 #define EGL_ALPHA_MASK_SIZE 0x303E 20 #define EGL_ALPHA_SIZE 0x3021 21 #define EGL_ALREADY_SIGNALED_NV 0x30EA 22 #define EGL_AUTO_STEREO_NV 0x3136 23 #define EGL_BACK_BUFFER 0x3084 24 #define EGL_BAD_ACCESS 0x3002 25 #define EGL_BAD_ALLOC 0x3003 26 #define EGL_BAD_ATTRIBUTE 0x3004 27 #define EGL_BAD_CONFIG 0x3005 28 #define EGL_BAD_CONTEXT 0x3006 29 #define EGL_BAD_CURRENT_SURFACE 0x3007 30 #define EGL_BAD_DEVICE_EXT 0x322B 31 #define EGL_BAD_DISPLAY 0x3008 32 #define EGL_BAD_MATCH 0x3009 33 #define EGL_BAD_NATIVE_PIXMAP 0x300A 34 #define EGL_BAD_NATIVE_WINDOW 0x300B 35 #define EGL_BAD_OUTPUT_LAYER_EXT 0x322D 36 #define EGL_BAD_OUTPUT_PORT_EXT 0x322E 37 #define EGL_BAD_PARAMETER 0x300C 38 #define EGL_BAD_STATE_KHR 0x321C 39 #define EGL_BAD_STREAM_KHR 0x321B 40 #define EGL_BAD_SURFACE 0x300D 41 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 42 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A 43 #define EGL_BITMAP_ORIGIN_KHR 0x30C8 44 #define EGL_BITMAP_PITCH_KHR 0x30C7 45 #define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC 46 #define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB 47 #define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA 48 #define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD 49 #define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 50 #define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 51 #define EGL_BITMAP_POINTER_KHR 0x30C6 52 #define EGL_BLUE_SIZE 0x3022 53 #define EGL_BUFFER_AGE_EXT 0x313D 54 #define EGL_BUFFER_AGE_KHR 0x313D 55 #define EGL_BUFFER_DESTROYED 0x3095 56 #define EGL_BUFFER_PRESERVED 0x3094 57 #define EGL_BUFFER_SIZE 0x3020 58 #define EGL_CLIENT_APIS 0x308D 59 #define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 60 #define EGL_CL_EVENT_HANDLE 0x309C 61 #define EGL_CL_EVENT_HANDLE_KHR 0x309C 62 #define EGL_COLORSPACE 0x3087 63 #define EGL_COLORSPACE_LINEAR 0x308A 64 #define EGL_COLORSPACE_sRGB 0x3089 65 #define EGL_COLOR_ARGB_HI 0x8F73 66 #define EGL_COLOR_BUFFER_TYPE 0x303F 67 #define EGL_COLOR_FORMAT_HI 0x8F70 68 #define EGL_COLOR_RGBA_HI 0x8F72 69 #define EGL_COLOR_RGB_HI 0x8F71 70 #define EGL_CONDITION_SATISFIED 0x30F6 71 #define EGL_CONDITION_SATISFIED_KHR 0x30F6 72 #define EGL_CONDITION_SATISFIED_NV 0x30EC 73 #define EGL_CONFIG_CAVEAT 0x3027 74 #define EGL_CONFIG_ID 0x3028 75 #define EGL_CONFORMANT 0x3042 76 #define EGL_CONFORMANT_KHR 0x3042 77 #define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E 78 #define EGL_CONSUMER_FRAME_KHR 0x3213 79 #define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 80 #define EGL_CONSUMER_METADATA_NV 0x3254 81 #define EGL_CONTEXT_CLIENT_TYPE 0x3097 82 #define EGL_CONTEXT_CLIENT_VERSION 0x3098 83 #define EGL_CONTEXT_FLAGS_KHR 0x30FC 84 #define EGL_CONTEXT_LOST 0x300E 85 #define EGL_CONTEXT_MAJOR_VERSION 0x3098 86 #define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 87 #define EGL_CONTEXT_MINOR_VERSION 0x30FB 88 #define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB 89 #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 90 #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 91 #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 92 #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 93 #define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 94 #define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 95 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 96 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 97 #define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 98 #define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD 99 #define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD 100 #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD 101 #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 102 #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD 103 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 104 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 105 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF 106 #define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 107 #define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 108 #define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 109 #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 110 #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 111 #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 112 #define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 113 #define EGL_CORE_NATIVE_ENGINE 0x305B 114 #define EGL_COVERAGE_BUFFERS_NV 0x30E0 115 #define EGL_COVERAGE_SAMPLES_NV 0x30E1 116 #define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 117 #define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 118 #define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 119 #define EGL_CUDA_DEVICE_NV 0x323A 120 #define EGL_CUDA_EVENT_HANDLE_NV 0x323B 121 #define EGL_D3D11_DEVICE_ANGLE 0x33A1 122 #define EGL_D3D9_DEVICE_ANGLE 0x33A0 123 #define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 124 #define EGL_DEBUG_CALLBACK_KHR 0x33B8 125 #define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 126 #define EGL_DEBUG_MSG_ERROR_KHR 0x33BA 127 #define EGL_DEBUG_MSG_INFO_KHR 0x33BC 128 #define EGL_DEBUG_MSG_WARN_KHR 0x33BB 129 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) 130 #define EGL_DEPTH_ENCODING_NONE_NV 0 131 #define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 132 #define EGL_DEPTH_ENCODING_NV 0x30E2 133 #define EGL_DEPTH_SIZE 0x3025 134 #define EGL_DEVICE_EXT 0x322C 135 #define EGL_DISCARD_SAMPLES_ARM 0x3286 136 #define EGL_DISPLAY_SCALING 10000 137 #define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 138 #define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 139 #define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 140 #define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 141 #define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 142 #define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 143 #define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 144 #define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 145 #define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A 146 #define EGL_DONT_CARE ((EGLint)-1) 147 #define EGL_DRAW 0x3059 148 #define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 149 #define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 150 #define EGL_DRM_BUFFER_MESA 0x31D3 151 #define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 152 #define EGL_DRM_BUFFER_USE_MESA 0x31D1 153 #define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 154 #define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 155 #define EGL_DRM_CONNECTOR_EXT 0x3236 156 #define EGL_DRM_CRTC_EXT 0x3234 157 #define EGL_DRM_DEVICE_FILE_EXT 0x3233 158 #define EGL_DRM_PLANE_EXT 0x3235 159 #define EGL_EXTENSIONS 0x3055 161 #define EGL_FIXED_SIZE_ANGLE 0x3201 162 #define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull 163 #define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull 164 #define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull 165 #define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 166 #define EGL_FORMAT_RGBA_8888_KHR 0x30C3 167 #define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 168 #define EGL_FORMAT_RGB_565_KHR 0x30C1 169 #define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 170 #define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C 171 #define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C 172 #define EGL_GL_COLORSPACE 0x309D 173 #define EGL_GL_COLORSPACE_KHR 0x309D 174 #define EGL_GL_COLORSPACE_LINEAR 0x308A 175 #define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A 176 #define EGL_GL_COLORSPACE_SRGB 0x3089 177 #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 178 #define EGL_GL_RENDERBUFFER 0x30B9 179 #define EGL_GL_RENDERBUFFER_KHR 0x30B9 180 #define EGL_GL_TEXTURE_2D 0x30B1 181 #define EGL_GL_TEXTURE_2D_KHR 0x30B1 182 #define EGL_GL_TEXTURE_3D 0x30B2 183 #define EGL_GL_TEXTURE_3D_KHR 0x30B2 184 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 185 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 186 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 187 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 188 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 189 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 190 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 191 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 192 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 193 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 194 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 195 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 196 #define EGL_GL_TEXTURE_LEVEL 0x30BC 197 #define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC 198 #define EGL_GL_TEXTURE_ZOFFSET 0x30BD 199 #define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD 200 #define EGL_GREEN_SIZE 0x3023 201 #define EGL_HEIGHT 0x3056 202 #define EGL_HORIZONTAL_RESOLUTION 0x3090 203 #define EGL_IMAGE_PRESERVED 0x30D2 204 #define EGL_IMAGE_PRESERVED_KHR 0x30D2 205 #define EGL_ITU_REC2020_EXT 0x3281 206 #define EGL_ITU_REC601_EXT 0x327F 207 #define EGL_ITU_REC709_EXT 0x3280 208 #define EGL_LARGEST_PBUFFER 0x3058 209 #define EGL_LEVEL 0x3029 210 #define EGL_LINUX_DMA_BUF_EXT 0x3270 211 #define EGL_LINUX_DRM_FOURCC_EXT 0x3271 212 #define EGL_LOCK_SURFACE_BIT_KHR 0x0080 213 #define EGL_LOCK_USAGE_HINT_KHR 0x30C5 214 #define EGL_LOSE_CONTEXT_ON_RESET 0x31BF 215 #define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF 216 #define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF 217 #define EGL_LOWER_LEFT_KHR 0x30CE 218 #define EGL_LUMINANCE_BUFFER 0x308F 219 #define EGL_LUMINANCE_SIZE 0x303D 220 #define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 221 #define EGL_MATCH_FORMAT_KHR 0x3043 222 #define EGL_MATCH_NATIVE_PIXMAP 0x3041 223 #define EGL_MAX_PBUFFER_HEIGHT 0x302A 224 #define EGL_MAX_PBUFFER_PIXELS 0x302B 225 #define EGL_MAX_PBUFFER_WIDTH 0x302C 226 #define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 227 #define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 228 #define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 229 #define EGL_MAX_SWAP_INTERVAL 0x303C 230 #define EGL_METADATA0_SIZE_NV 0x3255 231 #define EGL_METADATA0_TYPE_NV 0x3259 232 #define EGL_METADATA1_SIZE_NV 0x3256 233 #define EGL_METADATA1_TYPE_NV 0x325A 234 #define EGL_METADATA2_SIZE_NV 0x3257 235 #define EGL_METADATA2_TYPE_NV 0x325B 236 #define EGL_METADATA3_SIZE_NV 0x3258 237 #define EGL_METADATA3_TYPE_NV 0x325C 238 #define EGL_MIN_SWAP_INTERVAL 0x303B 239 #define EGL_MIPMAP_LEVEL 0x3083 240 #define EGL_MIPMAP_TEXTURE 0x3082 241 #define EGL_MULTISAMPLE_RESOLVE 0x3099 242 #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B 243 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 244 #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A 245 #define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 246 #define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 247 #define EGL_NATIVE_BUFFER_ANDROID 0x3140 248 #define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 249 #define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 250 #define EGL_NATIVE_BUFFER_TIZEN 0x32A0 251 #define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 252 #define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 253 #define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 254 #define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 255 #define EGL_NATIVE_PIXMAP_KHR 0x30B0 256 #define EGL_NATIVE_RENDERABLE 0x302D 257 #define EGL_NATIVE_SURFACE_TIZEN 0x32A1 258 #define EGL_NATIVE_VISUAL_ID 0x302E 259 #define EGL_NATIVE_VISUAL_TYPE 0x302F 260 #define EGL_NONE 0x3038 261 #define EGL_NON_CONFORMANT_CONFIG 0x3051 262 #define EGL_NOT_INITIALIZED 0x3001 263 #define EGL_NO_CONFIG_KHR ((EGLConfig)0) 264 #define EGL_NO_CONTEXT ((EGLContext)0) 265 #define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) 266 #define EGL_NO_DISPLAY ((EGLDisplay)0) 267 #define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) 268 #define EGL_NO_IMAGE ((EGLImage)0) 269 #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) 270 #define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 271 #define EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0) 272 #define EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0) 273 #define EGL_NO_RESET_NOTIFICATION 0x31BE 274 #define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE 275 #define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE 276 #define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) 277 #define EGL_NO_SURFACE ((EGLSurface)0) 278 #define EGL_NO_SYNC ((EGLSync)0) 279 #define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) 280 #define EGL_NO_SYNC_NV ((EGLSyncNV)0) 281 #define EGL_NO_TEXTURE 0x305C 282 #define EGL_OBJECT_CONTEXT_KHR 0x33B2 283 #define EGL_OBJECT_DISPLAY_KHR 0x33B1 284 #define EGL_OBJECT_IMAGE_KHR 0x33B4 285 #define EGL_OBJECT_STREAM_KHR 0x33B6 286 #define EGL_OBJECT_SURFACE_KHR 0x33B3 287 #define EGL_OBJECT_SYNC_KHR 0x33B5 288 #define EGL_OBJECT_THREAD_KHR 0x33B0 289 #define EGL_OPENGL_API 0x30A2 290 #define EGL_OPENGL_BIT 0x0008 291 #define EGL_OPENGL_ES2_BIT 0x0004 292 #define EGL_OPENGL_ES3_BIT 0x00000040 293 #define EGL_OPENGL_ES3_BIT_KHR 0x00000040 294 #define EGL_OPENGL_ES_API 0x30A0 295 #define EGL_OPENGL_ES_BIT 0x0001 296 #define EGL_OPENVG_API 0x30A1 297 #define EGL_OPENVG_BIT 0x0002 298 #define EGL_OPENVG_IMAGE 0x3096 299 #define EGL_OPENWF_DEVICE_ID_EXT 0x3237 300 #define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 301 #define EGL_OPENWF_PORT_ID_EXT 0x3239 302 #define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 303 #define EGL_PBUFFER_BIT 0x0001 304 #define EGL_PENDING_METADATA_NV 0x3328 305 #define EGL_PIXEL_ASPECT_RATIO 0x3092 306 #define EGL_PIXMAP_BIT 0x0002 307 #define EGL_PLATFORM_ANDROID_KHR 0x3141 308 #define EGL_PLATFORM_DEVICE_EXT 0x313F 309 #define EGL_PLATFORM_GBM_KHR 0x31D7 310 #define EGL_PLATFORM_GBM_MESA 0x31D7 311 #define EGL_PLATFORM_SURFACELESS_MESA 0x31DD 312 #define EGL_PLATFORM_WAYLAND_EXT 0x31D8 313 #define EGL_PLATFORM_WAYLAND_KHR 0x31D8 314 #define EGL_PLATFORM_X11_EXT 0x31D5 315 #define EGL_PLATFORM_X11_KHR 0x31D5 316 #define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 317 #define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 318 #define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE 319 #define EGL_PRODUCER_FRAME_KHR 0x3212 320 #define EGL_PRODUCER_METADATA_NV 0x3253 321 #define EGL_PROTECTED_CONTENT_EXT 0x32C0 322 #define EGL_READ 0x305A 323 #define EGL_READ_SURFACE_BIT_KHR 0x0001 324 #define EGL_RECORDABLE_ANDROID 0x3142 325 #define EGL_RED_SIZE 0x3024 326 #define EGL_RENDERABLE_TYPE 0x3040 327 #define EGL_RENDER_BUFFER 0x3086 328 #define EGL_RGB_BUFFER 0x308E 329 #define EGL_SAMPLES 0x3031 330 #define EGL_SAMPLE_BUFFERS 0x3032 331 #define EGL_SAMPLE_RANGE_HINT_EXT 0x327C 332 #define EGL_SIGNALED 0x30F2 333 #define EGL_SIGNALED_KHR 0x30F2 334 #define EGL_SIGNALED_NV 0x30E8 335 #define EGL_SINGLE_BUFFER 0x3085 336 #define EGL_SLOW_CONFIG 0x3050 337 #define EGL_STENCIL_SIZE 0x3026 338 #define EGL_STREAM_BIT_KHR 0x0800 339 #define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC 340 #define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 341 #define EGL_STREAM_STATE_CREATED_KHR 0x3215 342 #define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A 343 #define EGL_STREAM_STATE_EMPTY_KHR 0x3217 344 #define EGL_STREAM_STATE_KHR 0x3214 345 #define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 346 #define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 347 #define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE 348 #define EGL_STREAM_TIME_NOW_KHR 0x31FD 349 #define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF 350 #define EGL_SUCCESS 0x3000 351 #define EGL_SURFACE_TYPE 0x3033 352 #define EGL_SWAP_BEHAVIOR 0x3093 353 #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 354 #define EGL_SWAP_INTERVAL_EXT 0x322F 355 #define EGL_SYNC_CL_EVENT 0x30FE 356 #define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF 357 #define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF 358 #define EGL_SYNC_CL_EVENT_KHR 0x30FE 359 #define EGL_SYNC_CONDITION 0x30F8 360 #define EGL_SYNC_CONDITION_KHR 0x30F8 361 #define EGL_SYNC_CONDITION_NV 0x30EE 362 #define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D 363 #define EGL_SYNC_CUDA_EVENT_NV 0x323C 364 #define EGL_SYNC_FENCE 0x30F9 365 #define EGL_SYNC_FENCE_KHR 0x30F9 366 #define EGL_SYNC_FENCE_NV 0x30EF 367 #define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 368 #define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 369 #define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 370 #define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 371 #define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 372 #define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 373 #define EGL_SYNC_NEW_FRAME_NV 0x321F 374 #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 375 #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 376 #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 377 #define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A 378 #define EGL_SYNC_REUSABLE_KHR 0x30FA 379 #define EGL_SYNC_STATUS 0x30F1 380 #define EGL_SYNC_STATUS_KHR 0x30F1 381 #define EGL_SYNC_STATUS_NV 0x30E7 382 #define EGL_SYNC_TYPE 0x30F7 383 #define EGL_SYNC_TYPE_KHR 0x30F7 384 #define EGL_SYNC_TYPE_NV 0x30ED 385 #define EGL_TEXTURE_2D 0x305F 386 #define EGL_TEXTURE_FORMAT 0x3080 387 #define EGL_TEXTURE_RGB 0x305D 388 #define EGL_TEXTURE_RGBA 0x305E 389 #define EGL_TEXTURE_TARGET 0x3081 390 #define EGL_TIMEOUT_EXPIRED 0x30F5 391 #define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 392 #define EGL_TIMEOUT_EXPIRED_NV 0x30EB 393 #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 394 #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 395 #define EGL_TRANSPARENT_RED_VALUE 0x3037 396 #define EGL_TRANSPARENT_RGB 0x3052 397 #define EGL_TRANSPARENT_TYPE 0x3034 399 #define EGL_UNKNOWN ((EGLint)-1) 400 #define EGL_UNSIGNALED 0x30F3 401 #define EGL_UNSIGNALED_KHR 0x30F3 402 #define EGL_UNSIGNALED_NV 0x30E9 403 #define EGL_UPPER_LEFT_KHR 0x30CF 404 #define EGL_VENDOR 0x3053 405 #define EGL_VERSION 0x3054 406 #define EGL_VERTICAL_RESOLUTION 0x3091 407 #define EGL_VG_ALPHA_FORMAT 0x3088 408 #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B 409 #define EGL_VG_ALPHA_FORMAT_PRE 0x308C 410 #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 411 #define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 412 #define EGL_VG_COLORSPACE 0x3087 413 #define EGL_VG_COLORSPACE_LINEAR 0x308A 414 #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 415 #define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 416 #define EGL_VG_COLORSPACE_sRGB 0x3089 417 #define EGL_VG_PARENT_IMAGE_KHR 0x30BA 418 #define EGL_WIDTH 0x3057 419 #define EGL_WINDOW_BIT 0x0004 420 #define EGL_WRITE_SURFACE_BIT_KHR 0x0002 421 #define EGL_YUV_BUFFER_EXT 0x3300 422 #define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D 423 #define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 424 #define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 425 #define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E 426 #define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B 427 #define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D 428 #define EGL_YUV_CSC_STANDARD_601_EXT 0x330B 429 #define EGL_YUV_CSC_STANDARD_709_EXT 0x330C 430 #define EGL_YUV_CSC_STANDARD_EXT 0x330A 431 #define EGL_YUV_DEPTH_RANGE_EXT 0x3317 432 #define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 433 #define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 434 #define EGL_YUV_FULL_RANGE_EXT 0x3282 435 #define EGL_YUV_NARROW_RANGE_EXT 0x3283 436 #define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 437 #define EGL_YUV_ORDER_AYUV_EXT 0x3308 438 #define EGL_YUV_ORDER_EXT 0x3301 439 #define EGL_YUV_ORDER_UYVY_EXT 0x3305 440 #define EGL_YUV_ORDER_VYUY_EXT 0x3307 441 #define EGL_YUV_ORDER_YUV_EXT 0x3302 442 #define EGL_YUV_ORDER_YUYV_EXT 0x3304 443 #define EGL_YUV_ORDER_YVU_EXT 0x3303 444 #define EGL_YUV_ORDER_YVYU_EXT 0x3306 445 #define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C 446 #define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D 447 #define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E 448 #define EGL_YUV_PLANE_BPP_0_EXT 0x331B 449 #define EGL_YUV_PLANE_BPP_10_EXT 0x331D 450 #define EGL_YUV_PLANE_BPP_8_EXT 0x331C 451 #define EGL_YUV_PLANE_BPP_EXT 0x331A 452 #define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 453 #define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 454 #define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 455 #define EGL_YUV_SUBSAMPLE_EXT 0x3312 456 #define EGL_Y_INVERTED_NOK 0x307F