2 #ifndef _YI_AUDIO_VOLUME_BRIDGE_H_ 3 #define _YI_AUDIO_VOLUME_BRIDGE_H_ 49 virtual bool GetVolume(
float &fPercentage) = 0;
72 #endif // _YI_AUDIO_VOLUME_BRIDGE_H_ virtual bool SetMuteEnabled(bool bEnabled)=0
virtual bool AdjustVolume(float fPercentage)=0
virtual void StopObservingVolumeChanges()=0
Volume bridge which supports the manipulation of the platform's audio volume settings.
Definition: YiAudioVolumeBridge.h:20
virtual bool GetVolume(float &fPercentage)=0
CYISignal PlatformVolumeChanged
Definition: YiAudioVolumeBridge.h:65
virtual void StartObservingVolumeChanges()=0
virtual ~CYIAudioVolumeBridge()
Definition: YiAudioVolumeBridge.h:23
Signals and slots are a thread-safe and flexible communication framework that will allow various obje...
Definition: YiSignal.h:164