CYIAssetTextureFramebuffer()
virtual ~CYIAssetTextureFramebuffer()
A texture frame buffer representing an image in the GPU that can be drawn to.
Definition: YiAssetTextureFramebuffer.h:20
virtual std::pair< uint32_t, uint32_t > GetApproximateSize() const override
This asset represents the base class for POT (Power Of Two) and NPOT (Non-Power Of Two) textures...
Definition: YiAssetTextureBase.h:24
virtual void OnUnload() override
virtual std::shared_ptr< IYIGPUObject > CreateGPUObject() const override