2 #ifndef _YI_ASSET_DECODER_TEMPLATE_H_ 3 #define _YI_ASSET_DECODER_TEMPLATE_H_ 39 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset)
override;
41 virtual bool IsFormatSupported(
const uint8_t *pData, uint32_t nDataSize)
override;
43 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset,
const uint8_t *pData, uint32_t uDataSize)
override;
50 bool PopulateViewTemplate(
const std::shared_ptr<CYIAssetViewTemplate> pAsset,
const CYIString &path,
const CYIAssetLoadParams *pDecodeParams);
51 bool PopulateViewTemplate(
const std::shared_ptr<CYIAssetViewTemplate> pAsset,
const uint8_t *pData, uint32_t uDataSize,
const CYIAssetLoadParams *pDecodeParams);
52 void LoadTimeline(
const CYIString &path,
const std::shared_ptr<CYIAEViewTemplate> &pTemplate);
59 #endif // _YI_ASSET_DECODER_TEMPLATE_H_ CYIAssetDecoderTemplate()
A specialized CYIViewTemplate providing data read from a layout file.
Definition: YiAEViewTemplate.h:19
virtual ~CYIAssetDecoderTemplate()
Container class for Unicode strings. Conceptually, a CYIString object is a sequence of Unicode charac...
Definition: YiString.h:35
#define YI_TYPE_BASES(...)
Definition: YiRtti.h:350
Base class for decoders which can accept specialized parameter objects.
Definition: YiAssetLoadParams.h:16
virtual std::shared_ptr< CYIAsset > DecodeAsset(const CYIString &path, const CYIAssetLoadParams *pDecodeParams) override
ViewTemplate asset. Wrapper around a CYIViewTemplate.
Definition: YiAssetViewTemplate.h:21
Base class for all specialized decoders.
Definition: YiAssetDecoder.h:22
virtual bool IsFormatSupported(const uint8_t *pData, uint32_t nDataSize) override
virtual bool SupportsParams(const CYIAssetLoadParams *pDecodeParams) override
Asset decoder for view templates from After Effects; these typically have a ".layout" file extension...
Definition: YiAssetDecoderTemplate.h:26