2 #ifndef _YI_ASSET_DECODER_BIF_H_ 3 #define _YI_ASSET_DECODER_BIF_H_ 33 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset)
override;
35 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset,
const uint8_t *pData, uint32_t uDataSize)
override;
37 virtual bool IsFormatSupported(
const uint8_t *pData, uint32_t nDataSize)
override;
45 bool PopulateBif(
const std::shared_ptr<CYIAssetBif> &pAsset,
const uint8_t *pData, uint32_t nDataSize,
const CYIAssetLoadParams *pDecodeParams);
53 #endif // _YI_ASSET_DECODER_BIF_H_ virtual ~CYIAssetDecoderBif()
Asset representing BIF files.
Definition: YiAssetBif.h:21
Container class for Unicode strings. Conceptually, a CYIString object is a sequence of Unicode charac...
Definition: YiString.h:35
virtual bool SupportsParams(const CYIAssetLoadParams *pDecodeParams) override
#define YI_TYPE_BASES(...)
Definition: YiRtti.h:350
virtual bool IsFormatSupported(const uint8_t *pData, uint32_t nDataSize) override
Base class for decoders which can accept specialized parameter objects.
Definition: YiAssetLoadParams.h:16
virtual std::shared_ptr< CYIAsset > DecodeAsset(const CYIString &path, const CYIAssetLoadParams *pDecodeParams) override
Base class for all specialized decoders.
Definition: YiAssetDecoder.h:22
Asset decoder for view templates from After Effects; these typically have a ".layout" file extension...
Definition: YiAssetDecoderBif.h:20