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This entry was posted in Game News and tagged Crops, Guide, profitable, Stardew, Valley on March 2, 2016 by feeder. As a child – and in all fairness even as a teenager and adult – I loved games like Harvest Moon and Animal Crossing. Stardew Valley does indeed remind me a lot of the Harvest Moon games I played as a child, but better in almost every aspect. However the story line isn’t a massive drive for the game, it is fun to collect certain items and complete the quests. Stardew Valley even has some aspects I recognize from the Animal Crossing games; fishing, collecting and decorating your own home. After having played over 60 hours on the game, I feel there’s still plenty to unlock and discover.
When I was in eighth grade—around the age of 13 or 14—I had a fairly well-established routine. After creating a character, the player begins their journey working an office job at JoJa Corporation.
Some crops will only yield one item and others such as Blueberries will get you something multiple times from the same plant. Stardew Valley is a game that gives you a lot of different systems that all interact with one another.
While you can purchase many resources from NPC stores, certain items such as hardwood can only be acquired in practical amounts by getting them yourself. The produce that you get from animals and crops can be transformed into more valuable products. Exhaustion is not your only peril in Stardew Valley. Combat exists in the game and primarily takes place in the mines which also doubles as a dungeon. Perhaps the most insane thing of all about Stardew Valley is that it was created by one person over four years. Stardew Valley’s programming is based on a lot of heavy customization by ConcernedApe, and it has very few problems. Kent is a war veteran who returns home after the first year and has trouble adjusting to civilian life. Don’t let the cute pixel graphics fool you, Stardew Valley showcases complex and realistic issues that you would expect to see in a modern small town. What is not explicitly said in dialogue is implicitly handled through the world building and subtle insinuation.
Summary : Stardew Valley has a little bit of everything for everyone and does it all well.
It will require some work but it shouldn’t come to much surprise that there are some crops a bit more profitable than the others. This is also the mean reason why I almost immediately bought Stardew Valley when I came across the game on steam. The artwork is one of my favourite things about the game, reminding me of the old Harvest Moon games but also giving me something new to enjoy. I would begrudgingly go to school, come home, do my homework, and then play Harvest Moon 64 until I had to go to bed. JoJa Corporation is a company so bereft of empathy that one of the employees has been reduced to a literal skeleton. You could, in theory, earn or spend absolutely no money whatsoever and elect to simply talk to all of the villagers on a daily basis to increase your friendship with them.
Farming requires that you purchase seeds, till a bit of land, plant seeds, and keep them watered. A Preserves Jar, a Keg, or any number of other pieces of Equipment lets you produce Artisan Goods. Redditor Mathiashenr wanted to see what happened if he built a maze near the bus stop and the player character properly pathed it until a failsafe kicked in and teleported the player to the bus. Making friends with the villagers can be a fun and interesting experience through which you can learn more about Pelican Town and Stardew Valley itself. These choices will affect your relationships with the villagers and can result in different outcomes. The Harvest Moon games (which were stated to be an inspiration for the game by its creator) usually had fantastic sound. While the first Harvest Moon game was done in this way, most of the successors were done as 3-D models.

I sat down with a friend who is also quite experienced with the game and asked them if they could think of any particularly glaring issues, as I couldn’t think of any myself.
Stardew Valley handles complex issues like reintegration into civilian life for military personnel with tact and depth.
I cannot possibly fathom the insane dedication it took to make it, much less the talent and patience. It can be picked up by nearly anyone, and yet the mechanics are complex and intermingled with one another to the point that you will find a surprising amount of depth in it.
It's well-designed, well-polished, and encompasses everything I love about this style of game and more. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more! With the variety of various seeds you can lay down, it’s best knowing just which crops are worth growing through the different seasons.
It reminded me of Harvest Moon; the graphics, the way you have to build your own farm, grow your own crops and take care of your farm animals. The villagers in Stardew valley all have their very own personality and have funny dialogues which makes it very enjoyable to build relationships with them. The player character receives a letter from their Grandpa imploring that they come to Stardew Valley and get a fresh perspective on their life.
Your home is a one-room cabin, and the farm itself is horribly overgrown with weeds, grass, trees, and various other bits of nature.
You could ignore everyone in the village and become an entrepreneur who ships crops by the hundreds every season. Till a few squares of land with your hoe, plant some seeds appropriate for the season in the tilled soil, and then water the seeds. Even when you use upgraded tools you have to hit the ground running to be able to water everything on a daily basis. Stardew Valley had the sense to implement craftable sprinklers, which automatically water adjacent plots at the beginning of the day.
Losing your health will result in a loss of money and some of your items, so it’s best to play cautiously and manage risks so you can make it out of the mines alive. Much like the spiritual predecessor, you can also have a wife or husband and eventually have children with them. Some of these cutscenes give you choices that may or may not affect your relationship, and some of the choices are just for fun. I capped off my engagement with my wife Leah by falcon punching her jerk of an ex-boyfriend right in his mug. For instance, all of my crops are covered by sprinklers, and yet my wife Leah will still occasionally water them all first thing in the morning. You can customize the outdoors of your farm by placing craftable floor tiles, fences, lamps, and other things. And there’s not really anything bad to say about the lot of it on the technical side. The music in particular was great and felt appropriate for the various seasons and situations you would find yourself in. Stardew Valley handily accomplishes the same. I’m not necessarily against pixel art, but an awful lot of games use it and many of them use it poorly.
I have hundreds of hours played across multiple Harvest Moon games, and I love them dearly.
The story seems at its face to be about a cutesy farm town in trouble, and yet you will find that the characters all have realistic and heartwarming characterization. The only serious problem I have with Stardew Valley is that I want more (including the planned multiplayer).
But after having bought the game and played for a bit I realised; this is way more than just a farming game. As the relationship progresses, so do the dialogues, which become more personal the better you know the character. The music, too, gives you the old school Harvest Moon vibes and gives the game a nice, relaxing atmosphere to play in. Anxious for a change in pace, the player takes a bus to Stardew Valley with little more than pocket change and their Grandpa’s letter.
You are then given a quest to introduce yourself to at least twenty-eight people in the village and are generally free to do whatever you would like.
They’ll have Robin the carpenter build a barn or a chicken coop and raise some animals.
Do this every day until the crops are grown, harvest them, and throw them in the shipping box that’s next to your house.

They’re not the cheapest things to put together for a new player, but the time you save is worth more than gold.
Robin the Carpenter handles construction of the actual buildings, and Marnie supplies the animals. There’s a definite opportunity cost to doing it, but it allows for more strategy in choosing how you will run your farm as a business. The Joja Corporation will stealthily bring you home in the night for the low price of only 1,000G.
Should you not meet the requirements of this special event, you’re able to re-attempt it at the cost of a single diamond. You could invest your money into improving your business, make a bunch of friends, and then tear everything down and rebuild it because you didn’t quite get things set up the way you would have liked to.
She’ll also feed all of my animals who are all covered by an automatic feeder system. Everything is very detailed relative to its resolution, and you can tell that a great amount of care went into every single sprite, whether it’s the high-detail character portraits or a lowly rock on the ground.
It treats people as people with all their virtues, but it absolutely doesn’t forget that people have vices, problems, and other flaws as well.
I had always wondered why no one had taken the time to take an experience similar to Harvest Moon and bring it to the PC. They deal with realistic problems, such as alcoholism and PTSD that you wouldn’t expect if you were to judge this particular book by its cover. These are the crops that will offer the most bang for the buck until you get comfortable enough to expand your farm. You can build relationships with the villagers and start a family with one of the bachelors or bachelorettes.
You could even leave your farm exactly as it is and spend your time digging for minerals in the mines and fishing in the lakes, rivers, and ocean of Stardew Valley. At the end of the day, your earnings will be calculated based on what you tossed in the bin. The animals, buildings, and feed are a significant investment, but it eventually pays off as most animals will produce something for you every day once they’ve reached adulthood.
If you’re fortunate enough to pass out in your home, however, this fee is thankfully waived. But there’s barely a handful of serious (or even minor) issues in the game, especially when you consider the sheer scale of it. They have homes ranging from practically a small mansion to a literal tent in the woods, and each home is decorated to the tastes and means of that character.
That day has come, and I was fortunate enough to play a game that not only does its spiritual predecessors justice, but improves on them in nearly every conceivable way. I feel like it was made just for people like me who shut out the bad things in the world by tending their own little virtual garden. Stardew Valley is likely to be emulated for its mechanics, theme, and storytelling in the years to come, but all of the component pieces are so finely crafted that I think the task would be insurmountable to anyone who didn’t craft it as carefully as this title has been.
By the end of the game, I had a wife, one kid, five hundred and twenty farm plots, four barns, two coops, and a small fleet of crab pots floating in a lake and the ocean. Robin the carpenter is married to her second husband Demetrius and has one child from each marriage. This particular feature is lacking in many games that allow marriage, including the Harvest Moon games, which are a spiritual predecessor to Stardew Valley. When you look at Leah’s cottage, for instance, you can get a good idea of what kind of person she is and what her interests are. Think about fishing, mining, fighting monsters and completing quests to finish the story line. Clint the blacksmith pines for the waitress of the local saloon and asks you to help him figure out how to talk to her.
Bachelors and bachelorettes will get their own little side room attached to the bedroom once you’ve married them, and each one suits their interests and personalities. A veteran comes home from a war and doesn’t quite know how to re-integrate into civilian life. All of the various pieces of Stardew Valley come together to create a world that feels very much alive.

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