Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. The reality is, with a roster wrapping up at a whopping 58 fighters, there is nowhere for a new entry to go but down. It’s evident that Nintendo is far from done with the franchise given how well the titles sold across both the 3DS and Wii U platforms.
So, how would the house of Mario handle repurposing and reselling a port of the latest Smash? While having all of the content in one, convenient package is sure to appeal to any diehard fans, there has to be a real reason for passive consumers to upgrade as well.
Having one or two veterans return in the port will immediately get the fan base talking (with Ice Climbers being a clear-cut favorite that have already had some work put into them), and throwing in a few new and previously 3DS-exclusive stages certainly wouldn’t be a poor choice either. Competitive fans hoping for GameCube controller support won’t be left hanging either, as the adapter that allows just that compatibility on the Wii U plugs directly into a USB port – something that the Nintendo NX is very likely to have.
The first character to have an announced alternate was Wii Fit Trainer, which was the male version of the skin, along with the female Villager skin announced much later.
Well, it appears that Little Mac is one very popular guy as we now know he’s getting another in the game based off one of his classic looks from the opening of the original Punch-Out. Hopefully this is a sign that every character is going to be receiving multiple true alternate, such as different variations of their costumes throughout the years, rather than just palette swaps. A number of images and videos have been circulating around the internet with the impending Japanese release of Super Smash Bros on 3DS due on September 13th. Professor Layton might very well be the next character that will be added to the roster of Super Smash Bros.
The latest Nintendo Direct just dropped a megaton bombshell: Cloud Strife, the iconic hero of Final Fantasy VII, has been revealed as a new playable fighter in Super Smash Bros. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles.


But that doesn't mean he will let poor games slide without a good thrashing when necessary! The trailer makes great references to Final Fantasy 7 recreated naturally in Super Smash Bros play. Given the standard development time allotted for the game, with development usually kicking off at about 2 years out from launch, there simply isn’t enough time to completely rebuild the fighting game with all of the currently included characters. Despite claims of uncertainty regarding future iterations from the series’ creator, Masahiro Sakurai, more games will inevitably happen.
The thought of buying into the same game for the third time isn’t all that enthralling, but adding in a handful of additional incentives makes it a much more alluring piece of software. Of course, a newcomer is always something that turns heads, and in the wake of the now shuttered Smash Ballot there’s little doubt that the Big N knows exactly which mascots are the most desired amongst the most dedicated of fans.
Add in some way to scan the currently available amiibo for the fighting game, and players will be able to import their sparring partners with relative ease. Between those, we also got the unveiling of Wire Frame Little Mac, which is from the arcade version of Punch-Out!
The following were the caption associated with the image and a followup comment by Masahiro Sakurai on Miiverse.
The fact that Little Mac has two, along with the Skyloft inspired Link tunic revealed last week, hopefully bodes well for some of the other characters in the game to getsome as well. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. This is a signature move by Nintendo, who’ve done the same throughout all game reveal trailers. With what has undeniably become the most diverse roster of gaming icons in history, it comes as no surprise that fans were eagerly talking about and playing the games well after their respective launch dates.
Instead, with mass production for the NX allegedly set to kick off at the end of Q1 2016, the only logical thing to do would be port Super Smash Bros.


Including all of the followup DLC is understandably a given, making the final package’s rights issues for late additions like Cloud Strife and Bayonetta a much easier task in and of itself when it comes time to sit down at the bargaining table. We have a few ideas of who we’d like to see, but the likes of Corrin have been enough to keep us on our toes when it comes down to speculation. Instead, the system in place appears to have been lucrative from the perspectives of both the ever-present fan base and Nintendo, and this seems like the best route to take for those willing to build on the existing experience rather than lose some fighters and content in the transition to new hardware.
We had the Daisy costume for Peach and a few like that, but there has been so much missed potential on a large number of the others we could have seen in the past. Nintendo is good at keeping tight-lipped on things like content and pricing, but as 2016 progresses, more info is bound to come along. Now, with DLC coming to an end and a brand new console on the horizon, I’ve started wondering just how Nintendo will go about topping the latest iteration.
Plus, the loyal followers that have been grabbing every minute offering of content won’t be met with a third platform to buy the current set of additional add-ons on – giving them a definitive edition of the fan-favorite fighter in the process. It’s well-documented that the fan-favorite duo were up and running on the Wii U version before being axed as a result of their inability to operate properly on the underpowered 3DS.
Sure, Cloud has appeared on Nintendo platforms in spin-off games like Theatrhythm and some of the portable Kingdom Hearts, but those are just minor appearances. With the NX, presumably, being a more powerful piece of hardware, bringing them back will be an immediate draw for dedicate Smashers.
All that would be left following that are the window dressings in the form of any additional combatants and battlegrounds.



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