Flipped classroom practices have been identified as important developments in pedagogy by numerous sector-scanning reports.
Erica Sheward at the Natural Resources Institute (NRI) has been using Adobe Connect in order to improve the quality of feedback given to students.
Our world, both within and outside of academia, continues to change dramatically due to significant advances in technology and its use in education.
Except where otherwise noted, original content on this site is published by the University of Greenwich under a Creative Commons Attribution 4.0 licence.
Bitesize Levels Primary KS1 Early and 1st level KS2 2nd level Secondary 3rd level 4th level CA3 KS3 GCSE National 4 National 5 NA iseanta 4 NA iseanta 5 TGAU Higher A€rd A?re All subjects Home National 5 Technologies Computing Science Information system design and development Technical implementation (storage) Computers systems are capable of storing vast amounts of data.
Local storage refers to a storage device that is used on the computer system you are working on.
The advances in digital distribution have changed the game industry in the same dramatic way they changed music, video, newspaper, and book publishing. And with so many of these living on the Internet or having significant online components, latency is their enemy. Poor cloud and network performance have two effects on games: poor downloads and poor gameplay.
A mere couple of year ago the digital marketplace was a small portion of the landscape for delivery of games.
Online gaming customers are twice as likely to abandon a game when they experience a network delay of 500 additional milliseconds.
A 2-second delay in load time during a transaction resulted in abandonment rates of up to 87 percent.
Eighty-one percent of Internet users abandon a page when a video fails to start immediately. Latency, the time interval between an action and response during multiplayer gaming, is another area where consumers don’t like to wait.
In a first-person shooter (FPS) like Call of Duty, completing an action has tiny deadline, and latency of more than 100 millisecond can affect the experience of the gamer. Simply put: When Internet traffic slows game state information, players lose an advantage, and their immersive experience suffers. Because of the high-tech nature, game companies have quickly realized that latency and throughput are best measured using real user measurements (RUM), not synthetic monitors.
Without a community of RUM providers you are not seeing enough networks on a regular basis to make good decisions.
The reason that (1) does not work is that adding more servers only helps if the problem is that your servers are overloaded. When faced with an Availability or Performance problem, the best practice for the IT architect is to scale the infrastructure by adding either other providers or at least adding other nodes. If you are using clouds for your game – it is very typical to add a separate regional instance of your cloud in and direct traffic there when it performs best. Traffic is untested on the secondary cloud – thus there is risks of sending traffic somewhere it might not perform well. Because of these disadvantages, architects have started using an Active-Active strategy for traffic management.
In the end – the gaming industry is perhaps the most demanding major vertical doing business on the Internet today. As you may expect traditional academic institutions have generally resisted the influence and increasingly pervasive presence of social networking activities in the life of their students, but recently, the same institutions have had to look with new eyes at all of the aspects and consequences of this new modes of technological socialization sweeping the younger generations. The data that has emerged from the NSBA survey leaves no doubt as to how important social networking is today for young adults and how potentially effective this could be if there was a synergy, rather than a friction, between the online social interaction drivers of the new generations and the goals that schools in general are trying to achieve. Online social networking is now so deeply embedded in the lifestyles of tweens and teens that it rivals television for their attention, according to a new study from Grunwald Associates LLC conducted in cooperation with the National School Boards Association.
Nine-to-17-year-olds report spending almost as much time using social networking services and Web sites as they spend watching television. Further, students report that one of the most common topics of conversation on the social networking scene is education. Almost 60 percent of students who use social networking talk about education topics online and, surprisingly, more than 50 percent talk specifically about schoolwork.
Indeed, both district leaders and parents believe that social networking could play a positive role in students' lives and they recognize opportunities for using it in education -- at a time when teachers now routinely assign homework that requires Internet use to complete. There has been explosive growth in creative and authoring activities by students on social networking sites in recent years. One in seven (14 percent) create new characters at least weekly, with nearly a third of these students doing so every day. One in 10 (10 percent) start or contribute to online collaborative projects weekly or more frequently. Nearly one in 10 (9 percent) submit articles to sites at least weekly or create polls, quizzes or surveys online. Nonconformists -- students who step outside of online safety and behavior rules -- are on the cutting edge of social networking, with online behaviors and skills that indicate leadership among their peers. About one in five (22 percent) of all students surveyed, and about one in three teens (31 percent), are nonconformists, students who report breaking one or more online safety or behavior rules, such as using inappropriate language, posting inappropriate pictures, sharing personal information with strangers or pretending to be someone they are not.
Nonconformists are significantly heavier users of social networking sites than other students, participating in every single type of social networking activity surveyed (28 in all) significantly more frequently than other students both at home and at school -- which likely means that they break school rules to do so.
They also are disproportionately likely to learn about new sites and features online, through the "chat vine" or other online mechanisms, while other students are more likely to hear about them from parents or teachers. These students seem to have an extraordinary set of traditional and 21st century skills, including communication, creativity, collaboration and leadership skills and technology proficiency. However, previous research with both parents and children has shown that enhanced Internet access is associated with improvements in grades and school attitudes, including a 2003 survey by Grunwald Associates LLC.
In any event, these findings suggest that schools need to find ways to engage nonconformists in more creative activities for academic learning.
While social networking seems omnipresent in the lives of most tweens and teens outside of school, most school districts are cautious about its use in school.
More than eight in 10 districts have rules against online chatting (84 percent) and instant messaging (81 percent) in school. More than six in 10 districts (62 percent) have rules against participating in bulletin boards or blogs; six in 10 (60 percent) also prohibit sending and receiving e-mail in school. More than half of all districts (52 percent) specifically prohibit any use of social networking sites in school.
Still, despite the rules, there is some officially sanctioned, educationally packaged social networking occurring in schools. Interestingly, districts that report that their parents are influential in technology decision making are more active in social networking (71 percent vs.
Students and parents report fewer recent or current problems, such as cyberstalking, cyberbullying and unwelcome personal encounters, than school fears and policies seem to imply.
Only a minority of students has had any kind of negative experience with social networking in the last three months; even fewer parents report that their children have had a negative experience over a longer, six-month period.
Nearly one in five students (18 percent) say they have seen inappropriate language on social networking sites; 16 percent of parents concur. About one in 14 students (7 percent) say they've experienced selfdefined cyberbullying; 5 percent of parents concur.
About one in 25 students (4 percent) say they've had conversations on social networking sites that made them uncomfortable; 3 percent of parents concur.
Fewer than one in 30 students (3 percent) say unwelcome strangers have tried repeatedly to communicate with them online; 3 percent of parents concur. Only about one in 50 students (2 percent) say a stranger they met online tried to meet them in person; 2 percent of parents concur. Only .08 percent of all students say they've actually met someone in person from an online encounter without their parents' permission.
The vast majority of students, then, seem to be living by the online safety behaviors they learn at home and at school.
School district leaders seem to believe that negative experiences with social networking are more common than students and parents report.
School district leaders report that teachers are now routinely assigning homework that requires Internet use to complete, no longer allowing equity concerns to be a barrier:Nearly all school districts (96%) say that at least some of their teachers assign homework that requires Internet use to complete. More than a third of all school districts (35%) say more than half of their teachers assign homework that requires Internet use. More than nine out of 10 school districts of low socioeconomic status (94%) say some of their teachers assign Internet-based homework, and more than one in four of these districts (27%) say more than half of their teachers do so.
Nearly all school districts (95%) say that at least some of their teachers are using Web pages to communicate assignments, curriculum content and other information.
More than eight out of 10 school districts (88%) subscribe to online educational services or learning management systems, or both.
While a significant percentage of educators require their students to use the Internet for homework, school policies indicate that many are not yet convinced about the value of social networking as a useful educational tool or even as an effective communications tool. Both schools and especially parents have strong expectations about the positive roles that social networking could play in students' lives.
But district leaders are skeptical at this point about the educational value of social networking. Fewer than one in three (29 percent) believe that social networking could help students improve their reading or writing or express themselves more clearly (28 percent). Nearly nine in 10 district leaders (87 percent) say "strong educational value and purpose" will be a requirement for them to permit student access to any social networking site. Large proportions of district leaders say that a strong emphasis on collaborative and planned activities (81 percent), strong tools for students to express themselves (70 percent) and an emphasis on bringing different kinds of students together (69 percent) would be required for them to buy into social networking for school use. Parents and communities place faith in school board members and educators to protect students during the school day -- and that means securing their safety when they're online. At the same time, parents and communities also expect schools to take advantage of potentially powerful educational tools, including new technology. Moreover, social networking is increasingly used as a communications and collaboration tool of choice in businesses and higher education.
Finally, despite the large majorities of students who seem to be highly active social butterflies online, equitable access is still a critical consideration for schools. Here are some ways that school board members could strike the appropriate balance between protecting their students and providing a 21st century education:Explore social networking sites. This survey was originally published by NSBA on October 2007 and titled "Creating & Connecting: Research and Guidelines on Online Social - and Educational - Networking". This study was made possible with generous support from Microsoft, News Corporation and Verizon. Grunwald Associates LLC, an independent research and consulting firm that has conducted highly respected surveys on educator and family technology use since 1995, formulated and directed the study.
The National School Boards Association is a not-for-profit federation of state associations of school boards across the United States. The Technology Leadership Network (TLN) is NSBA's district membership program designed for education leaders who establish policies and implement technology decisions that enhance teaching and learning, operations, and community outreach efforts. I was wondering, do you happen to know if there there is more research about these types of students? For some reason, there are a lot of barrier screws in operation with high-shear mixers, when a distributive mixer is usually a better choice. More recently, a spiral Maddock mixer has been developed that includes features of both designs, and seems to be the most widely used today (Fig. The Egan and Maddock mixers were initially developed to improve the melt quality from conventional screws (non-barrier). In 1961, before these mixing sections were introduced, a barrier screw design for rubber processing was developed by Geyer at Uniroyal.
Yet even today, there are quite a few barrier screws equipped with high-shear mixers, when their need has theoretically been eliminated from barrier screws.


If designed properly, once material passes through the barrier section on these screws, it should be completely melted. The Saxton style provides mixing by dividing the melt into a number of channels, while interrupted flights allow mixing between those channels. Pin mixers can divide the melt many times, creating essentially exponential divisions based on the number of pins and rows. Pineapple mixers divide the melt like pin mixers, but converge the divisions at various angles for chaotic mixing. Regardless of the type mixer chosen, the distributive types seem to fit the needs of barrier screws better than the dispersive shear-type mixers, except in cases where there is a specific requirement for intensive shear of particles small enough to pass through a barrier section unrefined.
Jim Frankland is a mechanical engineer who has been involved in all types of extrusion processing for more than 40 years. Comments are reviewed by moderators before they appear to ensure they meet Plastic Technology’s submission guidelines. First Capital Internet Marketing Consultants has helped clients hone their internet marketing strategies to meet the demands of the modern marketplace through social media management services.
Whether you have already begun a social media marketing program or are just getting started, First Capital Internet Marketing Consultants offer individual and customized social media management services to meet your needs.
Our A la Carte social media management options are designed to help businesses get up and running with a new social media program. First Capital Internet Marketing Consultants will research the competition and help you determine the social media platforms that will benefit your business most.
Many businesses believe that social media sites such as Facebook and Twitter are to be used to promote products and services only. Google is placing more emphasis on social media when determining search engine page rank placement.
Social media takes time and patience, but if designed and implemented properly have the ability to help increase your return on investment. However, while having a backup on an external hard drive is better than having no backup at all, backing up to external hard drives has major disadvantages, too. External hard drives have become very cheap, and with the new USB 2.0 devices, connection speeds have increased dramatically. As we mention above, storage prices have decreased dramatically, so you can get a 100GB or 200GB hard drive at a very affordable rate. Newer models of external hard drives use USB 2.0, which makes data transfer to and from your computer very fast. Once you purchase an external hard drive, there are no costs associated with maintaining it whatsoever.
As you are in full control of your hard drive and data, you can encrypt your files as much as you’d like, making your external hard drive a secure file vault. One thing that you have to keep in mind is that an external hard drive is still a hard drive at the end of the day. If you are very tech-savvy, then this might be an advantage because you can manage all the security options that you’d like your data to have. Online backup and storage has become quite popular in the last couple of years because storage price has decreased dramatically.
One of the major advantages of online backup is that you can access your files from anywhere in the world without having to take some external device with you. Some online backup services, like SpiderOak, allow you to share files and folders with friends, family, and colleagues.
As you send your files to a relatively unknown third party, you have to trust that they treat your files with utmost care and security.
Backing up online can be very slow depending on your Internet connection and several other factors. If you sign up for an online backup service, you’ll have to pay a small monthly fee so that you can upload your files to that service. If you had only one option to back up your files, we would definitely recommend signing up for an online backup service. If you are unsure which provider to choose, we highly recommend having a look at our comparison chart or reading some of our backup reviews.
The reason is that I recently found out the my Western Digital MyBook 3TB drive uses hardware encryption!
Best Online Backup Services Updated 2016If you're looking to backup your files in the cloud, this is the list you need to choose the best service.Best Cloud Backup for MacYou need to backup your Mac? Why bother looking around for the best cloud storage for music services, when we've got the top five right here? With attacks and attempted thefts affecting SMBs more than ever before, we're here to explain the importance of cloud security for SMBs and their IT staff, where data should be stored, and privacy concerns. Finding a cloud storage and backup solution to help protect your family's data can be a difficult task. ADrive's 50GB free accounts are going to be cut from the program on November 16th, essentially forcing customers who use that plan to either pay up and upgrade to premium, or simply transfer their data to another provider. Yunio is here to answer the calls of all those who need massive storage for free, with 1 TB of free data on offer, the Chinese company is posing a serious threat to more miserly Western cloud companies. We are a professional review site that receives compensation from the companies whose products we review. Tatiana Simmonds (Principal Lecturer, Computing and Information Systems Department) and Zoe Swan (Senior Lecturer in Law). An information system will store music, videos or thousands of online transactions for the largest banking company in the world.
For example, the files stored on the hard drive of your desktop can only be accessed using that desktop. This means that, as long as you have access to the internet, you would be able to access your data on the move.
The smallest delays in loading a web page or waiting for a video to start can determine a game publisher’s capability to acquire new customers.
In turn-based or simulation games such as Civilization or The Sims, latency has a less pronounced effect but can still negatively impact the user experience. Game publishers face the technical challenge of simulating the smooth unfolding of time we experience in the regular world. To have a successful product, providers of intensive gameplay for the vast audiences of massive multiplayer online (MMO) games face the technical challenge of simulating the smooth unfolding of time we experience in the regular world. The larger players are typically both building and maintaining their own download manager, or have outsourced that to one of the handful of download managers in the market.
All the traditional issues with broadcasting livestreaming events is now a part of the gaming continuum. If your measurement is leading to a false sense of performance security then you will not understand the problem enough to fix it.
The problem for a single gaming company – is that to do this requires billions of transactions a day. If you are using CDNs for delivery – it is a best practice to involve a second CDN to ensure your downloads happen on time every time.
Can using performance-based global traffic management to route traffic to the best performing clouds mitigate congestion issues?
These measurements must be made available to the global traffic management engine in real time.
What is also needed is the ability to consume this service as an API that allows the gaming client to be an informed participant in this decision tree. Other industries can learn from this vertical as it is forced to solve these challenging problems. The National School Boards Association (USA) in partnership with research firm Grunwald Associates LLC, and the support of Microsoft, Newscorp and >Verizon has just published a data-rich survey dissecting social and education related activity patterns by American students. Among teens, that amounts to about 9 hours a week on social networking activities, compared to about 10 hours a week watching TV. Beyond basic communications, many students engage in highly creative activities on social networking sites -- and a sizeable proportion of them are adventurous nonconformists who set the pace for their peers. Yet the vast majority of school districts have stringent rules against nearly all forms of social networking during the school day -- even though students and parents report few problem behaviors online. With words, music, photos and videos, students are expressing themselves by creating, manipulating and sharing content online.
More than one in five online students (21 percent) say they post comments on message boards every day; four out of 10 (41 percent) say they do so at least once a week. Nearly a third (32 percent) of online students say they download music or audio that other users uploaded at least once a week, or upload thirdparty music or audio themselves (29 percent). Nearly a third (30 percent) of online students say they download and view videos uploaded by other users at least once a week. Nearly one in four (24 percent) of online students say they post photos or artwork created by others at least once a week. More than one in 10 online students (12 percent) say they update their personal Web site or online profiles every day; one in four (25 percent) do so at least weekly.
More than one in six (17 percent) of online students say they add to blogs they've created at least weekly; 30 percent of students have their own blogs.
In 2002, only about one in seven students (13 percent) said they were involved in online art and story-sharing, either creating it or looking at others' work. For example, 50 percent of nonconformists are producers and 38 percent are editors of online content, compared to just 21 percent and 16 percent, respectively, of other students.
Ironically, nonconformists also are more in touch with their parents as well, communicating significantly more frequently with their parents in every way except in person -- online or by cell phone, for example -- than other students. Yet they are significantly more likely than other students to have lower grades, which they report as "a mix of Bs and Cs," or lower, than other students.
Nearly half (49 percent) say their schools participate in online collaborative projects with other schools, and almost as many (46 percent) say their students participate in online pen pal or other international programs. More than one in five districts (22 percent) say their classrooms are involved in creating or maintaining wikis, Web sites that allow visitors to add, remove or edit content.
For example, more than half of districts (52 percent) say that students providing personal information online has been "a significant problem" in their schools, yet only 3 percent of students say they've ever given out their e-mail addresses, instant messaging screen names or other personal information to strangers. Of these subscribing districts, 87 percent allow students to access these services from home. District leaders say they hope social networking will help students "get outside the box" in some way or another. Somewhat more of them (36 percent) hope that social networking will help students learn to work together to solve academic problems. More than three in four (76 percent) expect social networking to help their children improve their reading and writing skills or express themselves more clearly; three out of four (75 percent) also expect social networking to improve children's ability to resolve conflicts.
Both also demand an educational value and purpose as a requirement for social networking in school.
Urban (89 percent) and rural (96 percent) districts feel particularly strongly about this, compared to their peers. But most also would insist on adult monitoring (85 percent) and would continue to prohibit chat and instant messaging (71 percent) as conditions of social networking use in school. It is appropriate, then, for school boards to approach social networking with thoughtful policies that maintain their parents' and communities' trust.
Clearly, both district leaders and parents are open to believing that social networking could be such a tool -- as long as there are reasonable parameters of use in place. As such, it would be wise for schools, whose responsibility it is to prepare students to transition to adult life with the skills they need to succeed in both arenas, to reckon with it.
It is incumbent on schools to recognize the silent minority of students who do not have easy access to computers, cell phones and other devices commonly used for social networking. Many adults, including school board members, are like fish out of water when it comes to this new online lifestyle.


In districts where structured online professional communities exist, participation by teachers and administrators is quite high. Some schools and educators are experimenting successfully with chat rooms, instant messaging, blogs, wikis and more for after-school homework help, review sessions and collaborative projects, for example.
Schools have a role to play in closing the digital divide with social networking, just as they have with Internet access.
The survey findings identify this group of students as highly engaged and skilled at social networking and as an influential leadership cadre among their peers. Many schools initially banned or restricted Internet use, only to ease up when the educational value of the Internet became clear.
Educational leaders should work with social networking companies to increase services that are explicitly educational in nature, via informal or formal initiatives that highlight educational offerings.
Our mission is to foster excellence and equity in public education through school board leadership.
The darkened areas are undercut or clearance areas where the polymer must pass and receives aggressive shear. They are differentiated by either being primarily a dispersive or shear device that adds to the melting capacity, or a redistribution device that mixes essentially by dividing the melt numerous times to distribute the minor component as layers throughout the major component.
They were used to process many different polymers in a variety of applications but saw their real worth in processing crystalline polymers, principally polyolefins.
In most cases, adding a dispersive or shear mixer after a barrier section would needlessly increase the melt temperature, reduce the output because of the added pressure drop, and result in greater energy requirements during both the extrusion and the subsequent cooling processes. But basically, this design relies on the same mixing principles as those in the metering section, and is most effective primarily for thermal homogenization.
Mixers of this type minimize the restrictions of laminar flow in mixing and can mix materials of substantially varying viscosity by creating an infinite number of layers. We will review and update your current social media campaign(s) as well as research current social media activity. In fact…advertising is the last thing they want to see unless it touts a sale, promotion or special event. They want to know about the latest and greatest product available and at the same time enjoy taking part in polls and contests. They provide customers a venue to positively and negatively review product, services and experiences. The more interaction, likes, shares, tweets and re-tweets a business creates, in conjunction with a well designed internet marketing campaign, the higher the SERP.
We are strong advocates of having multiple backups, with at least one off-site backup (for example, with an online backup service). Also, sizes have decreased, making external hard drives extremely portable and lightweight. That is especially useful when you have sensitive data that no one else should read or see.
If you forget to connect it or take it with you, then you have no other way to access your data. But for most people, this is an overwhelming task, and they’d rather not encrypt their data at all. Therefore, providers can offer online backup at ridiculously low prices; it is even possible for them to offer unlimited online backup for just five dollars per month. Once you send your files over, they remain in your control, but they are no longer only on your computer.
However, this is true only for initial backup because all of your files have to be transferred then. However, if you have to pay for an external hard drive every two years, this can amount to the same costs.
We recommend you back up on an external hard drive, using Time Machine (if you are working on a Mac) or Genie Backup (if you are working on Windows), and use an online backup service as an additional backup layer.
Where we'll be comparing both services in six major categories, alongside a list of pros and cons. The company's clients were recently targets of two different attacks, both coming in the form of emails. Among the updated features, you also have Google Drive access, although no streaming is available, and easy to use touch-screen controls. We will shortly publish information explaining the limitations to liability of the university and our procedures for dealing with any concerns over content on this site; in the meantime, please contact us by email to report any concerns.
Portable devices such as portable hard drives are also examples of local storage as you still need to have the device that stores your data present if you want to access your files.
This has created new pressures on developers and publishers to be able to manage and predict consumer demand, so they can ensure positive online gaming experiences. Academic research on the effects of latency on gameplay in different game genres is instructive. Game developers and publishers need to find ways of ensuring that every possible amount of latency is removed from the entire value chain.
These products do a good job of dealing with loss connections and restarting when the connection has been restored, but they can only work as well as the content delivery network (CDN) or cloud from where the asset is coming from. Video start failures, buffering, and all the other video specific metrics and issues must be addressed.
Typically the architect would set up and alert if there was any problems and the traffic could be made to automatically fail over the the passive node’s. When cloud vendors have outages in one or more of their regional locations, traffic can be diverted to clouds (or data centers) that are still available. In 2002, only 7 percent posted daily and only 17 percent did so at least once a week, according to a similar Grunwald Associates LLC survey. More than one in 10 (12 percent) say they upload music or podcasts of their own creation at least weekly. More than one in five (22 percent) say they post photos or artwork of their own creation at least that often. In 2002, only 12 percent of tweens and teens even had a personal Web site or online profile. Today, many more students report participating in just one creative process -- authoring -- every week -- and the range of their content creation activities is much broader.One in six (16 percent) say they use online tools to create and share compositions that are more sophisticated than simple art or stories, including virtual objects, such as puzzles, houses, clothing and games. Further, large, urban and Western districts are typically more active users of social networking than other districts.
Similar differences occur between districts' beliefs and students' and parents' reported experiences with inappropriate material, cyberbullying and other negative incidents. However, they are curious about its potential -- a sign that there may be some shifts in attitudes, policies and practices in the future.
Nearly half of them (48 percent) expect social networking to introduce students to "new and different kinds of students." More than four in 10 (43 percent) hope social networking will help students "learn to express themselves better creatively" and "develop global relationships".
Almost as many (72 percent) expect social networking to improve their children's social skills as well. It's important for policy-makers to see and try out the kinds of creative communications and collaboration tools that students are using -- so that their perceptions and decisions about these tools are based on real experiences. Nearly six in 10 districts (59 percent) say at least half of their staff members participate, while nearly four in 10 (37 percent) say 90 percent or more do so. These activities appeal to students -- even students who are reluctant to participate in the classroom. Most students have some way to get online, either in their schools, at public libraries or at home -- as educators apparently recognize when they assign homework that requires Internet use. Yet they seem to be lukewarm about traditional schoolwork and academics, perhaps because the allure of social networking is more compelling than traditional ways of learning.
Tom de Boor and Li Kramer Halpern of Grunwald Associates LLC provided guidance throughout the study and led the analysis. NSBA represents the nation's 95,000 school board members that govern 14,890 local school districts serving more than 47 million public school students.
The Leroy mixer is more commonly known as the Maddock or UCC mixer because of extrusion legend Bruce Maddock’s work with it while at Union Carbide Corp.
Most of the time, a distributive mixer would be a better choice to homogenize temperatures, colors or additive distribution while providing minimal additional increase in melt temperature and reduction in output.
As we all love positive reviews, the negative reviews allow businesses to learn from their mistakes and take action upon them. You can now carry your external hard drive around, making sure you have all the important files you need with you. You can be lucky and keep the same external hard drive for a couple of years, but in some cases, it takes only weeks until a hard drive says goodbye. Just imagine you have to give a speech but you forgot your presentation on your external hard drive at home. SugarSync is a great way to access your files from anywhere and synchronize them across multiple machines. Even if your hard drive fails, you can be sure to get everything back up and running in just a couple of hours.
Many providers have the option to encrypt files only locally so that your files can be seen only by the owner of the encryption key: you.
Incremental backups are almost as fast as with an external hard drive because only the changed portions of a file have to be uploaded.
Worse, the quality of this line of drives is questionable, but the only way to read the data is to buy another MyBook, break it open and swap drives!!! That's why we exist, to help you hunt down the top five best cloud storage services for families.
When gaming companies take RUM measurements they are typically taking them directly prior to associating a player with a game server. Overall, more than one in five online students (22 percent) say they have uploaded videos they created at some point.
These findings indicate that educators find value in social networking -- and suggest that many already are comfortable and knowledgeable enough to use social networking for educational purposes with their students. But educators will have to consider the often-impromptu exchanges and instant access that are characteristic of social networking as they plan ways to incorporate it into educational experiences. By reaching out to these students and tapping into their interests, educators could yield a double benefit: a heads-up on the next new things that many other students are likely to gravitate to online and improved academic results for the nonconformists. Safety policies remain important, as does teaching students about online safety and responsible online expression -- but students may learn these lessons better while they're actually using social networking tools.
A more detailed market research report based on this survey, including findings of interest to industry, is available commercially from Grunwald Associates. Not only does actively engaging visitors, making them feel important, it provides businesses the essential market research information required to move forward in real time and for little or no money. Businesses that handle negative comments professionally and in a timely manner have the ability to show others how important they truly are to your organization. In my case I am running more and more websites and I should charge clients for a back up service and make cost a mute point. Look at Carbonite, for example, which allows you to back up an unlimited number of files for only $59 per year. All things being equal – reaching a server that is in NYC will be faster from Boston than reaching a server in San Francisco. This is not always the case by any means – but the fact is that peering can only take you so far.



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