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30.05.2015
Hollow Fragment is a big, competently-produced anime tie-in that doesn't excel in any aspect other than size. The story's focus is Kazuto Kirigaya, known simply as Kirito in the game, one of the early beta testers who uses his knowledge to help others as the Black Swordsman. There's a good bit of customization here; you start as canon Kirito, but you can change up his name, hairstyle, face, and voice.
Hollow Fragment may seem overwhelming when you first start playing, as you'll have to juggle your basic attacks, weapon skills, dodges, buffs and debuffs, and the abilities of your current partner. Where you come down on the romances is dependent on how much of a dating sim or Sword Art Online fan you are. If you enjoy Sword Art Online: Hollow Fragment, you'll be happy to know that not only did the Japanese version get a huge content update this month, but a sequel has already been greenlit.
Visuals: The PSP-level graphics have been upgraded, but the stand-out is the hand-drawn art. Interface: Sometimes in the heat of combat, the interface can make the vita's screen feel a bit cramped.
Lasting appeal: Hollow Fragment is a big game that you'll be playing for a long time if you jive with what the game offers.
Sword Art Online: Hollow Fragment does its best to provide a comprehensive experience, featuring online-style combat and dating sim aspects.
Because, never forget, having too many women and showing too much skin makes a game offensive.
I just watched the entirety of Sword Art On-Line recently on Netflix, and was also disappointed that the sense of urgency, panic, and suspense so palpable early on was eventually discarded.
Quick note: Westerners might not be aware, but marrying one's cousin in Japan is socially acceptable, if still somewhat uncommon.
I actually bought the physical Asian English version for my Vita - it's actually a nice game. The overly defensive YOU DON'T LIKE MY ANIMES YOU MUST BE SOME CALL OF DUTY BRO kneejerk reaction to any criticism of any content of Japanese origin does more to discredit the notion that there can be subtlety and nuance to anime-inspired media than anything in the actual games being criticized.
Also, Mike didn't bring it up, but judging from some screens I've seen on twitter, Hollow Fragment has a hilariously bad localization, which seemed funny at least.
When you start showing me reviews that treat sexuality in games with a nuanced opinion other than saying "This offends me", or "This may offend someone", or "I'd be embarrassed to play this around anyone else", then we can talk. I felt the same way about SAO - the first arc was enjoyable, but when the second arc immediately turned the strongish female character into a "Disposable Woman" trope, I pretty much lost hope for the series.
And I cut the Persona games a lot of slack in portraying unusual relationships because they've both been pretty great at having these characters undergo compelling arcs and seem genuinely interested in addressing how these people feel about their lives.
Sporting possibly the least-pronounceable name in video game history, Nyu Media's latest release on Steam, out today, is an enhanced version of a doujin hack-and-slash title.
Sega has announced that the follow-up to Project Diva F for PlayStation 3 and Vita is coming to the West later in the year, proving beyond any doubt that if you show your support for something, you'll get more of the things you like. Our chat with Square Enix's Hajime Tabata explores his Final Fantasy projects and the importance of fan enthusiasm. Smart but subtle additions rule the day in the latest edition of EA's football simulator. Trumpeter swans often frequent lakes in winter alongside other waterfowl such as Canada geese. Winston's kindergarten teacher received a grant from Farm Bureau to take the class to Shatto Dairy.
Miss Missouri’s Outstanding Teen McKensie Garber, Keegan Allen, Jacklyn Maize, Ethan Adkison, Jenna Rains, and Champ the Bulldog.
Morgan Corwin, Michael McLey, Dalton Swalley, Keaton Collins and Hunter McCampbell moved up to the rank of Star. R-5 basketball cheerleaders for the 2011-12 season are, from left: Maria Bickford, Morgan Horvatin, Mattie Burge, Kara Stanley and Skyler Loxterman.
Karla Michener's (four-year old) preschool class, from Learning Time Preschool, took a field trip last Friday to the Active Aging Resource Center.
Based on a light novel series, the show's original premise explored online gaming culture in a near future, where thousands of players of a virtual reality MMO find themselves trapped within the game. The initial idea was enjoyable, but Sword Art Online gradually moved away from handling the sociological and psychological aspects to focus on Kirito's growing harem and fanservice (of the sexual and non-sexual variety).


Early Sword Art Online takes place in Aincrad, a 100-floor mega dungeon with players living and fighting on various floors. Combat simulates play in an MMO; you control Kirito and one partner as they clear Aincrad's floors or the all-new six-level Hollow Area. Once you wade through the skills system (largely on your own), combat begins to become rather straightforward and rote. Here, you can socially interact with the your companions and the rest of the game's supporting cast.
Unfortunately, while it does a decent job of presenting the Sword Art Online world, the game itself is only good, not great. And to be fair, research has shown that the increased likelihood of defects occurring from such unions is essentially negligible. I did feel that the combat system needs some getting used to and the English translation could use some extra work.
He said that those aspects of the game held no appeal to him, but that they may appeal to other players based on their tastes. It's a pretty harsh criticism of a show when my best compliment is "it handled the 'my younger sister wants to have sex with me' plot-line more tastefully than most shows do".
I guess when the whole "we die on-line, we die off-line" element had been resolved, the writer was desperate to replace it with something equally compelling. But putting aside the fact that there is no such thing as a form of art impervious of criticism, the way I see it is that applying such observation in order to deflect or dismiss criticism aimed at anime (and shows full of fanservice specifically) is disingenuous.
Even when such kind of content is presented in exploitative fashion, that doesn’t necessarily mean that the work in question is not good or devoid of merit.
I have wanted to do so for a long time because I really enjoyed Accel World from the same creator.
I managed to finish the season, but I agree with the "ick" factor there (The villain's IT staff are in-game tentacle monsters? The first season managed to do just about everything SAO did better than SAO did it, and I have to say I'm looking forward very much to the upcoming second season. Rather than address what Mike actually said, he just propped up an easy target of generalization that doesn't actually have anything to do with Mike's remarks, tastes, or personality. It has basically two emotional beats: a)characters think they can do something b)characters fail to do the thing and are punished for trying, and it just cycles through those beats about 6 or 7 times over the first season. Unfortunately, as nerds and geeks, we have a very difficult time engaging with criticism directed at our hobbies, and over-generalizations, ad hominem and strawmen are easy ways to dismiss or deflect that kind of comments and opinions. This game doesn't get a pass for me but the depiction of women in Bayonetta does, and I can't articulate why very well.
The mission I played in Red Dead Redemption this weekend was framed around cutscenes involving the subjugation and rape of women and it was pretty gross. I finally watched the whole episode start to finish, but I'm still confused as to what it is.
Sure, it's missing several hairstyles (such as Tennis Match and Cherry Crash) but it's so cool!
Deputy Robert Mazur, Gallatin Police Officer Rick Pointer, and two civilians, Tammy Mazur and Jesse Reynolds, all received the Citizenship Award. In that first arc, the show explored the idea of guilds, player killing, and dungeon diving in a world where doing those things would actually get you killed. I eventually stopped watching the anime and moved onto Log Horizon which has some of the same issues, but goes further into the original premise. Episode 14 of the anime ended on floor 75 with the defeat of the floor boss, Skull Reaper, and the game's operator Akihiko Kayaba.
This means a lot of repeated tactics and grinding, without the benefit of other players to actually talk to.
This shouldn't be a problem for Sword Art Online fans, but I felt it should be mentioned.) You'll always be the canon Kirito in cutscenes though, making the visual customization feel kind of useless at times. I did find some of the options questionable: Silica is only 13 and Leafa is actually Suguha Kirigaya, Kirito's adoptive sister and cousin by blood. Particularly when you consider the large amount of anime with graphic violent content that does not ask anything from COD or any other violent videogame. It’s just that execution is everything, and a lot of works that rely on such kind of content tend to be mediocre at best.


The way to respond to something you disagree with is to address the opinion at hand, not some imaginary bugbear construct of big mean Merkins who hate Japan.
The opening song is genuinely the most compelling part of the show, it promises hardship, and heroes rising to overcome it.
And this game probably has the best treatment of women of any Rockstar game - there are actual female characters with strength and motivations. She can impersonate every single pony in her friend group, all as diverse as the colors of the rainbow!
Deputy Chuck Karns received the Honorary Deputy Award.Charles Cameron received the Citizenship Award. It's here that Hollow Fragment picks up its story, tasking the player with fighting their way to floor 100.
All of your basic moves - attack, dodge, parry, and stun - use a Burst bar, which prevents you from spamming a single move.
Beyond that, you have your requisite equipment, featuring 10 different weapon styles, each with their own skill trees to unlock. There's also the Risk meter; as you use your attacks, your risk increases, causing enemies to focus on you and lowering the damage you do.
Even in boss fights, judicious use buffs and dodging will see you through to the end, as long as you remember to manage your companion. You can romance many of the companions, including characters who shouldn't exist in Sword Art Online's continuity at this point, like Sinon and Leafa, and the all-new addition, Philia.
As for me, I placed this in my backlog for now since there are a slew of other games that I wanted to play first.
It certainly capitalized on my nostalgia for yesteryear when all online RPGs were new and seemed magical. But this was a sweeping generalization that anyone who criticizes the work of Great Yamato is some gun-toting mouth-breather, and that's just lazy.
The weapon types and skills are where you'll really get down and dirty, equipping different skills to fit your playstyle.
Kirito can switch to a companion to lower his Risk, making the Switch a regular part of combat.
Like its combat, Hollow Fragment's dating sim aspects are decent, but nothing particularly deep or ground-breaking. Of all the people to implicate as a Japan-hating cartoon-sex-fearing dudebro, the author of this article is probably the dumbest possible target anyone could pick. If you (not YOU, but you plural) want to debate, tackle the matter at hand, not some strawman you carry around in your back pocket for punching when someone says something mean about an anime that, by all accounts I've heard, went pretty badly off the rails. Like, I was pretty willing to interpret it as connecting with the struggles of a younger generation that basically knows they're trapped by a system they have no means to effectively combat, but you can only expect your audience to give you so much leeway for repetition.
Early on, I frequently forgot which skills I had equipped to certain menus, so I'd bring up the wrong menu again and again.
Of course, Hollow Fragment will teach you nothing outside of the basics, so be prepared to research your way to proficiency.
You get hand-drawn art, all the original voice actresses, and it all culminates in a special finishing event, with sexualized, but mostly tasteful art. And you'll be sinking 100+ hours into the game, so enjoying Sword Art Online (the light novels or show) helps a great deal. Rarity, haven't you realized that you should never change just to meet somepony's expectaions? I do find it interesting the the harem aspect that pushed me away from the anime is actually justified as a mechanic within the game. There's better action RPGs you can get on Vita, leaving Sword Art Online: Hollow Fragment as something specifically for Sword Art Online fans. If Sword Art Online is your jam, you'll probably enjoy this alternate take on the end of the first story arc.



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