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Horseshoes are collectibles in Grand Theft Auto: San Andreas, which can only be found in Las Venturas.
Unlike the other collectibles in the game (tags, snapshots and oysters), a number of horseshoes are almost impossible to reach until the player obtains a jetpack at the Verdant Meadows Airfield after completing "Green Goo"; these can also be obtained through skillful helicopter flying or a combination of slow moving airplanes with parachutes. What specifically caught my eye about the world of San Andreas, though, is the fact that it's a true mini-society. A month after GTA 3 was released to record sales, Rockstar knew that they had a franchise on their hands that would steer the company towards even bigger successes.
Built upon the Grand Theft Auto 3 engine, Vice City was released as a PlayStation 2 exclusive in October 2002.
Voiced by none other than Ray “Goodfella” Liotta, Vercetti found himself, leading a cast that also included the vocals of Tom Sizemore, Burt Reynolds, Danny Trejo, Lee Majors, Jenna Jameson and the infamous Gary Busey himself.
Set in 1986, Vice City was fully dipped in the pastel suits and neon lights of that era, with Vercetti working from the bottom of the gangland hierarchy to once again reclaim a kingdom of drugs, sex and violence in a game that paid homage to classic films such as Carlito’s Way and Scarface.
Players could purchase property which doubled as safe houses, acquire failing businesses and help turn them around or generally use new assets as a front to pursue more illicit activities.
New cars, boats and a rocking soundtrack of the best of the 1980s were all present, as were new aerial vehicles. Stepping into the shoes of Chris Johnson, who was voiced by rapper Young Maylay, players once again worked their way up from the bottom, gathering resources, weapons, vehicles and allies as they went along. The biggest such change came in the form of various physical statistics that Carl could improve upon as the game continued. Various other schools would also increase player proficiency in using cars, bikes, boats, planes and firearms.
Hoods could also be conquered, as Carl took on several waves of enemies, which had to b defended from time to time as rival gangs made a push for your new territory.
All of this, in a game that featured a hipper 1990s rap soundtrack and voiceover work from the likes of Ice T, Samuel L Jackson, Peter Fonda, Clifton Powell and James Woods.
Raking in critical acclaim, GTA San Andreas is easily one of the best PlayStation 2 games ever made, and a defining benchmark of quality for the franchise. Because he's the writer that Lazygamer deserves, but not the one it actually needs right now.
It’s weird, but I think I enjoy older games on consoles more than I do on pc sometimes.
Yeah I’m still loving my PS4 and XB1, but lately modern games are lacking the 1 thing that keeps me hooked no matter what – story! Morrowind is still as epic as you remember… Got it on Steam and, within 5 minutes of starting it up, I knew I was hooked all over again! Hey guys i am new in this names Sky Dragan well i enjoyed playing gta vice city and San Andreas they are the best in play station 2.

Buying developer DMA Design and rebranding them as Rockstar North, the future clearly had more wanton destruction, violence and high speed pursuits in store for it.
Even classic TV show Miami Vice got some love from the game, as Phillip Michael Thomas  popped up as a Rico Tubbs-inspired character within the game. Once players had established themselves as a drug kingpin at the halfway mark of the game, Vice City changed considerably and opened up a more financial side of gameplay. Completing the various side missions would then properly unlock the new assets, giving Tommy access to more funds with which to continue other missions. Players could hop into a helicopter, cruise through Vice City on motorcycles and access an arsenal of weapons that was easily triple the size of the guns available in GTA 3. Scoring positive numbers across a wide range of publications, Vice City is still ranked as the sixth-highest-rated PlayStation 2 game on Metacritic, with sales to match.
The key difference in San Andreas however, was that players had far more features to indulge in, many of which were experimental and never seen again. Working out would result in Carl transforming into a gigantic bodybuilder, while spending too much time down hamburgers would see a gut form on the lead character.
By the time certain skills were maxed out, Carl was a dual gun-wielding, lean and mean sex machine, making the mode an essential part of the San Andreas experience. On top of all the usual vigilante, ambulance and taxi missions, players could also break into houses, pimping, courier jobs and even worked in a local quarry. GTA San Andreas wasn’t just a game with a bigger ambtion, but an quality to match those lofty goals as well. Bigger, better and bolder, the game sold over 12 million units by March 2005 on the PlayStation 2, making it the highest-sold game on that platform of all time. But the PlayStation 3 would soon see a new breed of GTA released, that was even bigger than the mammoth San Andreas. As a general reward, Carl's Sex Appeal gets some boost and also his luck increases to 1,000 after collecting all Horseshoes.
The San Francisco-inspired city of San Fierro, for example, is frequently cursed with a mixture of fog, rain, and overcast afternoons. And it wouldn’t be long before the next GTA game arrived, taking players on a trip down south and back in time.
The sandbox environment was still in play, combat now had a quicker responsiveness to it and property could be purchased, allowing players to have a constant flow of income for their illicit income. As of September 26 in 2007, Vice City had sold over 15 million units, before that number was increased to 17.5 million sold in March 2008 and over 20 million in 2011.
After focusing on gangland activities in cities inspired by New York and Miami, GTA would hit the thug life of Los Angeles for the next game in the series. Respect, sex appeal, stamina and lung capacity all had a part to play, from recruiting gang members to determine how long players could stay underwater for.

Cars could also be customised with nitrous and other cosmetic upgrades, while several new aerial vehicles were unlocked once Carl had obtained a pilot’s license.
Los Santos, on the other hand, is surrounded by a constant haze brought on by the area's terrible level of pollution, while Las Venturas is almost always sunny thanks to its arid climate.
San Andreas was easily the biggest GTA game to date, with a location that spanned three distinct environments: The inner city Los Santos, the high-class San Fierro and the Vegas-inspired outback of Las Venturas.
Carl could go out on dates if his sex appeal was high enough and stamina regulated how far he could run without getting winded, a useful attribute when the cops were hot on your tail. These weather patterns behave just as they do in real life too, which means climates change from time to time. DJs on the radio will even mention these weather breakups and inform players when they can expect to see alterations. The reward for collecting all Horseshoes is that four weapons spawn at The Four Dragons Casino on the south end of The Strip: MP5, Satchel Charges, SPAS 12 and M4. Rival gangs, for example, are at constant war with one another -- so don't be surprised if you see members of the Orange Grove Families blasting away at rival Ballers while you drive through the city streets. Cops will stop and bust them for their crimes just as quickly as they'd bust you as well, making it easier to get away with robbing or killing if they've already got their hands full with somebody else.
But if he's buff and well-dressed, on the other hand, the townspeople will recognize that too. Of course, this is just one example of how the world is alive, as you can also expect to see drug pushers making deals, citizens running for their lives from criminals, and normal everyday fender benders happening between AI drivers. Dressing well, keeping fit, and increasing the amount of respect that you have in the eyes of other thugs can be improved upon as well. Should you let yourself go and become a fat slob, for example, you'll be less likely to earn points for your Sex Appeal stat in order to woo the ladies for those always-fun girlfriend side-missions (plus it'll be harder for you to increase your stamina attribute).
If you head to the gym and jump on the treadmill or bench-press, however, you can burn the fat consumed by eating food and turn it into muscle and increased stamina. Your new buff bod not only makes you more attractive to the ladies and better respected by your homeboys, but it also makes your melee attacks more powerful and your ability to sprint last longer.
Clothes can be bought at several different garment stores, Haircuts and tattoos can be added, and depending on the quality of your appearance, you'll evoke bigger reactions out of women and fellow gang members.

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