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Last week, I posted an article about using a graphics tablet with Lightroom. I wanted to follow up on that and cover a few tips for configuring your tablet to get the most out of it. By default, my Wacom stylus was set up to have the Pen Buttons set up for single and double-clicks, which aren’t very useful inside of Lightroom or Photoshop.
Fortunately, the preferences panel for the Wacom tablet allow you to map the pen buttons to provide additional functionality.
The most practical use for the pen buttons for me is to use them to adjust the brush size in Lightroom and Photoshop. When you’re done, your buttons will be mapped for changing your brush size on the fly! As an added bonus, you are also set up for Photoshop! Open up Lightroom, select the Adjustment Brush, and use the buttons to adjust the size of the brush. I have been featured on this lightroom tutorials section over at infoparrot and many other sites such as Sleeklens and Lightroom Brasil .
Join our 725,753 subscribers and get access to the latest tools, freebies, product announcements and much more! Unsupported browserThis site was designed for modern browsers and tested with Internet Explorer version 10 and later. Use a 0% Hardness Brush (B) on the Layer Mask, black color picked with the settings below to merge the jungle with the floor. Now the game consists in putting several points all over this layer to set different blur values, so we can get a rich and believable depth of field.
We have to get rid of the background behind our little prince so select the Pen Tool (P), which is a marvelous tool to mask out elements from photos. As you can see, there are plenty of shapes all over the edge of the frog, so take your time and zoom in as much as you need to get it done.
Right - click and select Create Vector Mask, then go to the layer and right - click on the mask icon and select Rasterize Layer. Now right - click on the mask icon again and choose Refine Mask to make our selection more accurate.
In the new window menu, check Smart Radius and use the settings depicted in the screenshot below. Once you are satisfied, press Enter and on the Paths tab in the Layers Palette, right - click and select Delete Path if you are not going to use it any longer. But now, if you Zoom Out (Alt + mouse's wheel), you will notice that there are some areas in between the legs of the frog that need to be cut out as well. Zoom In and and use the Color Picker Tool (I) to select a color near to the now desaturated borders.
Choose the Brush Tool (B) with around 100 pixels Size, 0% Hardness, 100% Opacity and 30% Flow and paint carefully over the borders. If we analyze the perspective of the frog, there is something that isn't harmonious at all comparing to the ground perspective. As you can see, now the bottom area of the frog looks better according to the depth of field. For some very tiny bits like this piece of branch you might need to use the Brush Tool (B) with black color picked (0% Hardness so we won't get hard edges) on the Layer Mask and erase more than needed. Use a black soft brush to erase bottom areas of the hand following the volume of the moss rocks.
Select the corner of the longest finger with the Pen Tool (P) and give it a more rounded and natural shape. Switch to the Burn Tool (O) in Shadows Range, with an Exposure of 25% and paint a bit over the hand to enhance shadows. Change to Dodge Tool (O) and use the Highlights Range (25% Exposure) to paint over the same area. Add a New Layer Mask to this layer and use a big, soft brush with black color picked to start painting over the top right area of the image so we get rid of the excesive lighting over there. Last week we lost Michael Jackson, a true legend and without any doubt, an inspiration to a whole generation.
In this tutorial I will show you how I created the wallpaper in tribute to the king of pop.
With the Pen Tool (P) create another triangle like the image below just to make the light brighter towards the top and middle. Add another layer inside the group with Color Dodge and then paint some sparks like the image below. Fabio Sasso I'm a Brazilian product designer based in Oakland, California currently working for Google as a Staff Designer. With mobile devices and tablets at our disposal we now have pretty much an arsenal of tools that in the past would be almost unthinkable. So in this tutorial I will show you how to create a simple vintage look stencil in Photoshop. The easiest way to learn in my opinion is by observing other peoples work, paying attention to the details and how some problems are overcome. The last tutorial I wrote was back in January, it's been quite a long time and boy I missed it. Editors Note: This tutorial is inspired by the work of Lance Thackeray, see the work Signal for a specific reference. Our video editor Gavin Steele has created this video tutorial to compliment this text + image tutorial. Grab the Gradient Tool, select Linear Style and fill the layer from top (#000000) to bottom (#45494d). You can follow Arik's tutorial, creating the record in this design, simply without the background. Once the shape is ready, grab the Path Selection Tool (A) and select the shape you have just created. Duplicate the "Player_L3" layer and name the new layer "Player_L3_2," also change the layer's Blending Mode to Soft Light with 50% Opacity. Select the contents of "Player_Glare," choose Select > Transform Selection, and then press the Down Arrow seven times. Using the Rectangle, Ellipse, and Pen Tools, and the methods described above, create the main panel of the player.
Next, duplicate the "Main_Panel_1" and name the new layer "Main_Panel_2." Scale down the shape to 95% width and 92% height of it's original size by clicking Command + T and and using the Transform Toolbar.
Duplicate the "Control_button_1" layer and rename the new layer "Control_button_2." Scale down the size of the shape to 97% using the methods we have discussed above, and apply the following Gradient Overlay. Repeat Step 19, this time on the "Control_button_2" layer, naming the new layer "Control_button_3." The Gradient Overlay applied to this layer is the same as in the previous step, only not reversed. Click Command + Shift + Alt on the "Control_button_1" layer's thumbnail - this will select only the area that intersects between the two selections. Group all the Layers created in Steps 18 - 21 and name the group "Forward Button." Duplicate the group in order to create the buttons for rewind, stop, and pause actions, then rename them accordingly. Create the control button icons by using the Rectangle Tool (U) repeating the methods of Add To Shape Area and Subtract From Shape Area, which we have covered in previous steps. Duplicate the "Play_Button_1" layer and rename the new layer "Play_Button_2." Scale down the size of the shape to 85% using the methods we have discussed above, and apply the following layer styles.
Use the Ellipse Tool (Shift + U), Pen Tool (P), and the Add To Shape Area, also use the previous method to create the button background area.
Grab the Line Tool (Shift + U), set the weight to 2px in the Options Bar and the Foreground color to #3b3b3b. When done, name the layer "Volume_Rail_1," select the Move Tool (V), and align the two layers' vertical and horizontal centers using the Options Bar. To complete the slider simply duplicate the "Slider_1" layer, and scale it down to 95% width and 90% height as we have done before. You can also select #a1a1a1 as your Foreground color, grab the Line Tool and draw a small line in the middle of the "Slider_2" shape to add an additional realistic touch to the slider.


Grab the Text Tool (T), select your desired font, and size (I used the font Estrangelo Edessa at 10pt) and type the word volume. Group all the volume slider's layers (including the rail) and name the group "Volume Slider." Duplicate this group, rename it "Balance Slider" (remember to also rename the layers accordingly) and then rotate and scale the shapes into their position as shown below. Select #414040 as your Foreground color and using the Ellipse and Rounded Rectangle Tools (Shift + U) create the balance icon as appears below. Next pick up the Rectangle Tool (U), press (D) to reset your color palette, and draw a rectangle as shown below. Grab the Rectangle Tool (U) again, choose #c97507 as your Foreground color, and draw a rectangle inside the "Progress_1" shape as shown below.
Use the same method described in Step 35 and add the song info (artist, album, and song names).
Use the Text Tool (T) and the Custom Shape Tool (Shift + U) to create the functional buttons, the later offers a variety of custom shapes which you can use to design your icons. As you can see in the final image, I have added some decoration behind the main panel and the control buttons' background. Create a new layer, grab the Gradient tool again (G), and select the Foreground to Transparent gradient preset. Duplicate the "Final1" layer and place it under "Final1_Shadow." Click Command + T to transform the shape. Create a new layer, fill it with black and white radial gradient just like in the example below. To do that, I needed to map the buttons to the [ and ] keys, which are the keyboard shortcuts to decrease and increase the brush size. In this case, I want the top button to map to the [ key to decrease the brush size, so I simply enter it in to the test box and give it the name Brush Decrease. So, if you have the pen far away and you don’t see the brush size to changing, try bringing it closer to or touching the tablet with the tip of the pen.
99% of my photographic workflow is done in Lightroom, and I'm here to share how to make the most out of this powerful tool. Feel free to join my newsletter or write me message if you want me to guest post on your site. Keep in mind that the branches at the top left area are closer to the audience's point of view than the very background of the image. This is also a new feature in Photoshop CS6 that allows us to create blurs at the edges of an image leaving the center intact (It really depends how you place and customize it at the end, anyway). It is not the easiest or the fastest, but it's the most accurate tool you can use for this matter.
This way we will have our borders blended in a better way: a bit blurred, because no the entire frog is in the sharpest area of the image, hence further edges of its visual volume should be blurred according to the depth of field we are using. Select the Pen Tool (P) again, and just like we did, create a path over the areas we want to get rid of. The fact is that due to the original lighting of the stock photo, the orange of the original picture has taken into the lighting of the borders, and that doesn't fit at all with the rest of our composition. You might need to change your main color by picking other one near the area you are painting. What we want to do now is to integrate the frog with the little branches and things that were already on the floor, so we can achieve a more tridimensional look. Right - click, Make Selection with a Feather of 0.5, and in the Mask of this Layer use the Brush Tool (B) with black color picked to paint over the selection. As it is now, the position of the finger is very weird and doesn't match with the perspective of the pinecone. In the mess square drag the center to the top left corner and set an Amount of 41 pixels in Zoom mode. I grew up listening to his songs and of course, was amazed by his movie clips and dance moves. I am also the founder of Abduzeedo, an award-winning digital publication about design and a personal project that has become the source of inspiration for millions of designers and enthusiasts. I remember using a scanner to scan photos from magazines or that I took for textures and references for vector. Some people asked about some of the steps in Photoshop so I decided to make a simple walkthrough about how to use Photoshop to create this kind of effect. That for me is more useful than a tutorial because it requires me not only attention but also makes me think on how I could do that with my set of skills. I have been trying to organize myself to start playing more with not only Photoshop and Illustrator but also Sketch and other tools so I can share some new things with you. This tutorial will be a great opportunity for you to practice those Shape Tools and Layer Styles skills, with lots of adding and subtracting of Shapes. Rename the layer that was just created "Player_L1" and apply a Gradient Overlay and an outside Stroke, using the settings shown below. Since you cannot have pattern and a gradient styles applied to the same layer, duplicate the layer and rename it "Player_L1_Pattern." Change the layer's Blending Mode to Multiply with 40% Opacity and apply the layer styles that are shown below. A nice tutorial by Arik on Creating a Vinyl Record In Photoshop that will show you how to do it.
Once you have the record done, merge all its layers and rename the merged layer "Player_L2." Apply the following layer styles and also make sure to rotate the record so that its glare will be positioned as shown.
Make sure you have selected black as your Foreground color, grab the Brush Tool (B) and using a 200px soft rounded brush gently add some black shading working your way from outside the selected area. In order to do this, click the "Player_L3" layer, grab the Pen Tool (P) and select Subtract From Shape Area (-). Create a new layer and name it "Player_Glare." While on this layer, Command-click the "Player_L1" layer to select its shape. Change the layer's Blending Mode to Soft Light and double-click the layer to apply the following Gradient Style.
However, Photoshop lacks the ability to align shapes on paths, and so we must do this step by step in a repetitive manner.
Make sure you are in Add To Shape Area mode and then Alt + Shift-drag the rectangle up to duplicate it. When you are done select all the shapes using the Path Selection Tool (A) and align their horizontal and vertical centers. To create the 3D effect make the shape you are interested in, name the layer "Main_Panel_1" and apply the following layer styles.
Choose white as your Foreground color, grab the Ellipse Tool (Shift + U), and while holding the Alt + Shift keys, draw a perfect circle. Name it "Control_Glare." Grab the Elliptical Marquee Tool (M) and draw an oval shape, which will intersect with the button graphics. Fill this area with a white color and adjust the layer's Blending Mode to Soft Light with an Opacity of 70%. Grab the Ellipse Tool (Shift + U) and draw a perfect circle, position it between the pause and stop buttons. Name the new layer "Play_Button_Glare" and change its Blending Mode to Soft Light with 70% Opacity. Be sure to first create the circles surrounding the buttons, center-align them horizontally and vertically with the buttons and then connect them with the Pen Tool. Once you have the shapes ready, change to the Rectangle Tool (U) and click on Subtract From Shape Area (-) in the Options Bar. Set your Foreground color to #8e8e8e, grab the Rounded Rectangle Tool (Shift + U), set the radius to 10px in the Options Bar, and draw a vertical rectangle shape. Right-click on the "Volume_Rail" layer and copy the layer style from that layer to the layer you have just created.
Grab the Rectangle Tool (U) and draw a rectangle anywhere on the slider rail, don't worry about the actual placement as you can always horizontally align the shape with the "Volume_Rail_1" layer.
While still in Transform mode, move the shape up until it almost reaches the end of the the "Slider_1" shape, and hit Enter.


To finish, grab the Text Tool and type L and then R, and position them as in the example (I used the font Estrangelo Edessa at a size of 10pt). Choose white as your Foreground color, grab the Line Tool (Shift + U), select 1px as the weight from the Options Bar, and draw a line from one side of the main panel to its opposite, preferably in the middle.
Name this layer "Progress_1" and vertically align this layer's center with the "Decoration" layer. You can also add additional track information such as the song's progress length, track quality, and file type.
To create this decoration grab the Ellipse Tool (Shift + U) and draw a large perfect circle. The close button is quite simple to create as it is done using the same method we used for the control buttons (Steps 18 through 21). Group all layers (excluding the background of course) and name the group "Player 1." Duplicate the group twice, name the two new groups "Player 2" and "Player 3" and re-order the three groups in a descending order. Create a layer mask, press (D) to reset your color palettem and (X) to make black as your Foreground color. Next use the default Foreground to Background preset to apply the gradient from the center of the player to the outside, so that the center area of the player will be sharp, while the edges will be a bit blurry. Select the Gradient Tool making sure you are on the Radial Gradient mode and use the default Foreground to Background preset to apply the small gradient from the top of the flipped player to its center. With this very powerful tool we can recreate artificial depth of field without having to create several layers with different blurs. When you put more points in an area of the image it gets collapsed by near blur points so this way it's easy to have the job done.
Click on the sharpest area of the layer: This will be the sharpest area of all our composition so it's important to make it clear.
Then right - click, Make Selection and use a Feather of one pixel because we want these borders with more blur than other areas of the image, since they are closer to the first plane of the depth of field. We do this because we are going to paint over the borders, so this way we won't paint outside of the frog.
Select it with the Pen Tool (P), right - click to Make Selection and use a Feather of one pixel.
It will be easier to select it with the Pen Tool (P) as usual and fill it with black on the Layer Mask to delete it. The moonwalk was something I always wanted to learn how to do and even today, it still impresses me. Create another ellipse and repeat the Gaussian Blur, this time however, use 20 pixels for the Radius. Adobe has been present during my almost 20 year design career and with the Capture app we can literally collect resources anywhere, anytime. It's always a challenge due to my day to day job but it makes me feel so good when I finish something that went from my head to the final design in a very short period of time. Make sure you only color the bottom, as that is the only area that requires shading for now. Grab the Pencil Tool (B) and adjust the size to 1 px, then create the following pattern using a white color (you may want to zoom in so that the drawing will be easier).
Grab the Rectangle Tool (U) and horizontally draw a rectangle 5px wide and 470px long (you can draw one at any size and then change its size by using the Transform Menu, as you can see below).
To finish this step, select the Ellipse Tool (Shift + U), make sure you are in Subtract From Shape Area (-) mode, and draw a large circle leaving only around 10px or so from the original rectangle lines (see below). Name the layer "Control_button_1." Double-click the layer and apply the following Outer Glow settings.
Also, while creating the triangles for the forward and rewind icons, also create one for the play icon.
Also, create a new layer which you need to position below "Play_Button_Glare" layer where you will place the play icon you created in Step 23.
Once you are done, name the layer "Buttons_Bk," place it behind the "Play Button" group, and apply the following layer styles.
Name the shape layer "Volume_Rail" and adjust its position and scale according to the image below. You may aid yourself with two guides like I have which will make things a bit more accurate. Once you are satisfied with the size of the shape, rename its layer "Slider_1" and apply the following (you guessed it!) layer styles. I selected this font as part of my overall design concept, but if you followed a different concept, feel free to use a different one. Click Command + T to transform the gradient and scale it from top to bottom creating a nice shadow at the width of the player.
In my final image I have changed the duplicated players' color themes, positioned them at the back with more Gaussian Blur applied. When we grow up however, we start to notice the hidden messages, and sometimes, not so nice messages in the stories. Just click in the area you would like to blur and move the white color inside of the circle to set the blur amount. If you are new to this, the Pen is very intuitive but it requires some direction: We will be clicking over the borders of the shape of the frog and moving our mouse to adapt the paths.
Also the light effects were always part of the Michael Jackson's repertoire and of course, have influenced a lot in my style. Also add another layer and then with the Brush Tool (B), use a big round brush with white for the color. After that with the Eraser Tool (E) select a big soft brush and start deleting the layer, leave just some very small areas close to the lights. Also you will have to duplicate the MJ layer and change the Blend Mode to Normal then delete the rest of the layer and just leave the feet. That's it, our little tribute to the King of Pop, full of light effects and magic like his music. This tutorial showcases how Alex Fleisig's use Adobe Capture CC and Adobe Animate CC to create a really cool animation.
As the shapes are vector based, you enjoy the ability to resize them with minimal detail loss, which is a significant consideration in GUI design. Now comes the tedious part - you will need to rotate twenty-four of these rectangles in order to get them organized in a circle.
Repeat the last action, this time with a Rectangle Tool (U) to remove all unnecessary shapes. Next, while the mask is selected, choose the Gradient Tool (G) and prepare a gradient as shown below.
When done name the layer "Panel_Glare," and apply the Gradient Overlay outlined below, then change the layer's Blending Mode to Soft Light with an Opacity of 40%. Place the shape a bit further away from the bottom of the player to create a floating effect.
Name this layer "Final1_ref," change its Opacity to 50% and place it under the "Final1_Shadow" layer.
I really hope you've learned a lot from this tutorial, and I can't wait to see you put these practices into good use.
In this tutorial we will re-interpret the popular tale of the frog and the prince with a fun and ironic twist.
We have to that because with the Color Dodge Blend Mode the black becomes transparent so MJ's shoes wouldn't appear.
I will not explain how to create the Minimize and Compact icons, as they are very easy to accomplish.



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