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If you want to help us with proofreading of our translations (articles, updates and other texts), we will be glad to invite you into our team.
If you are an English native speaker with free time and you are willing to help us, please send us an e-mail. Five years is a very long time to wait for one of gaming’s biggest franchises but Rockstar makes the wait worth it. The first thing you’ll notice when firing up this masterpiece is how detailed the characters are and how Los Santos looks.
Rockstar also took their perfected shooting from Max Payne 3 and tossed it into Los Santos. Each character that you get to play as (Franklin, Trevor and Michael) has a special ability that you can level up throughout the game. In one mission, I raised Micheal’s shooting to 60 percent and in another his endurance to 6o percent, this will definitely help out with the heists later on in the game: you have to shoot and run for a long time right?
Voice acting in games has become just as important as story, controls and graphics, just look at the whole Metal Gear Solid V and Splinter Cell: Blacklist backlash of voice actor change.
Make sure to turn up your television and attach as many speakers as you can without ruining your drywall. There really haven’t been too many games that can keep a gamer coming back over and over, day in and day out to see what happens to the protagonists, but Rockstar has crafted a tale so great that everyone keeps coming back.
Los Santos is a city where one can lose hours upon hours causing mayhem and doing missions.
Hideo Kojima even stated in an interview that he was thoroughly impressed with the game-play trailer of this game and that he would have to go back and look at MGS V to see where he could make improvements, and that was just off the trailer. Expect training equipment and you can also find trainers who can teach you new fighting skills. Heck it took them almost a decade to get us Max Payne 3 and some people are still waiting on a sequel to Table Tennis. With Grand Theft Auto V, they deliver an amazingly different experience from GTA IV that’s smoother, tighter, and better looking. The engine Rockstar used has given gamers a real life city to wreak havoc in and they obviously did not use GTA IV’s engine because those graphics were no way as crisp as these.


Rockstar really made it a big deal to put so much detail into the city: trash litters the streets, graffiti is on buildings, billboards are hung all over the place and so on.
Gone are the days of bumping into the door frame for a few minutes or fishtailing going five miles an hour in a very important car mission.
You aim with the left back bumper, which usually goes right to your nearest enemy, and you shoot with the right, something that may leave Call of Duty enthusiasts lost for a bit.
Rockstar decided to take the RPG element out of San Andreas and add it back into the franchise here.
Rockstar, however, bypasses this incarnation by creating new and believable characters for us to care about and cause mayhem with. You start the story as Franklin and it looks like you’re stealing cars right from the get go.
Michael’s a man going through his midlife crisis and trying not to murder his whole family, while Franklin wants nothing more that to play it straight, get out of Los Santos and lead the life that Micheal is living.
Every time the game was fired up I had the feeling that I’m still only scratching the surface and after playing for a week since launch, I still feel that way. There’s not one fault in the game that I can find to drop it from a perfect score, no lag, no weird graphic or render issues, no control hiccups, absolutely nothing. At the beginning CJ is an oaf, who can't breathe after a little sprint, but he can take more after a while.
But after a while CJ gets exhausted and it's necessary to wait until he catches his breath. In the five year absence of a Grand Theft Auto, Rockstar was behind the scenes perfecting an already almost perfect franchise.
The characters look like they’re going to fall out of your television at any moment and start shooting up the place.
Obviously, moving around in and out of a vehicle is extremely tight, the cars handle great, no awkward fishtailing, no more horribly wide turns and no more slow-as-hell cars. You can improve your lung capacity, swimming, shooting, biking and of course the special abilities. All three main protagonists voice overs do not disappoint, nothing is phoned in and you get the feeling you are watching an epic movie as the cut scenes progress.


Honestly, the only thing I can think of that was a drawback was how long it took for Rockstar to release it. Instead of pumping out a sequel every year and bleeding the franchise dry like some companies do, Rockstar instead keeps its Holy Grail very close to their heart and that’s the smartest thing any company can do. Their clothes move and sway as they walk, their facial expressions rivaling those of Oscar winners and none of them look like they are wearing a wig.
Walking down the street or chasing someone has never been easier, the character doesn’t get stuck on a garbage can or a lamp post, they move and run fluidly and perfectly to your commands. You hold down the directional pad then choose which character to play as with the right thumb-stick.
Even the people who you greet in the street or mow down with a car have great, well-acted one liners as they run from you. At least they made the game such a superior product that other developers have to look and go…wow.
This does take a bit of practice, some people are used to letting go of the button once the wheel comes on screen.
And finally, Michael, when you activate his special everything goes slow mo and you can shoot just about anyone in that time, think Max Payne with less painkillers. The acting adds to the greatness of this game, while sub-par voice acting wouldn’t have taken anything away, it just helps GTA V show other developers how it is done.
GTA V is well worth the price of admission already, the story mode and single player mode has upwards of 100 hours in it, but when the online mode hits who knows how many more hours can be logged. Sixty bucks is a small price to pay for a nice vacation to Los Santos, with or without your gaming buddies.




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