Come on, I dare you to tell me that you were not impressed with the Overwatch trailer that debuted at BlizzCon yesterday. Little details have come out about the game (at least as of this writing), but some elements have been expanded upon. At this point in time, it is really too early to tell just what kind of impact Overwatch is going to make in the genre, but just feeding off of that initial trailer I have a pretty good feeling about the game.
Created in a lab in Tijuana, Mexico, or cloned in a test tube in Torrance, CA, depending on which story you think is a better origin story, Richard is, if such a thing exist, a second generation nerd. Overwatch is a multiplayer first-person shooter with two opposing teams of six players each. Blizzard is known for their high quality of workmanship in their games and I have a feeling that Overwatch is going to heavily benefit from that as its launch date approaches. The son of a man who loved sci-fi, comic books and horror, and a woman who loved making costumes, reading sci-fi novels and watching cartoons, Richard was exposed to all this and more since a very young age.
I mean, sure, it is just a cinematic trailer, but we all know what Blizzard can do with games, especially MMOs. On the teams are several player classes of which the Offense, Defense, Tank and Support roles have been confirmed.
If Blizzard can deliver on that mark and present a multi-player FPS game that they say is going to be more accessible than previous shooters have delivered… hmm. If they can apply the winning formula they have with their World of Warcraft series with the style and presentation of Team Fortress 2 then I see no reason why Overwatch wouldn’t be anything but another hit game for them.


Once a class is selected by a player they will remain as that class character for the remainder of a match. Whether or not the final game will retain that art style is not known as of yet, but if that style were to remain in effect in the games cinemas or even carry over into the actual gameplay look of Overwatch – man, I would be one hell of a happy camper.
Not that I mind the Warcraft and StarCraft games… but finally something new from Blizzard; that is worth celebrating.
Payload features a payload (d’uh) that the attacking team must advance to the delivery point while the defending team is attempting to halt the advance. I know the game has its roots in the long since cancelled MMO Titan, but that is just small potatoes. Point Capture is a capture the flag kind of game but multiple points must be captured or defended to claim victory. This is something new from Blizzard, and a shooter no less, that has fans all crazy about it.
And the last little bit about Overwatch that came out of BlizzCon so far was that open Beta for the game would be available sometime in 2015.



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