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Published : 25.09.2014 | Author : admin | Categories : How To Bet On Football
When a ball's hit to the outfield, there's a delay on a fielder's reaction based on their ratings.
In a control switch that's likely to be controversial to some, MLB 11 The Show's default pitching, throwing and hitting controls will move to the right analog stick, though it will include the old face-button commands for the lifers.
ESPN's Jon Robinson, getting the first preview of Sony's genre-leading baseball franchise, says the analog-based pitching will transition to a gesture-based system that's somewhat similar to the new batting controls. Both involve pulling down on the right analog stick - which starts a batter's step or initiates a pitcher's windup. It seems dependent on pre-loading a throw as the ball is traveling toward your fielder; if you don't do that, expect a wild throw. This means you need to be both moving to the ball with the left stick and queuing the throw to the appropriate base (with the appropriate velocity) with the right. To Sony San Diego's credit, MLB 11: The Show has recaptured the magic of America's favorite pastime for me. You literally can't control a poorer defender like Swish for a second -- there's a forced delay to simulate his lesser ability at judging the ball off the bat.
In pitching, the direction of the final thrust will affect the pitch's placement in or out of the strike zone, and the force you put behind it will impact its velocity.


The old pitching meter and button commands will still be available to you, they just aren't the default settings.
In the past, speed, arm strength, and accuracy all factored into your success, but reaction time was equal for all.
And there was no momentum to a player, so taking a wrong step to the left on a ball trailing right had little impact. The longer you hold the right thumbstick in the direction of the base, the harder the throw and the greater the chance you'll throw it offline.
You can overthrow with someone like Vlad Guerrero and not see disaster -- they may just throw it off the bag a bit. Do so with someone with hammer hands like Luis Castillo and, well, chances are good that ball is going into the stands. There's analog hitting too -- pull back as the pitcher releases to start your timing, push forward to put the good part of the wood on the ball as it crosses the plate. Simple in theory, but getting the timing down while trying to identify the type of pitch and if it's out of the strike zone is not so easy. And with the new "contact" option (sacrifice power just to get a piece of the ball), I'm able to foul off pitches until I see one to my liking.


Pull back on the analog stick to start your windup and when the ball icon is about to hit the line on the pitching meter, push up.
The worse the pitcher, the harder to target pitches and the greater the cost when you fail. With a sweet set of new infield and outfield animations, baseball heroes and goats are on full display this season in the field. There are marvelous turns of double plays and cringe-worthy throws that make it into the crowds.
It's certainly more important for a baseball game to run smoothly, but the awe of some of baseball's magnificent theaters is lost.



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