After a visit to Bungie earlier this month, today brought the opportunity to share our hands-on impressions of Destiny’s three classes, a look at five features that help define Destiny, and a brand new lengthy gameplay video showcasing cooperative play. Take a look at the new screens below, and when you’re done, click on the banner to hop to our Destiny cover story hub. The level of character customization, from what we can see in the screens, sets this apart from its shooter predecessors. Any RPGS that let's you customize the hell out of your character is going to be loved by fans and Destiny looks to embrace this!!! Crystallized Fel, the reagent that upgrades your¬†Warlords legendary ring to ilvl 795, is now sold by vendors for Valor¬†Points.
Once you’ve obtained your legendary ring, you can purchase Crystallized Fel from Dawn-Seeker Krisek or Zooti Fizzlefury.
Originally Posted by Zarhym (Official Post)Players who have acquired the most powerful rewards from Khadgar’s Legendary questline may now purchase Crystallized Fel from Zooti Fizzlefury in Talador or Dawn-Seeker Krisek in Tanaan Jungle for 1250 Valor. The Legend of Zelda: Breath of the Wild is the next The Legend of Zelda game to be released on the Wii U and NX in March 2017. The game's development began with the team experimenting with what kind of gameplay experience the Wii U can offer. On November 28th, 2012, Nintendo President Satoru Iwata was asked about Nintendo Wii U versions of the Legend of Zelda and Mario and he gave the following response. January 23rd, 2013 Nintendo DirectOn January 23rd, 2013 during a Nintendo Direct video stream, Eiji Aonuma updated about the progress of Zelda for the Nintendo Wii U. At E3 2014, Aonuma emphasized the large open world shown in the brief video, which seems to reflect this mentality.
In July 2014, Nintendo Japan's official website revealed more information about Zelda Wii U. Much is still unknown about the story in Breath of the Wild, but the basic outline was given by game creators at the E3 demo.

A bit of text from gameplay footage, shows the Old Man character talking about the Sheikah's role in the story. At the 2016 E3 Nintendo Treehouse Live event, over an hour of gameplay was shown by game creators, and people attending got the first chance to play the game since it's announcement. Unlike the heart-driven health meter from previous Zelda titles, Link needs to gather and eat food to keep his health up in Breath of the Wild. Enemies will now form in groups and clusters more frequently, making it possible for Link to raid enemy camps or steal supplies unnoticed. The game features weapons from previous Zelda games, such as the Bokoblin club, bows, and swords, but also introduced a whole new array of items Link can acquire on his quest through the world. The world of Breath of the Wild is much more open-ended and non-linear, meaning There is no order to dungeons, and game choices can affect the outcome of the entire story. The Wii U controller's screen in the tech demo featured Link's inventory and map, or a copy of the game screen. We’re closing out our day of Destiny coverage with a gallery of over 20 new screens from the game. If your comment doesn't appear right away, please be patient as it may take a few minutes to publish or may require moderation.
There's a reason those games do so well, and I believe Destiny is going to build off of that strong foundation. World of WarCraft, StarCraft, Diablo, Hearthstone and Heroes of the Storm content and materials are trademarks and copyrights of Blizzard Entertainment or its licensors.
He stated that the game still had a significant way to go, but in the meantime, announced the remake of The Wind Waker for the Nintendo Wii U, set for release in Fall of 2013. It would be possible to explore and go anywhere in the new Zelda world without boundaries and challenge new and tougher enemies as a new, mysterious Link.
The game begins with Link waking up after being asleep for 100 years, in a Sheikah temple where he is given a device known as a Sheikah slate.

Features such as item collection have been carried over from Skyward Sword, but appeared to be much more prominent, as Link was shown crafting over camp-fires, and being able to collect many weapons from defeated enemies. Throughout the footage, and in the trailer shown before the gameplay event, Link switched between several different outfits, each likely having their own buffs and weaknesses, requiring players to gear up before going out into harsher environments. During the E3 trailer, Link was climbing up trees, and on buildings and cliff-faces, he also used a Glider to descend from a high height, unlike the Sailcloth which was shown in earlier gameplay footage. Regarding Zelda Wii U, Aonuma particularly mentioned that Nintendo would be rethinking many of the conventions of Zelda, including the following.
He finds the world outside to be in a state of unrest, by the actions of a monster known as Calamity Ganon, who has taken over Hyrule Castle, and whose presence has caused significant damage to the realm.
Speaking of, Link is now affected by the cold, he will shiver and have icy breath in snowy areas, and if he gets too cold it could affect his health.
Along with the clothes customization, there was also a glimpse at hairstyle options during the gameplay footage when Link uses the glider to access a new area. Meaning depending if he's in a crouch or running through tall grass, Enemies' chances of hearing him is dependent on the sounds he makes.
Link can also affect the environment much more fluidly in Breath of the Wild, as shown both in the trailer and the gameplay footage. Players can dislodge boulders to roll over enemies, and cut down trees to access more areas.

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