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Sectaurs, and check out Sectaurs on Wikipedia, Youtube, Google News, Google Books, and Twitter on Digplanet. This article may be written from a fan's point of view, rather than a neutral point of view.
The premise was that "somewhere in space, somewhere in time," exists a planet called Symbion, where a genetic experiment fails. An animated mini-series that spanned five episodes was created based on the characters, and Marvel Comics published an eight issue limited series about them as well.
Sectaurs was released by Coleco in 1985 (not 1984, as the stamp on the figures would suggest). Pinsor: A veteran warrior who rides the massive Battle Beetle, a Steed with two heavy front arms that close with a pincering action. Zak: Captain of Prosperon's Royal Guard, until his wisecracking insolence got him replaced. Gyrofly: The only Creeper that was planned to be released for the Shining Realm faction in the unreleased second line. General Spidrax: Hideous leader of the Dark Domain's armies, armed with a whip coated in lethal poison.
Skulk: Empress Devora's hideous and opportunistic stepson, who rides the spider-like Trancula, an extremely furry Steed with biting mandibles. Knuckles: The other of the two figures in the second line which was to have had a built-in feature rather than an Insectoid. Snag: One of two Creepers planned to be released for the Dark Domain in the unreleased second wave of toys. Axe-Back: One of two Creepers planned to be released for the Dark Domain in the unreleased second wave of toys.
The Hyve playset was also produced, and is one of the larger playsets released in the 1980s. Slikk: This veteran thief is a loudmouthed troublemaker whose ribald jokes, outrageous lies, and embarrassing pranks make him less than popular with his fellow Sectaurs. Dark Domain: a military dictatorship and homeland of the less humanistically appearing "evil" characters of the series. Forbidden Zone: basically, an unknown area outside the hexagon boundaries that enclose all of known Symbion. The Great Cataclysm: result of a failed genetic experiment, which ruined the Civilization of the Ancients on Symbion. Action Bugs: A term used in the toyline to denote the smaller partner Insectoids, which each possess a single button or crank activated feature. Battle Bugs: A form of Insectoid that is low-slung and carries an artillery weapon atop itself with a seat for a Sectaur rider.
Mutants: eternally-living insectoids created by the Ancients as guardians for the lost Hyve.
Shining Realm: a constitutional monarchy, and the homeland of the more humanistically appearing "good" characters of the series.
Symator: legendary double-edged "broadskall" [broadsword] of Prosperon, passed down from ruler to ruler for the past 20 generations. Skall: shatterproof material grown as plant-like stalks and used almost exclusively in the manufacture of shields, armor and weapons (contact and edged). Spine-Bomb canister fired from a sting-launcher designed to explode and release hundreds of razor-sharp quills (technically, flechettes) at high velocity over a six-meter-diameter area (three meters in every direction). Nerd Rage Toys has restocked many new items including vintage Teenage Mutant Ninja Turtles action figures, Sectaurs Warriors of Symbion, Power Rangers, Schwarzenegger Commando & more.
Here at DoomKick we are big fans of Sectaurs, and it would appear that we are alone in that. Designed to be the hub for all things Sectaurs on the internet, the website is a project of the Symbion Preservation Society, which seeks to document and archive everything they can about the Sectaurs toy line and associated media and merchandise and deliver it to fans all over the world.
Something about this line fascinated me, we just for whatever reason did not get any from our parents. I know we also caught the cartoon whenever it was on, but I can’t remember anything about it now. Please help rewrite it to explain the fiction more clearly and provide non-fictional perspective. Please clean it up to conform to a higher standard of quality, and to make it neutral in tone. Figures and insect companions were packaged together in a window box with weapons, a mini comic book and instructions. Zak's childhood friend is Dargon, who (secretly) doubles as his rival for Belana's affections.


His companion beast is Raplor, an Action Bug with a grappling line that extends from its mouth and a winch action to rewind the cable. In the comic book series, it was established Stellara's Insectoid died in battle some time ago and one story focused on her attempting to tele-bond with a new one, but was unable to complete the ritual because Dargon and the others were in danger. Rather than being paired with an Insectoid, Bodyball was one of two figures planned to have a special action designed into the figure itself. Its projectile was a missile-like pod referred to as a "spear" in catalogue and package text. It was a scarab-like device which opened its shell and released a spinning propeller projectile named Attack-Gnat. Unlike most Sectaurs, he enslaved his animal companion, Spider-Flyer, rather than form a bond with it. His companion, Toxcid, is an Action Bug that squirts water from his proboscis, said to be "poison" in the context of the stories.
Snag featured a short grappling line that fired from its mouth and could be rewound into its body. Accessories included a boulder-like wrecking ball, a heavy skalibur turret gun, a ladder, and a cage. He's eager to prove himself to Dargon and Company; Seacor's Insectoid companion is Altifly.
Common deportation ground for convicted criminals, since all those who journey through this zone are subject to complete and absolute amnesia. It lies halfway between Prosperon and Synax, but was destroyed by Mantor shortly after its discovery. They were to be released as "role-play" scale toys in the unproduced second line, and fit over a user's hand, not as a puppet, but supposedly as a life-sized weapon. Common deportation ground for convicted criminals, since all those who journey through this zone are subject to near-suicidal depression. Insects and arachnids grew to frightening proportions; Humans took on the characteristics of arachnids and insects, with the Sectaurs as the results. Filled with guardian monsters and booby-traps, its wisdom is sought by good and evil Sectaurs alike. One Battle Bug was to be released for each faction in the unproduced second wave of the toyline, both with identically shaped bodies, but with different spring-fired projectile weaponry mounted atop them. In the toyline, Steeds are half-puppet figures, with a user's hand fitting into the legs of the toy and the middle finger operating some additional action feature. A permanent valley of Meander was located southeast of Prosperon and southwest of Synax (beyond the Desert of the Lost) at the beginning of the comic series, protecting and hiding the second gateway to the Hyve, until it was dispersed using the power of the Hyve.
Located southeast of Prosperon and southwest of Synax, due north of the Desert of the Lost. They and the insectoids comprise, for the most part, the remnants of Symbionic civilization.
Slazors also use compressed venom-gas ammunition; these pellets burst on impact into small, poisonous clouds. With their swordsmanship and their cunning abilities at in-fighting, any one of them is rated a match for any ten ordinary Sectaur warriors. This term is used exclusively in the comic to denote the deep mental bond of a Sectaur and Insectoid to each other, but in the toyline and mini-comics as also a blanket term for other lesser bondings, such as the secondary bond of Dargon and Parafly, or the mental attunement of a weapon such as a dart wing.
Produced by Coleco, the Sectaurs were a great show, but sadly eclipsed by all the great cartoons of the 80's. The site features information on the 1985 toy line, comic books, animated television series and the characters themselves.
Although the line only lasted one short year, it has gone onto gain a cult following with toy collectors, fans of the 80s and people who are drawn to their vibrant insectoid designs and intriguing backstory. Unfortunately my brother and I only had a Prince Dargon figure to share, and not his ride (because we got it by trading with a neighbor), but I loved his size sculpt and articulation.
Some of these companions were large enough for the Sectaurs to ride, and were actually "puppet like", in which you could place your hand inside a glove that made up the lower body of the beast to manipulate the legs and an action feature. He could be folded up, much like a pillbug, and visually seemed to be a member of a race other than his Sectaur compatriots. This was possibly because Spidrax had no forehead antennae (which all other Sectaurs possess) with which to initiate the tele-bonding process, but also to show his cruelty.
Knuckle's accessories included some form of hand weapon, a shield, and two small skalibur guns which attached to the sides of his helmet and connected to his weapons belt by power cables. It featured a landing pad with a trap door, a collapsible bridge, and an interior detailing a "Bio-Control Laboratory". There are multiple gateways, or entrances, to the Hyve across Symbion; at least two exist within the hexagonal boundaries of the known world, and others are believed to exist in the Forbidden Zone beyond.


Various similar types include Steeds, Flying Steeds, Action Bugs, Battle Bugs, and Mutants. A Meander was also seen early in the comic, accidentally released from the Hyve-gate known as the Citadel of Shadows.
The merest whiff of said gas infects its victims with bliss so glorious that it drives them insane; the victims slowly die witless. These weapons were carried by Battle Beetle in the animated series for the Sectaurs and used extensively, but were not present in either the comic incarnation nor the toy for Battle Beetle. If you are a fan of the figures go and check it out, and if you have never heard of Sectaurs take a look and prepare to be blown away by one of more original of vintage lines out there.
On the site you’ll find episode guides, full readable comics, rare concept artwork, a discussion forum and much more. A second series of figures were designed and pictured in dealers' catalogues, but never produced due to the line's cancellation.
Although Stellara is in love with Dargon, he secretly desires to marry Belana - the royal betrothed of his childhood friend Zak. In the comics, Stellara was a romantic interest of Pinsor, but she thought of him as a surrogate father; her true fondness was for Dargon.
The Hyve resembling the playset from the toyline - and guarded by Naurr and Vypex - is the second gateway visited in the comic series.
Breathing this crimson fog results in prompt and violent corrosion of the internal organs, for all those foolhardy enough to expose themselves.
T-Rav even did a little piece about one of the figures back in July which you can check out here. The site has launched with a bevy of intriguing materials to peruse, and many more items will be added in the coming days, weeks and months. A world where the inhabitants have taken on the awesome characteristics of insects and arachnids. The toy line did not do well partly because of the intimidating appearances of even the heroes and their companion beasts, and partially due to price points well above other action figure lines in stores at the same time. An alternate figure was also released called Night Fighting Dargon, which had silver armor and antennae which glowed in the dark. The two renditions of Stellara, despite sharing a name, were very visually different from each other. Prince Dargon, ruler of the peaceful Shining Realm of Prosperon, and his allies are in conflict with the forces of Empress Devora, ruler of the Dark Domain of Synax, and her henchmen, for possession of the Hyves, fortresses of an ancient civilization holding the key to ultimate power.
Night Fighting Dargon included a skall dagger, a vengun, and trinoculars with "lenses" that glowed in the dark. The unreleased Stellara figure from the planned second series of the toyline resembled her animated incarnation, and was to have included Rhine-Ox as her partner, an Action Bug with a head-butt feature. Like Dargon, the second wave of toys was to have featured a Night Fighting Spidrax, which included a staff weapon, boomerang, and attachable armor which glowed in the dark.
The weapons were kept in ankle sheathes, rather than the starndard belt holsters, enabling all of Dargon's weapons to be worn by one figure. Night Fighting Spidrax would have been paired with an Action Bug named Stranglebug, which was a spider with unusually long bendable legs that could be wrapped around a figure.
Another insectoid companion, Parafly, was sold with Night Fighting Dargon as well, an Action Bug that attached to his back and featured flapping wings and a tail that glowed in the dark. Unlike Night Fighting Dargon, however, Night Fighting Spidrax went unreleased with the rest of the second series. As a result, the penciler who worked on the comic book never drew the rear portions of their bodies.
Parafly appeared in one issue of the Sectaurs comic book, where he was depicted as more intelligent than common animalistic insectoids, and he temporarily granted Dargon the power to see in the dark. The rear edge of Narr's abdomen was always obscured by the foreground, while Vypex's serpentine body never ended.
Part 1 of 2!!!Sectaurs: General Spidrax & Spiderflyer review - Episode 9Reviewing main baddie General Spidrax and his mount, the Spiderflyer, from Coleco's 1985 insect-inspired Sectaurs toy line. Night Fighting Dargon was the only figure actually released from the planned second wave of toys shown in catalogues.
Ultimately it didn't work though.Black Tub Bootlegs -E24- Sectaurs Bootleg Toys - Lord of Insects - Insect Man - Guardian PatrolColeco's 1985 Sectaurs of Symbion line inspires bootleggers to make their own insect themed toys.



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