Cubes in CAL
This is a 3D rendering game written in CAL.
History
The game was originally written in Java by Kay Neuenhofen.
The CAL version was mainly written as an exercise to learn the language. It is a
simple animated polygon rendering program that simulates light and shadow, Like my
other games it used a SOEGraphics library written by Tom Davis.
Downloading Cubes
The source is here.
Running Cubes
Cubes can be run:
- From ICE
- Standalone
- As an Applet.
It should look something like this:
Contact
Nik Shaylor