Cubes in CAL

This is a 3D rendering game written in CAL.

History

The game was originally written in Java by Kay Neuenhofen. The CAL version was mainly written as an exercise to learn the language. It is a simple animated polygon rendering program that simulates light and shadow, Like my other games it used a SOEGraphics library written by Tom Davis.

Downloading Cubes

The source is here.

Running Cubes

Cubes can be run:

  1. From ICE
  2. Standalone
  3. As an Applet.
It should look something like this:

Contact

Nik Shaylor