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25.05.2015 admin
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When it all comes together, State of Decay is one of the most engrossing games I have played in a while. The base game is quite solid, aside from the aforementioned plot threads that are left hanging and an annoying cliff hanger at the end.
Lifeline, though, is an outright disappointment, as the zombies were the least of my problems in the face of the game’s hideous glitches and bugs.
Because you are the military, you have a lot more versatility and resources to accomplish your tasks. And that is unfortunate, because when Lifeline works, it is my favorite of the three games. State of Decay Year One Survival Edition is available on PC and Xbox One and can be purchased respectively on Steam and Amazon for $29.99.
Summary : Engrossing gamplay and an atmospheric environment help State of Decay rise above its narrative issues and technical problems. In a post on the official Steam forums for Counter-Strike Nexon: Zombies, Nexon revealed the Free-to-Play shooter would begins its Open Beta on September 23rd. The hallmarks of a Counter-Strike shooter are still present though, with staple game modes such as Bomb Defusal and classic maps like de_dust making their return. Interestingly, up until now all official CS characters in the West have been male, but for the first time, players in Nexon: Zombies will be able to select from a variety of both male and female avatars to use on either side. Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. If CSN:Z is even remotely pay2win, you can expect a very harsh response from the CS community. There are tons of films about it, as well as books or video games depicting that mythological corpse-reanimated creature and, more than that, the eventuality of a “Zombie apocalypse” striking our world. In the base game, you start off as a small group of survivors battling a sudden outbreak of zombies. When you are not on missions, you will find yourself scouting for supplies, looking for survivors and just trying to stay alive.
When one of your characters does die, the game reverts you back to town and you begin as another survivor. The game will tell you about skills you have upgraded, but it comes off as vague and can be easily ignored. They will be heading out to pick up supplies or face morale quandaries that require your attention. A sense of accomplishment and drive comes from rescuing survivors and watching them contribute.

There are more base options, such as solar generators, heli-drops of supplies, and issuing orders to your troops, such as scouting for surviving soldiers or scavenging for supplies. It did truly feel like I was in charge of a military fort, with the threat of invasion hanging just outside your fences. When it reaches 3, you best prepare yourself for an onslaught of zombies that will try to overrun your base. I have died multiple times because areas that seemed cleared would suddenly spawn a whole horde out of thin air.
The story is intriguing, the gameplay options are fun and more versatile, and the soundtrack is reminiscent of apocalyptic titles such as Terminator 2. It has a strong, solid base game and two unique DLCs that give alternate modes of play, albeit with varying degrees of stability. The game was originally unveiled in August, and unlike Counter-Strike: Global Offense, features both PvP and PvE gameplay. Nexon hopes the mixture of classic Counter-Strike gameplay alongside the game’s more unique elements will inspire new styles of play, bridging the gap between newcomers and old CS veterans. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge. Telltale Publishing, the same publisher behind "The Walking Dead" game series, is bringing another zombie survival game, "7 Days to Die" to current generation consoles this summer, according to a report in Polygon. That is to say, this dreamlike, for some, or nightmarish for others, fantasy explains the extreme popularity of that sorts of stuff that can also be seen online with websites such as a Zombie survival wiki or websites selling perfect weapons for a zombie day.
You shortly make your way to a small base in a town and thus begin slowly building up that base. I say loosely because the primary narrative also has quests involving neighbors, local government officials and even the surviving sheriff. Even characters that you have leveled up to max can get easily overwhelmed if you decide to go Rambo on a zombie horde and not realize there are mini-bosses nearby that pick up on the noise. An accidental Internet search should not be the way to discover potential life saving techniques.
You have several options as to what you want to build – a sleeping area to house more survivors, maybe a workshop to repair damaged equipment.
As well, they can become stranded and in need of rescue or have missions that they want you to help them with.
As well, the urgency of maintaining optimal supplies makes you want to complete just one more run. There were noticeable graphical issues with character limbs clipping through walls and doors, but nothing bad enough to break the immersion. You can keep the threat monitor down by ordering your soldiers to hunt and kill zombies, but it is not always effective, and it is made less so when you accomplish tasks such as rescuing critical and civilian personnel. Zombies will walk through walls much more often, probably due to the engine not being optimized for the more urban environment. I just wish Undead Labs had spent more time putting Q&A into Lifeline, because it is almost, if not outright, broken at times.
If you have not played State of Decay, this is a great entry point if you are into zombie survival.

More than 60 new maps will intermingle with the classics, and the shooter’s normally realistic portrayal of weaponry will see itself expanded to include more futuristic armaments such as Dragon Claws and energy pistols. Many of these plot threads do not go anywhere after they end, some surprisingly abruptly, and that is a shame, as the characters grow on you and their stories never get proper closure.
You cannot build everything, at least not in your initial base, so you will need to play around and see what fits with the situation. They can die or leave if these tasks go side-ways, so you will have to prioritize what you want to do, because, again, you cannot do everything. The game also has a real-time clock, so you do have to check up on it daily and keep those stores in check.
The audio presentation, though, is surprisingly strong, with good voice acting and an atmospheric soundtrack.
You find a base, build it up and then find a vehicle to patch up and then get the hell out of there. The plot is frankly the most interesting of all the games as it explores the outbreak and tries to confirm its origins.
Every time you survive an assault, the helicopter will come in and pick up any personnel you have rescued. Car physics are hilariously bad, as I experienced trying to ram a zombie on an on ramp and having the truck flip over. Fortunately though, the game eventually came to the PC, but by then, other priorities in life took hold and the game slipped away from my mind. Also, you cannot just pile on survivors as you will find yourself without space and your supplies depleting rapidly.
It is level based, and each time you manage to survive and drive off, you are set in another part of the map where you have to start all over again but with up to 6 accompanying survivors.
The assaults get stronger every time and the game can reach an unwinnable point, especially considering how glitchy the game is.
Characters would stop functioning properly in certain instances or just not function at all.
Thanks to the Steam sale though, I was fortunate enough to pick up State of Decay Year One Survival Edition on sale.
I did notice some glitches such as my controller disconnecting and zombies walking through walls. Those who pre-order the game will be treated to five free character skins from "The Walking Dead" series, which includes Michonne and Lee. I never once saw them take advantage of the watch towers during sieges or even just on regular watch duty.

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