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Survival: Endless is a Survival Mode level that is set in the Pool which has an unlimited number of flags.
The basic idea of Survival: Endless is that seemingly an unlimited number of zombies are attacking in an onslaught to take over the Player's House. At 107,374,183 flags, only Flag Zombies will come, and no zombies will be shown in the seed selection screen, until flag 214,748,364. A good setup is plenty of Cob Cannons, a column of Winter Melons three squares from the house to slow down the zombies, a column of Gloom-shrooms in front of the winter melons because Imps usually land there and they can get rid of them.
Unlike regular levels, the player is allowed to freely choose different seed packets to defend against the zombies every one or two flags (for normal and hard versions respectively) to continue building up their defenses. Blovers can also work, but the player has to pay extreme attention in order to avoid letting a stray Balloon Zombie slip through. The Survival: Fog and Survival (Hard) levels also introduce a new Trash Can Zombie in the Xbox Live Arcade, PlayStation 3, and Nintendo DS versions of the game. This time, the player plays in the Pool and attempts to survive as many waves of zombies as he or she can, choosing new seeds every two flags. Alternatively, (depending on preference) the player could use Potato Mines and Imitater Potato Mines combined with Cattails to hold the zombies back while he or she saves up to go straight to Winter Melons, Cob Cannons or other powerful plants. This mode also introduces the Giga-gargantuar, a red-eyed version of the normal Gargantuar that has 300 health; enough to take four instant kills worth of damage before finally going down, which means it has double the health compared to the Gargantuar. In all Survival Modes, a Trash Can Zombie occasionally appears, but only in versions which include the Trash Can Zombie. After completing nine of the ten survival levels, the music tune that is played after beating a level changes. When the player loses, the losing message says, "You survived for {number of flags completed} flag(s) before dying a GRUESOME ZOMBIE DEATH!!!" instead of the regular "GAME OVER". Zombie Bobsled Teams do not appear in Survival Mode, even though Zombonis still leave ice trails. Zombonis and Gargantuars (along with Imps) do not appear before the player beats the fourth and fifth flag, respectively. Survival Mode, Quick Play, and the Zen Garden are the only game modes that are not unlocked from a present.
Although this mode cannot be accessed until after Adventure Mode is finished, it is possible to use the Limbo Page hack and select Page 0, which is essentially the Survival Mode menu. On the back side of the backyard, there are different types of ladders placed on the fence so the zombies can enter.
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Giga-Football Zombie is a Football Zombie wearing black and gray football gear that is only in the online version's Survival Mode and Vasebreaker. The Giga-Football Zombie absorbs 150 normal damage shots and its appearance changes upon absorbing 47, 94, 140 normal damage shots (by this point, the black football helmet is destroyed) before dying at 150 normal damage shots.
Giga-Football Zombie is one of five zombies that can take more than one instant kill before dying, with the others being Gargantuar, Giga-gargantuar, Tall-nut Zombie, and Dr. It does not appear in any versions except for the online version; however, swapping its images with a Football Zombie's images can make a Giga-Football Zombie in the PC and Game of the Year versions. Giga-Football Zombie takes up five Wall-nuts or two Explode-o-nuts before dying in Wall-nut Bowling.
Giga-Football Zombie is one of three zombies to have face paint, the others being Football Zombie and Gatling Pea Zombie.
Giga-Football Zombie is the third strongest zombie in the game, only seconded by Giga-gargantuar and Dr.


There is a mistake that, when moving the mouse to the Giga-Football Zombie, (on the seed selection part of the level) it says Football Zombie.
Giga-Football Zombie is one of the two zombies that wear black headwear, the other being the Gatling Pea Zombie.
This zombie only appears in Night levels (except when playing the hacked version of Plants vs. Technically, only the helmet is "giga", since the shots needed to destroy it doubles from 70 to 140, but the zombie itself will still take ten shots before dying. In the seed selection screen, Giga-Football Zombie is mistakenly animated with its final degrade mouthgear behind its fresh one. Standard status effects - tv tropes, The standard status effects trope as used in popular culture. Doom-shrooms destroy everything in a large area and leave a crater that can't be planted on.
I find is quite effective to add Doom Shrooms on a 'day' level and have Coffee Beans to awaken them from their slumber in an emergency. Dibujar Y Pintar A Melonpulta (Plantas Vs Zombies) - Draw - Want to watch this again later?
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For each wave of zombies passed, their plants and their sun bank remain unchanged, but any lost Lawn Mowers, Pool Cleaners, or Roof Cleaners will not be restored.
The zombie concentration is effectively the same as in Adventure Mode levels, so these levels should be pretty easy. This time, the player must survive ten flags (two flags per wave), with the zombies changing every two flags. At first, the zombie density is the same as in the Hard modes, but it quickly starts increasing until it exceeds that of Column Like You See 'Em.
None of these are accessible without the Limbo Page, and it is still unknown why these were cut from the final game. It is the backyard of the house in which the player lives, but unlike the front lawn (where the day and night stages take place) there are six rows on the lawn instead of five. However, it is unknown how can zombies that have heavy loads, counting the Gargantuar, can climb the ladders, especially the wooden ladders that would get wrecked due to heavy weight. On the defensive side, the Lily Pad was added so non-aquatic plants can be planted in the water. The Giga-Football Zombie has the health of a Gargantuar, but it moves around faster (the same speed as a Football Zombie basically), has to eat plants instead of smashing them like Gargantuars, and has no Imp to throw. However, you will have to act faster to kill it, since the Giga-Football Zombie moves faster than a Gargantuar, although the Giga-Football Zombie has no Imp to throw and has to chew through plants. This may be because the normal Football Zombie does not appear in the online version, so the Giga-Football Zombie would be an unusual name if the player does not face the weaker version, or because, at the time, its name was conjectural.
This is because PopCap Games made this zombie exclusively for the online version and they might not have wanted to spend much time on creating it.


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The only ways for Survival: Endless to end are by getting the player's brains eaten or if they reset.
After 214,748,366 flags, the game will go to -214,748,363 flags (due to an integer overflow), and the flag number will only show during the intermission every two flags. After each wave, the player is allowed to replace their chosen seed packets with others if they wish to do so. In addition, upgrades for plants get progressively more expensive; for every upgrade plant that is on the screen, additional upgrade plants of the same type cost an additional 50 sun. Players can also play other Survival: Endless levels through the Limbo Page, but only on the PC version of the game.
The player can only choose four plants. This is the only version of Survival Mode that features the Giga-Football Zombie, the strongest zombie from this version. Also, Squash, Threepeater, Tangle Kelp, Jalapeno, Spikeweed, Torchwood, and Tall-nut are unlocked. Also unlike normal Football Zombies, the Giga-Football Zombie has spikes on its shoulder plate. It is harder to kill it than a Gargantuar since most of the powerful plants do not appear in that version, and that it has fast speed.
We just linked the file or embed from Youtube then display them here to make visitor easy to find it. At -107,374,181, only flag zombies will show up, until -1 flags, where Survival: Endless will be like normal. At the end of the first completion of each Survival level, a trophy is received with a diamond, along with gold coins for any remaining Lawn Mowers, Pool Cleaners, or Roof Cleaners. Winter Melons and Pumpkins are essential here, and both Cob Cannon and Gloom-shrooms are a must in almost all builds. Before the player buys Pool Cleaners, Lawn Mowers in the pool rows will kill only the first zombie that steps out of the water, and then splash into the pool. In Survival: Endless, it is even harder to kill them because you can only choose four plants against it. Instant kills are very good here, although not completely necessary with the Cob Cannons, and zombies come in such droves that playing a half-hour of this will earn the player maybe $20,000 or $30,000 if he or she only clicks half or a third of the coins, given that the player is at least fifteen waves in.
During the final wave in any pool level, Ducky Tube Zombies of all three and types will surface from a four by two rectangle at the far right of the pool with or without seaweed on their heads.
A good choice against them would be the Chomper as they kill them in one bite unlike other instant kills. The high number of zombies also has the effect of generating many diamonds in a short time; at its best a diamond may appear every four to five seconds.
Wall-nuts would be okay, but they would probably be eaten by the time the Giga-Football Zombie dies, so if you want to use them, you should be sure to plant them close to the right of the screen. This level is mainly a challenge of surviving as many flags as the player can, and will become very difficult as the player completes more flags. Just like all Survival: Hard levels and Last Stand Endless, the player can choose new plants when two flags are completed. The normal modes last five waves, Hard modes last ten flags (two flags per wave), and Survival: Endless keeps on going indefinitely until either the zombies reach the player's house or the level is restarted.



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