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17.10.2014 admin
Plants zombies online - game 2 play online kbh games, Plants zombies online fun game brought kbh games. There is a glitch that, if the player has completed every mini-game, puzzle, and survival levels, except at least two, and is eligible for the trophies on both levels simultaneously, but does not click on the trophies, until they have earned them both, then they will see the Golden Sunflower Trophy in the main menu screen, but they will not get the diamonds for it.
On the Nintendo DS version, by switching files, it is possible to make the Gold Sunflower Trophy turn into a Silver Sunflower Trophy or disappear completely, depending on the other file's progress. A glitch makes it possible to earn the Gold Sunflower Trophy on the DS version by playing Zombie Trap. Sun-shroom is a mushroom that works as an alternative to Sunflower and Twin Sunflower for use at night when sun is more difficult to obtain. Its name is a portmanteau of "sun" referring to the fact that it is a sun-producing plant and "mushroom," the type of plant this plant is based on.
When given Plant Food, Sun-shroom grows to full size if not already done so, and produces 225 sun.
In addition to its normal Plant Food ability, Sun-shroom will produce either one, two, or three gold coins, but it can also produce no gold coins at all.
Even though they only produce 15 sun for the first two minutes, they quickly grow to full size.
Sun-shroom will not sleep during the day and when it is at full size, it will produce 25 more sun than a Sunflower. A boosted Sun-shroom is very helpful in Endless Zones or difficult levels, as it will produce 225 sun as well as instantly grow to the largest size when planted.
Sun-shroom's design looks like, and may be a reference to, the Super Mushroom or Toad from the Super Mario series.
Puff-shroom and Sun-shroom are the only mushrooms that can avoid Peashooter Zombies' and Gatling Pea Zombies' peas even if the Sun-shroom has grown.
On the online version, Sun-shroom produces sun significantly faster than Sunflower (about twice as fast). Sun-shroom also makes a cameo appearance in the introduction of Peggle Nights, a game also made by PopCap Games.
Sun-shroom seems to be the "main" mushroom because it is shown in the achievements Good Morning and No Fungus Among Us, similar to how the Sunflower is the main symbol of the plants. Despite being a sun-producing plant, according to Sun-shroom's almanac entry, it hates sun. It is one of five plants to grow over time, the others being Freeze Mushroom, Flame Mushroom, Strawburst and Kiwibeast.

Sun-shroom was originally supposed to produce 15, then 25, and lastly 50 sun, but this was before the sun values were changed. Sun-shroom's picture on the seed packet in the Chinese version is larger than in the international version but don't have a glow around it in Chinese version. Despite being referred to as male in the Almanac, it is referred to as female in the costume section of the shop.
Regardless of what stage it was in when defeated, Intensive Carrot will always revive the Sun-shroom to its on-planting stage.
Sun-shroom is one of six plants to be fully recharged at the start of a level, the others being Sunflower, Primal Sunflower, Moonflower, Gold Bloom and Electric Currant. It is the only legendary plant to be unlocked by completing a level in the Chinese version. Any reply which disturbs the thread, or changes its subject will be removed and the owner will get a warning. Only forum moderators can create continuation threads to avoid confusion, and to prevent the creation of duplicate discussions. Discussions across multiple threads will be ended when no replies have been left for two days.
New Zombies: Boombox Zombie, Breakdancer Zombie, Arcade Zombie, 8-bit Zombies, Zombot Multi-stage Masher. It can be very well be applied by using a "Fade to" feature after those two have the conversation (maybe add some more dialogues between them during the note scene). Ja, here's my answers:1)Yea, they seem to make some plants that have something to do with the gimmick of the worlds so probably yes.
2) Meh, probably not, if they didn't add a simple note image, why would they in the part two update, isn't Crazy Dave recieving the note this time is interesting, since all the other times user received it. Thecoollittlepeashooter wrote:A thing I hate is Crazy Dave himself, he doesn't deserve that name anymore.
The player can beat the game Air Raid (Nintendo DS) or Zombie Trap (Nintendo DSiWare) repeatedly and get the five diamonds rewarded at the end of the level. He hates it so much that when it builds up in his system, he spits it out as fast as he can.
It creates smaller suns that are worth less than normal when first planted, however it will gradually grow over time, increasing the value of its produced suns in the process.
Unlike the first game, it has three stages: When first planted, Sun-shroom will produce 25 sun.

Because of the lower cost, two Sun-shrooms can be immediately planted in place of a Sunflower, giving the an income of 30 sun per production.
Additionally, because of the lower cost, two can be planted immediately giving an income of 30 sun, which gives you sun at a more efficient rate than a Sunflower.
This means that while Sun-shroom is weaker initially, it will be better than Sunflower in the long run. While a Sunflower or its twin counterpart can be dug up and relocated, Sun-shroom takes a great amount of time to grow and therefore can not be replaced easily.
It could be a reference to the fact that mushrooms in the Mario series make your character grow, while the Sun-shroom grows by itself.
Zombies Heroes, where a Sun-shroom appears in Solar Flare's comic strip but is not actually a card in the game.
They share this trait with the Lily Pad, Potato Mine, Spikeweed, and Spikerock but, if the player plants Puff-shroom or Sun-shroom on a Flower Pot, it will get hit. When received, it gives the player five diamonds and appears on the main menu in place of the Silver Sunflower Trophy.
Sun-shroom should be used on every regular Night and Fog level due to the lack of sun and its efficiency.
Compared to Twin Sunflower, Sun-shroom has a lower cost and faster recharge rate, but produces 25 to 75 less sun than Twin Sunflower. Sun-shrooms combined with Twin Sunflowers can be very helpful to plant expensive plants, such as Winter Melon, Tile Turnip, and Banana Launcher. Before the player can receive it, they must beat Adventure Mode and receive the Silver Sunflower Trophy. After creating five small sun, Sun-shroom will grow up to full size and be capable of producing regular suns. If the player rolls their mouse cursor over the trophy, it tells them how many times they have completed Adventure Mode.

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