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04.07.2015 admin
Seize The Book - A blog containing book reviews, giveaways, author interviews and the occasional bookish news. Whenever I look at my TBR (To Be Read) pile or feel overwhelmed by the number of books out there I want to read, I have to remind myself that I can only read one page at a time.
Those of you who enjoyed the extra reading time over Christmas, remember you don't have to stop when the holidays are over. When people tell me "I don't have time to read," what they're really saying is that they prefer to spend their time doing something other than reading. I'd love to hear your thoughts and ideas, so please feel free to leave a comment below and share your thoughts.
Reality TV star Khloe Kardashian took a photo of a poem to send to her estranged husband Lamar Odom on his birthday.
Kardashian chose the poem ‘Closure’ by Lang Leav, although Kardashian missed the opportunity to credit the artist. David is a former Fort Bragg paratrooper who deployed with the 82nd Airborne Division’s 4th Brigade Combat Team. Flatten the tires, destroy the trucks and, oh yeah, kill every last ISIS person in that convoy. The last one reminds me of guarding a pond at Fort Dix all day to rescue ice skaters when the only ice on the pond was 15 feet from the shore. With each varying wildly, you can look at these as eras in the game, separating the World of Warcraft legacy into chapters if you will.I've been playing World of Warcraft since launch, and have enjoyed all of its expansion.
However, there is a divide between my personal experience with each, with there being a wide margin between what I would consider to be the best and worst expansion of the bunch. We hear Kardashian has reunited with boyfriend French Montana – perhaps she will send him Leav’s poem “Soul Mates.” You can learn more about Lang Leav, here. Yellow shirt tells plane captain to break down the chains during a tight turn with the ship heeled over so far you could barely stand on the deck.


Cataclysm: The Alt ExpansionCataclysm was a necessary expansion, renovating the aging design of Azeroth so that it would no longer stick out like a sore thumb.
This rework of Kalimdor and Eastern Kingdoms would require an incredible amount of effort on Blizzard's part. This tied together well with the newly introduced Goblin and Worgen races.Cataclysm was a huge lesson for Blizzard in terms of difficulty design.
5-man dungeons wiped even the more experienced groups, leading to frustrated and poorly geared players. Blizzard would eventually give in, but would nerf them so much that the dungeons would go from too hard to what many deemed too easy.The expansion started off relatively strong. Although the endgame zones were all over the world making it the most seamed expansion in World of Warcraft history.
Unfortunately, the expansion would lose its momentum halfway through and never regain it.The main antagonist of the expansion was a powerful dragon known as Deathwing the Destroyer. The lore surrounding him was interesting, but didn't captivate its audience as much as both previous expansions. To top this off, the final raid where he would be fought, Dragon Soul, wasn't a cohesive package. The Deathwing fight itself would pale in comparison to the expansion-ending Arthas and Illidan battles that came it.The introduction of Looking for Raid was one of a few highlights of the expansion. Players like myself who no longer had the spare time for raiding would be able to jump into Dragon Soul and earn epic content. Unfortunately, since it was a new implementation it had a couple issues, mainly with how loot was handled.
Players would fight over drops, making enemies out of comrades.Cataclysm would end with what at the time was the longest content drought in history.
Mists of Pandaria: The Age of Monks and PandasPrevious to Mists of Pandaria, the Pandaren race wasn't a large component of Warcraft's lore, not by a long shot.


It had great color combinations in its zones, making it a pleasant experience for the eyes. Challenge Mode was a great addition for hardcore players, giving them objectives to take part in with great rewards. Also, the tuning of Looking for Raid and outdoor raid encounters was a good thing for everyone.The addition of the Pokemon-esque Battle System was huge for many players. Instead, they would be used for one of the most thoughtfully crafted mini-games in MMORPG history.My favorite part of the expansion was Timeless Isle.
This "weekly zone" was unique in design, encouraging adventure, and offering players fun-to-use rewards. Unlike many daily zones I actually felt compelled to visit Timeless Isle each week and see what I could find. For one, it was grind heavy, with tons of reputation and dailies to consume over the months leading to some burnout among the hardcore.
Also, the introduction of a legendary cloak available to just about everyone trivialized the reputation of legendary items.
Healing throughout the course of the expansion was also structured in such a way that it would devolve one of the most important aspects of group play into button mashing for a lot of players.
Lastly, Mists of Pandaria would end with what stands as the longest content drought in history with 14 months between the debut of Siege of Orgrimmar and the arrival of Warlords of Draenor.



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