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15.03.2015 admin
This is an interesting looking game that takes action and survival elements from other great titles such as Abuse, Terraria and Cortex Command, then blending them in together to create Signs of Life. Unturned is a first person survival FPS in which players must scavenge for supplies as they traverse a zombie-filled environment. Players may wield both melee and ranged weapons with melee weapons being ideal for taking out zombies without alerting others while ranged weapons are best suited for taking out enemy players from a more secure location.
Each game profile contains useful information about the game, gameplay videos, user reviews, gameplay screenshots, system requirements and more! Enter your email address to subscribe to this blog and receive notifications of new posts by email. As I'm a huge survival sandbox fan, this game certainly looks like one I'd be willing to put the time in to play every evening.
Players may choose to play offline by themselves or join others on community hosted servers in either PvE only or PvP configurations.

In order to survive players need to secure a source of food and water to stave off dehydration, famine and sickness which will ultimately lead to their characters permanent death. Firearms can also be equipped with different zoom optics and muzzles players pickup on their journey. Set in a planet-sized, procedurally generated world, survivors learn to fight, run, and survive against the never-ending and relentless zombie hordes. Signs of Life also has an interesting story to go with the game, which always adds to the playability of a title. Perishables aren’t super common in Unturned and players will need to collect supplies in order to grow their own food sources and setup a sustainable camp to protect their supplies from other invading players. As players take out wandering zombies they’ll gain experience which can be used to increase special traits which boosts a players affinity in certain areas including survival, scavenging, stamina and marksmanship. This game really is a hidden treasure among the over hyped bullshit suck ass games made by big companies such as EA.

With pure sandbox, free-roam gameplay, multiplayer, exploration, free-form barricading, physics, and intense realism, this is the zombie apocalypse experience you’ve longed for all these years.
To do this players will venture into abandoned areas including towns, farms, and military bases where they can find items needed to craft fortifications and fend off attacks from encroaching enemies with makeshift traps. The upside is that the developer is working directly with the community and very approachable.

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