Call of Duty Infobase – deine Fansite rund um Infinite Warfare und Black Ops 3 News zu Call of Duty: Infinite Warfare, Black Ops 3, Advanced Warfare und Modern Warfare! Located far off the coast in the Dead Sea, an isolated compound holds some of the world’s most dangerous criminals in frozen isolation.  Sentry towers keep watch over the small map’s circular design, as frenetic combat is funneled around the prison’s cryogenic tubes which offer plenty of opportunities for wall running attacks. Ancient sentinels from a lost civilization guard the entrance to Berserk, a Viking village frozen in time.  Fight through blizzards and control the center bridge as you navigate this medium-sized map’s wooden buildings and craggy rock outcroppings. Fight it out among mechanized warriors in Rumble, and arena where giant robots battle to the roar of the crowd.  The small-to-medium-sized map funnels high-speed combat to the central pit with tight corners throughout the exterior of the stadium.
In the latest episode of the Zombies experience ‘Gorod Krovi’, the Origins characters are hurled into an alternate, war-torn Stalingrad where Element 115 has wreaked havoc over a battlefield littered with the remnants of a battle between mechanized soldiers and deadly dragons controlled by Group 935.  Here, the Origins characters will face their most dangerous enemies yet. Added a “Republish to Group” button in Players’ Showcases to easily re-publish content to any Groups joined after the content was created. Updated Recent Public Groups and Friends Group to display whether or not the Group requires a Join Request (Public) or Group Invite (Private). When searching through Friends’ Groups, Players will now be able to view which of their friends belong to the listed Groups. 1st party functionality to support the PSN Play together feature.  Allows players in a PSN party to send an invite to all players in their party.
Removed DLC 2 pre-order and Infinite Warfare pre-order (for JP only) from the In-Game Store. Pick up core files dropped by fallen enemies and deliver them to the fracture site.  Depositing  the core files earns score for your team. Fixed an issue where after completing a Daily Contract, if the user backed out of a match before it completed, they would receive a non-functional ‘Retry’ button in the Black Market.  Users would not receive their Cryptokey reward until they completed another match. Fixed an issue where if a user redeemed all of their Weapon Bribes from their Season Pass purchase, they were prompted with a Purchase button which required an incorrect Cryptokey amount.
Fixed an issue where the x-ray effect would disappear after spectating a player that used Vision Pulse.

Improved support to remove Team Icons from the start of rounds so they can be replaced by Caster Post Production Overlays. Killfeed text for the darker Custom Colors, such as black, blue, and dark red, are now much more legible. Fixed an issue where the CODcaster x-ray effect would unintentionally carry over to the Thermal optic attachment. Players are now required to press “Find Match” in the Arena Post-Game Lobby to start matchmaking. Fix for Players not getting awarded the correct Contract bonus and occasionally getting negative awards. Resolved an issue where picking up dropped weapons or the Uplink Satellite Drone would cause the player’s camera to jitter.
Prophet’s Tempest will now only require 1 shot to kill an enemy with Uplink Drone Armor active.
Weapons customized in Gunsmith and assigned in Create-A-Class will no longer lose their camouflage after restarting the application. Players can now move freely after the round time limit has ended if the satellite drone is still in the air.
Resolved an issue where the Safeguard robot’s walk animation would become corrupted at the start of a round. Fixed an issue where the bomb could be dropped out of the playable area during Search & Destroy, and wouldn’t return to its original position. Fixed an issue where the Thrasher’s stomach model would remain visible in the level after a Player had died while inside the stomach. Addressed an issue where Players could make their way into unintended areas when using a Phoenix Up while inside the Thrasher’s stomach. Addressed an issue where Cymbal Monkeys obtained from upgraded Major Cache Plants would not explode or attract zombies.

Fixed an issue where Players would unintentionally lose all their weapons if they attempted to pick-up the Masamune with a primary and secondary weapon equipped. Fixed an uncommon issue where the Skull of Nan Sapwe would immediately swap out when switching to it.
Fixed an issue where Players would lose their equipped weapon if they picked up Cymbal Monkeys from an upgraded Major Cache Plant.
Addressed an issue where Players can get stuck in the coughing animation after being affected by spores in quick succession. Fixed a bug that would cause the user to be awarded a blank GobbleGum when completing an Easter Egg. Addressed a bug that allowed player control during the game over screen if they had been using a Der Wundersphere when the game ended. Addressed an issue where Players were able to join a match in progress and receive a Leaderboard entry.
Players will no longer get kicked from Dead Ops Arcade 2 matches with the “Game Settings have Changed” notification. The first team to reach the score limit or the team with the most deposited files at the end of the time limit wins the match. Du mochtest bei wichtigen News wie Serverausfallen, neue Patches oder Infos zu DLCs sofort erhalten?

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