The main part of the fun in Pixlgun 3D – Survival Shooter is the different arenas you are placed in and then tasked with surviving.
Of course you need some weapons to shoot down all these zombie and alien monsters that are attacking you, and the game is called Pixlgun 3D after all. As a whole I think Pixlgun 3D – Survival Shooter is an interesting and fun app game to play but I would say it only has the bare essentials.
Put into random arenas inspired by Minecraft you need to survive the waves of zombies and other monsters that are after you in Pixlgun 3D - Survival Shooter. A major bug causing the game to freeze as well as some minor changes to NPC and zombie behavior have hit Undead Labs' open world zombie survival game, "State of Decay" on Xbox LIVE. The most pernicious bug being addressed by the update is one that caused games with "overlarge" communities to freeze, crash, or even fail to load--a fix that may require some players to restart their game. Some other changes: you can now immediately start training NPCs after building a dojo, and it's no longer possible to break the quest line for the "Home Away from Home" mission by selecting Jacob for a Mercy Shot. Punching trees and huddling in dirt huts the first night to survive the relentless zombie and creeper attacks. In general there are basically three types of enemies, generic walking ones, crawling ones and flying monsters like bats (or flying scorpions as they look). Assuring fans that only a handful of the "State of Decay" player base would have to restart their "State of Decay" campaign after the fix.
Wouldn’t it be more fun to play a game that combines the Minecraft graphics and theme to a more Call of Duty like zombie survival mode?
Then you are provided a quick splash screen of the controls and then dropped in the middle of the first level to fend for yourself.


There are a few exceptions in later levels which include huge giant walking boss type enemies and short fast running type monsters, but for the main part it is the three basic types you have to worry about. No achievements, no missions, no upgrades (not that it needs upgrades), not much variety…you get the idea. Well, Pixlgun 3D – Survival Shooter just so happens to perfectly encapsulate both of those video game franchises. This style is really anti replay value and not sure why Krasnov Games decided to do this very limiting approach. Of course I am a stickler for detail so I loved just the minor changes the monsters had to fit the level arena themes.
I feel these extra features are becoming standard in video games, at least on the flash market, and for a paid game ($1.05) I would expect to have some of these features to extend the replay life. In Pixlgun 3D – Survival Shooter you play in Minecraft inspired and built worlds with guns ranging from shotguns to AK-47s as you shoot the oncoming horde of zombies, mummies and aliens. The controls in general are fairly standard I would say for this type of first person shooter app games. Anyways, the level arenas themselves are actually quite impressive and detailed, especially with the recent update on the Android version (compared to the original Apple versions).
For instance the graveyard level has zombies attacking you, the pyramid level has mummies and pharaohs, and the top secret base has aliens and zombified scientists (just to name a few).
It is this simple bit of detail that really makes the game just more interesting and willing to play and try to get to the next level to see what monsters will be on the other side. Ammo wise there are just generic ammo packs on the ground and when picked up it refills the ammo gauge of whatever gun you currently have equipped.


No more incentive to play once I beat it and not even online highscore tables to compare and compete.
While I would say this controller layout is standard for these types of games I think it is one of the weakest points in Pixlgun 3D – Survival Edition and in these games in general.
It is interesting to note the levels are fairly big for what the game is and the level is detailed enough to keep things interesting. Not sure if I would have preferred to have separate ammo types for each gun or the way it is now though. Most of my problems and frustrations, especially early on, were resultant of controlling issues. More gun variety would have been nice or have your guns reset for each level because of as now you get one gun you really like (for me either the AK-47 or the revolver) and then just stockpile ammo and just go on an easy rampage.
Not tapping in the right place so I wouldn’t move anywhere ensured my death countless times, accidentally firing my last few rounds also happened more times than I can count, and spinning around trying to find my bearings also became a problem.
I will say that with time you get used to these issues but it does take a while and I could easily see new players getting frustrated and rage quitting for good.
Levels in Pixlgun 3D – Survival Shooter are pretty varied like I mentioned before and include a pyramid maze level, a city level with emergency tents setup, a hospital, top secret military base, etc. And like I mentioned with the first graveyard level, each level has various parts to it and little quirks to keep you intrigued.



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