Simon~ LOL--yeah I see it in that pic too, but no it's still dead straight sitting in front of me. Looks fine to me and comparing the height of each set up yours definitely looks more like something that would have been OK to use. Quick tech question for ya: When spraying primer from a rattlecan (Chaos Black or Automotive grey) I keep getting a powdery grainy finish, even when sprayed from a few centimetres, which buggers up the rest of the paint stages. Photo and Build Features from our Military Modelling Magazine website members and contributors including lots of pages of articles from previous Military Modelling magazines. Lone Survivor is a 2D sidescrolling survival horror adventure game created by indie developer Jasper Byrne under Superflat Games. The player character must be guided outside of his apartment to scavenge for food and explore. Players must sleep periodically to prevent the main character from losing his mind, and pills can be taken to help facilitate the sleep process. A nameless man in a surgical mask (referred to in the game as 'You') has been living in an apartment for an unspecified amount of time, after a disease has turned most of the world's inhabitants into mindless, zombie-like monsters.


In the waking world, the man is out of supplies and is forced to explore for food, weapons, and other survivors.
With the tool box in place the ammo boxes would have toppled onto the driver if piled up that high. I recommend you spend freely and get Tamiya Fine Surface Primer in grey or white----or I like Floquil enamel Primer from the airbrush. That sort of finish is usually the result of spraying from too far away or in too dry a climate----or--moving too fast. I thought it might be the paint but I'm sure it is the climate out here drying it too much before it hits the plastic. The game was first released on PC, Mac, and Linux in 2012, before being re-released on the PlayStation 3 and PlayStation Vita in 2013 as Lone Survivor: The Director's Cut.
Players take control of an unnamed young man in a surgical mask who's become isolated in his apartment complex after the outbreak of a strange virus.
When exploring the environment, the player character must collect food, items, keys, and more.


The player's interactions with the game world and it's character result in different endings upon the completion of the game. The man has periodic dreams featuring a bizarre cast of characters, including a Man Who Wears a Box and a young girl in a blue dress. Following leads picked up from his radio, annotated maps, and discarded diary entries, the man explores his apartment complex with the goal to discover what the true state of the world is in. You should be able to achieve a [minimal wet coat--in spray painting terms] by slowing down----BUT----that will build the paint thickness----which is death for a scale model.



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