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The Modern Warfare variants of Juggernauts are heavily protected by explosive ordnance disposal armor, requiring excessive amounts of damage to kill. Juggernauts appear in the Special Ops mode of the game, and Museum bonus level of Call of Duty: Modern Warfare 2's singleplayer campaign and were cut from multiplayer.
The words "Get Sum!" and "Kick Me!" are scrawled on the front and rear groin sections of the Juggernaut's armor.
They appear in the Special Ops missions "Snatch & Grab", "Estate Takedown", "Armor Piercing", and "High Explosive". Juggernauts will sprint towards the player upon spawning, firing their machine guns non-stop once they get in range. Juggernauts require an inordinate amount of firepower to take down, and flinch only when shot by the most powerful weapons. The Juggernauts are visually distinct from their Call of Duty: Modern Warfare 2 counterparts, equipped with what appears to be riot armor, leading them to somewhat resemble the Flak Jacket character model from multiplayer.


When first encountered, they are Soviet prison guards, sent in to quell the Vorkuta escape attempt by trying to stop Viktor Reznov and Alex Mason as they try to break into the armory. In "Redemption" Juggernauts are part of the Soviet detachment on-board the Rusalka, defending it from attacking American forces. When encountered, they are able to deal out massive injuries with a shotgun or a light machine gun. They are seen fighting alongside Shadow Company in "Snatch & Grab", with Makarov's elite mercenaries in "Estate Takedown", alone in "High Explosive" and "Armor Piercing" and with Russian Armed Forces in "Museum".
Because of their armor, these mercenaries do not bother to take cover; their only concern is to get as close as possible to their targets. It is best to use high caliber firearms like the Desert Eagle and Barrett .50cal, as well as explosive weapons like the RPG-7 and Thumper. The latter can also be put into Last Stand, in which this case they will pull out a Full-Auto CZ75.


In contrast, the Black Ops and Advanced Warfare variants appear to be wearing body armor, and as a result, don't have as much health.
This is also supported by the fact that they use the M240 and were supposed to use the Striker, as seen in concept art. A direct headshot with the explosive weapons will often take these enemies out in one blow.
10 blocks of C4 or an equivalent amount of claymores is sufficient to kill them quickly as well.




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