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Bethesda Softworks has released the Fallout 4 1.5 update for PC owners of the post-apocalypse game via Steam.
Survival is the highest difficulty mode created for Fallout 4, and changes the gameplay in many ways, such as enemies no longer showing up on a player's compass, eliminating Fast Travel, and more. Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more.
Any third party products, brands or trademarks listed above are the sole property of their respective owner.No affiliation or endorsement is intended or implied. This new difficulty will challenge players to think more about the way they play, and provide a more realistic simulation of the post-apocalyptic setting. Resources will be harder to find, damage from attacks will be more severe, and fast travel will be a thing of the past.
The full list of features and fixes in update 1.5 are listed below, which includes the aspects of gameplay that will be effected by the survival mode difficulty.
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger, and more. Fallout 4's upcoming survival mode overhaul is going to make wandering the Commonwealth seriously hazardous for your health. Bethesda launched Fallout 4 with a survival mode that made the game slightly harder, but missed out all the hardcore dangers that made New Vegas such a fan favourite.

This didn't exactly go down well with gamers, but the developer took to Twitter back at the start of the month to confirm it was working to fix that. For starters, a new wellness system means you have to stay hydrated, fed and rested to stay combat-ready.
Eat uncooked meat or drink unpurified water and you’ll get sick, which can only be cured with antibiotics crafted at health stations. Crippled limbs don’t auto-heal when you're out of combat any more, and downed companions won't get up until you heal them, which makes stimpaks even more precious. Fast travel is disabled, so you'll have to trek across the wasteland rather than warp across the map. You'll practically have to be standing on top of locations before they'll show up on the compass, and enemies won't appear at all. Locations take longer to repopulate with loot and enemies, too, which should put an end to gear farming.
Keeping an eye on your carry capacity will be even more important, because ammo will weigh you down. You won't even be able to save your game without finding a bed and sleeping for at least an hour. Bethesda has since confirmed the leak was correct, but that there would be even more to come before launch.

There's no word on a release date yet, but with DLC drops expected to start from March, there's hopefully not too long to wait. The update, which will be released for the Xbox One and PlayStation 4 versions next week, adds the new Survival difficulty mode. You will have to rely on smart planning and thinking ahead, rather than spending your time in shoot-outs with raiders and the variety of creatures roaming around. When I'm not writing you will find me watching films, gaming or drinking copious amounts of tea. Promises of "Food, sleep, diseases, danger and more" all sounded good, but one Reddit user couldn't wait and dug into the game files to get more information ahead of time. Sleeping bags will never give the well rested bonus, so you'll need to hunt down a proper bed if you want the bonus effects.
Your endurance and agility stats will drop when you’re over encumbered, and you’ll start damaging your legs and health if you stay that way for too long.

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