Us geographical map games,home fire safety powerpoint,earthquake evacuation plan nz,preparedness for earthquake - Downloads 2016

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Doing research for video games is not an easy job, especially when it comes to creating the game's setting out of a real-life place.
But what happens when, despite all that time and research, the final product gets something wrong anyway? When Jensen first lands on the roof of Picus Tower (a real-world structure known as the Montreal Olympic Stadium tower), he can take a breather to check out the beautiful Montreal skyline, where the CN Tower is visible. Sometimes when you're playing through a game, geographic errors can slip right by if you're not paying attention. Call of Duty was definitely playing fast and loose with German geography here, because that horizon is suffering from a serious case of misplaced mountain. In the first act of Duke Nukem 3D, the Dukemeister goes on a mission to save Earth from an alien invasion, and tracks the ringleader down to the San Andreas Fault in California. Man, if I didn't know better, I'd say The Simpsons don’t care much for geographical accuracy. When Homer first enters the area dubbed "Scotland", all seems well: there are grassy fields, sheep, bagpipes, and all the haggis you can eat! Eve's Chinatown is a pretty bare-bones place, with just a few hanging signs and vaguely Asian-inspired gateways to clue the player in on where Aya is, and it pales in comparison to what Chinatown actually looks like. This one might seem a bit nitpicky, since it comes down to an issue of pixel pigment, but it gets a lot funnier with the whole picture. While it might not jump out to those who've only ever seen the famous Golden Gate, that bridge and the Bay Bridge look distinctly different, and there's no question which one makes an appearance in Resistance. Sometimes devs want the simplicity of using a real-world setting, but the freedom not to be constrained by the features of an existing location.
Though "Midwestern United States" seems vague enough for anything to be set there without complaint, that doesn't extend to geography. If anyone out there is surprised by this, I've got an orange bridge in Oakland to sell you. New York is a same-city entirely composed of skyscrapers, Metal Wolf fights enemies on a bridge to (notably bridge-less) Liberty Island, the Bellagio Hotel appears sans-Las Vegas strip, and I don't know what's going on with San Francisco. There we have it--our favorite examples of games that got real-life places wrong, so we can point and snicker and feel superior for knowing better.
They also have the not Brooklyn Central Library, not Citigroup Center, & not Flushing Meadows–Corona Park all relatively close to on another. Raccoon City is generally accepted to be in Pennsylvania which is a stretch but still considered the Midwest (Penn State is in the B1G 10) and Pennsylvania does have mountain ranges.
Getting old school here, but Tony Hawk's 4 had a London level that not only failed to have any cohesion as a Tony Hawk level, but was also the most woefully inaccurate depiction of London this side of a Richard Curtis movie. Well, that's when jerks like me come along and poke fun at them, which I'm going to do right now.

From medical facilities in China, to research installations in the Arctic Ocean, to the doing-much-better-now-thanks city of Detroit, the game takes you on a whirlwind world tour while Adam Jensen fights to save humanity. Thing is, the CN Tower is actually in Toronto, which is approximately 350 miles away from Montreal and well outside a normal human's range of vision. It's not as though you can blame this on the era either, because while plenty of things have changed over the decades, mountain orientation isn't really one of them.
The path is filled not only with vicious alien octopi, but also deadly lava traps that fill the fault's canyon-esque expanse. The third level of The Simpsons Game, Around the World in 80 Bites, centers on an elaborate food eating contest that showcases cuisines from across the globe.
Crawling out of the womb of mythical fantasy, the game tumbles headfirst into an American urban horror set in New York City. Even taking the whole "post-apocalypse" thing into account, a street like this still wouldn't be that dull sans-people, and Eve actually added in structures that don't exist in reality, like a Chinatown gateway.
In Resistance 2, aliens launch a surprise attack against the United States, starting at the coasts and moving inland. It's also consistent with the layout of the city, putting the bunker somewhere on Yerba Buena Island. This is where Everytown, Anycountry comes in, allowing creators to set their game in a vaguely recognizable area like "Smalltown USA" while getting to make up the rest.
Possibly the most American game ever made outside America, this Japanese-produced shooter sees the U.S. You could excuse some of these things by saying the game takes place in the future (making the Statue of Liberty defensible is overrated), but there's no indication that it does-- it looks to be set in the early 2000's, the same era it was produced.
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Here we have eight games that got real-life places wrong, how wrong they were, and how hilarious it was.
If you don't see your locale of choice, don't despair, because there may very well be an easter egg of your favorite place waiting in the wings. In the British campaign, you play Sergeant Evans, and one of your first tasks is to destroy heavy arms stationed at Eder Dam in Germany. That programmed peak is clearly an allusion to the Alps, which can be found in Germany, just over 300 miles south of the Eder Dam. I mean, it's not often you see lava worlds set in real-life recreational parks, which is exactly what Duke Nukem did with the San Andreas Fault. Which is odd, because not only is most of the fault pretty skinny in real life, but there's no lava to speak of there at all ever, because you know… SCIENCE. Each mini-land contains famous landmarks to clarify what national food Homer is inhaling, like the Leaning Tower of Piza next to a giant pizza pie, and the Statue of Liberty holding a burger and fries.
Naturally the whole post-apocalypse thing make the place seem a little less colorful, but something about this digital representation of the Big Apple seems a bit off.

Emerging from their bunker, the heroes watch in dismay as alien ships charge over the city, silhouetted against explosions and the… Golden Gate Bridge? But sometimes, creators stumble over details of the region they picked that they never even thought of.
Really the description of Raccoon City's surrounding area is better suited to the Pacific Northwest, which has plenty of mountains and 1000 trees for every lumberjack. President liberating the country from his traitorous Vice-President with the use of his very own Gundam.
There are seven continents on Earth now: Africa, Antarctica, Asia, Australia, Europe, North America, and South America.
Games, however, require entire worlds to be built for them, which means mistakes become all the more likely. That's what happened for Toronto fans, anyway, who get to see a landmark of their own… just not where it should be.
Basically, Nukem's hellish firescape is set in the same place that upper-middle class families go on hiking trips. But alas, the game makes an egregious error in the Scotland section--a big, heavy, stony one. It’s in Wiltshire, England, roughly 40 miles from the country's southern coast, which is about as far away from Scotland as you can get before falling in the ocean.
Probably the biggest and most egregious example is the game's rendering of Chinatown, which looks absolutely nothing like the real thing.
It was probably meant to make the city instantly recognizable, but why not just show the actual Golden Gate? Case in point, Raccoon City from Resident Evil, which is supposedly located at the base of a mountain range in the American Midwest. Taking back America involves liberating various locales, several of them famous, and none of which resemble their real-life selves. Did a game get your hometown wrong, or some other famous place and you're just burning to let it out? Getting it right becomes even trickier when the devs have never been to the place where the game is set.
Choke on those facts, Nukem, and take your floating octopus brains and pigmen somewhere else. It's why Assassin's Creed staff members get sent on Caribbean business trips, GTA's it-is-but-it-isn't mock-cities are always impressive, and we have our fingers crossed for The Crew.

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