Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.12.7533]
    Renderer: NVIDIA GeForce 8800 GTS
    Vendor:   NVIDIA
    VRAM:     605 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\projects\AllGamesEver\Windows Bundle\Minimal_Adventure_Win\Minimal_Adventure_Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.059 seconds
desktop: 1440x900 60Hz; virtual: 2880x900 at -1440,0
<RI> Initializing input.

<RI> Input initialized.

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damaging enemy
 
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Dropping gold
 
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UnloadTime: 24.499481 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 11002.
Total: 3.304330 ms (FindLiveObjects: 0.798425 ms CreateObjectMapping: 0.136888 ms MarkObjects: 0.579961 ms  DeleteObjects: 1.356038 ms)

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ChaChing!
 
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ChaChing!
 
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ChaChing!
 
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ChaChing!
 
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ChaChing!
 
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UnloadTime: 20.168764 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 11806.
Total: 3.792660 ms (FindLiveObjects: 0.815746 ms CreateObjectMapping: 0.062857 ms MarkObjects: 1.319441 ms  DeleteObjects: 1.169422 ms)

